// -*- rust -*- use std; import comm; import comm::send; import comm::chan; import comm::recv; import task; fn a(c: chan) { if true { #debug("task a"); #debug("task a"); #debug("task a"); #debug("task a"); #debug("task a"); } send(c, 10); } fn k(x: int) -> int { ret 15; } fn g(x: int, y: str) -> int { log_full(core::debug, x); log_full(core::debug, y); let z: int = k(1); ret z; } fn main() { let n: int = 2 + 3 * 7; let s: str = "hello there"; let p = comm::port(); task::spawn(chan(p), a); task::spawn(chan(p), b); let x: int = 10; x = g(n, s); log_full(core::debug, x); n = recv(p); n = recv(p); // FIXME: use signal-channel for this. #debug("children finished, root finishing"); } fn b(c: chan) { if true { #debug("task b"); #debug("task b"); #debug("task b"); #debug("task b"); #debug("task b"); #debug("task b"); } send(c, 10); }