// Copyright 2012-2013 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. extern mod extra; use std::iter::range_step; use extra::arena::Arena; use extra::future::Future; enum Tree<'self> { Nil, Node(&'self Tree<'self>, &'self Tree<'self>, int) } fn item_check(t: &Tree) -> int { match *t { Nil => 0, Node(l, r, i) => i + item_check(l) - item_check(r) } } fn bottom_up_tree<'r>(arena: &'r Arena, item: int, depth: int) -> &'r Tree<'r> { if depth > 0 { arena.alloc(|| { Node(bottom_up_tree(arena, 2 * item - 1, depth - 1), bottom_up_tree(arena, 2 * item, depth - 1), item) }) } else {arena.alloc(|| Nil)} } fn main() { let args = std::os::args(); let n = if std::os::getenv("RUST_BENCH").is_some() { 17 } else if args.len() <= 1u { 8 } else { from_str(args[1]).unwrap() }; let min_depth = 4; let max_depth = if min_depth + 2 > n {min_depth + 2} else {n}; { let arena = Arena::new(); let depth = max_depth + 1; let tree = bottom_up_tree(&arena, 0, depth); println!("stretch tree of depth {}\t check: {}", depth, item_check(tree)); } let long_lived_arena = Arena::new(); let long_lived_tree = bottom_up_tree(&long_lived_arena, 0, max_depth); let mut messages = range_step(min_depth, max_depth + 1, 2).map(|depth| { use std::int::pow; let iterations = pow(2, (max_depth - depth + min_depth) as uint); do Future::spawn { let mut chk = 0; for i in range(1, iterations + 1) { let arena = Arena::new(); let a = bottom_up_tree(&arena, i, depth); let b = bottom_up_tree(&arena, -i, depth); chk += item_check(a) + item_check(b); } format!("{}\t trees of depth {}\t check: {}", iterations * 2, depth, chk) } }).to_owned_vec(); for message in messages.mut_iter() { println(*message.get_ref()); } println!("long lived tree of depth {}\t check: {}", max_depth, item_check(long_lived_tree)); }