use rand::{rngs::SmallRng, Rng, SeedableRng}; // mac-os `getrandom_1` does some pointer shenanigans //@compile-flags: -Zmiri-permissive-provenance fn main() { // Test `getrandom` directly (in multiple different versions). let mut data = vec![0; 16]; getrandom_1::getrandom(&mut data).unwrap(); getrandom_2::getrandom(&mut data).unwrap(); // Try seeding with "real" entropy. let mut rng = SmallRng::from_entropy(); let _val = rng.gen::(); let _val = rng.gen::(); let _val = rng.gen::(); // Also try per-thread RNG. let mut rng = rand::thread_rng(); let _val = rng.gen::(); let _val = rng.gen::(); let _val = rng.gen::(); }