struct SpeechMaker { speeches: uint } fn talk(x: &mut SpeechMaker) { x.speeches += 1; } fn give_a_few_speeches(speaker: &mut SpeechMaker) { // Here speaker is reborrowed for each call, so we don't get errors // about speaker being moved. talk(speaker); talk(speaker); talk(speaker); } pub fn main() { let mut lincoln = SpeechMaker {speeches: 22}; give_a_few_speeches(&mut lincoln); }