/* * The Rust runtime uses memory regions to provide a primitive level of * memory management and isolation between tasks, and domains. * * FIXME: Implement a custom lock-free malloc / free instead of relying solely * on the standard malloc / free. */ #ifndef MEMORY_REGION_H #define MEMORY_REGION_H #include "sync/lock_and_signal.h" // There are three levels of debugging: // // 0 --- no headers, no debugging support // 1 --- support poison, but do not track allocations // 2 --- track allocations in detail // // NB: please do not commit code with level 2. It's // hugely expensive and should only be used as a last resort. #define RUSTRT_TRACK_ALLOCATIONS 0 class rust_srv; class memory_region { private: struct alloc_header { # if RUSTRT_TRACK_ALLOCATIONS > 0 uint32_t magic; int index; const char *tag; uint32_t size; # endif }; inline alloc_header *get_header(void *mem); inline void *get_data(alloc_header *); rust_srv *_srv; memory_region *_parent; int _live_allocations; array_list _allocation_list; const bool _detailed_leaks; const bool _synchronized; lock_and_signal _lock; void add_alloc(); void dec_alloc(); void maybe_poison(void *mem); void release_alloc(void *mem); void claim_alloc(void *mem); public: memory_region(rust_srv *srv, bool synchronized); memory_region(memory_region *parent); void *malloc(size_t size, const char *tag, bool zero = true); void *calloc(size_t size, const char *tag); void *realloc(void *mem, size_t size); void free(void *mem); virtual ~memory_region(); }; inline void *operator new(size_t size, memory_region ®ion, const char *tag) { return region.malloc(size, tag); } inline void *operator new(size_t size, memory_region *region, const char *tag) { return region->malloc(size, tag); } // // Local Variables: // mode: C++ // fill-column: 78; // indent-tabs-mode: nil // c-basic-offset: 4 // buffer-file-coding-system: utf-8-unix // End: // #endif /* MEMORY_REGION_H */