#[allow(dead_assignment)]; #[allow(unused_variable)]; #[feature(struct_variant)]; enum Animal { Dog (~str, f64), Cat { name: ~str, weight: f64 } } pub fn main() { let mut a: Animal = Dog(~"Cocoa", 37.2); a = Cat{ name: ~"Spotty", weight: 2.7 }; // permuting the fields should work too let _c = Cat { weight: 3.1, name: ~"Spreckles" }; }