// Copyright 2012-2014 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. //! Character manipulation. //! //! For more details, see ::unicode::char (a.k.a. std::char) #![allow(non_snake_case_functions)] #![doc(primitive = "char")] use mem::transmute; use option::{None, Option, Some}; use iter::range_step; // UTF-8 ranges and tags for encoding characters static TAG_CONT: u8 = 0b1000_0000u8; static TAG_TWO_B: u8 = 0b1100_0000u8; static TAG_THREE_B: u8 = 0b1110_0000u8; static TAG_FOUR_B: u8 = 0b1111_0000u8; static MAX_ONE_B: u32 = 0x80u32; static MAX_TWO_B: u32 = 0x800u32; static MAX_THREE_B: u32 = 0x10000u32; static MAX_FOUR_B: u32 = 0x200000u32; /* Lu Uppercase_Letter an uppercase letter Ll Lowercase_Letter a lowercase letter Lt Titlecase_Letter a digraphic character, with first part uppercase Lm Modifier_Letter a modifier letter Lo Other_Letter other letters, including syllables and ideographs Mn Nonspacing_Mark a nonspacing combining mark (zero advance width) Mc Spacing_Mark a spacing combining mark (positive advance width) Me Enclosing_Mark an enclosing combining mark Nd Decimal_Number a decimal digit Nl Letter_Number a letterlike numeric character No Other_Number a numeric character of other type Pc Connector_Punctuation a connecting punctuation mark, like a tie Pd Dash_Punctuation a dash or hyphen punctuation mark Ps Open_Punctuation an opening punctuation mark (of a pair) Pe Close_Punctuation a closing punctuation mark (of a pair) Pi Initial_Punctuation an initial quotation mark Pf Final_Punctuation a final quotation mark Po Other_Punctuation a punctuation mark of other type Sm Math_Symbol a symbol of primarily mathematical use Sc Currency_Symbol a currency sign Sk Modifier_Symbol a non-letterlike modifier symbol So Other_Symbol a symbol of other type Zs Space_Separator a space character (of various non-zero widths) Zl Line_Separator U+2028 LINE SEPARATOR only Zp Paragraph_Separator U+2029 PARAGRAPH SEPARATOR only Cc Control a C0 or C1 control code Cf Format a format control character Cs Surrogate a surrogate code point Co Private_Use a private-use character Cn Unassigned a reserved unassigned code point or a noncharacter */ /// The highest valid code point pub static MAX: char = '\U0010ffff'; /// Converts from `u32` to a `char` #[inline] pub fn from_u32(i: u32) -> Option { // catch out-of-bounds and surrogates if (i > MAX as u32) || (i >= 0xD800 && i <= 0xDFFF) { None } else { Some(unsafe { transmute(i) }) } } /// /// Checks if a `char` parses as a numeric digit in the given radix /// /// Compared to `is_digit()`, this function only recognizes the /// characters `0-9`, `a-z` and `A-Z`. /// /// # Return value /// /// Returns `true` if `c` is a valid digit under `radix`, and `false` /// otherwise. /// /// # Failure /// /// Fails if given a `radix` > 36. /// /// # Note /// /// This just wraps `to_digit()`. /// #[inline] pub fn is_digit_radix(c: char, radix: uint) -> bool { match to_digit(c, radix) { Some(_) => true, None => false, } } /// /// Converts a `char` to the corresponding digit /// /// # Return value /// /// If `c` is between '0' and '9', the corresponding value /// between 0 and 9. If `c` is 'a' or 'A', 10. If `c` is /// 'b' or 'B', 11, etc. Returns none if the `char` does not /// refer to a digit in the given radix. /// /// # Failure /// /// Fails if given a `radix` outside the range `[0..36]`. /// #[inline] pub fn to_digit(c: char, radix: uint) -> Option { if radix > 36 { fail!("to_digit: radix is too high (maximum 36)"); } let val = match c { '0' .. '9' => c as uint - ('0' as uint), 'a' .. 'z' => c as uint + 10u - ('a' as uint), 'A' .. 'Z' => c as uint + 10u - ('A' as uint), _ => return None, }; if val < radix { Some(val) } else { None } } /// /// Converts a number to the character representing it /// /// # Return value /// /// Returns `Some(char)` if `num` represents one digit under `radix`, /// using one character of `0-9` or `a-z`, or `None` if it doesn't. /// /// # Failure /// /// Fails if given an `radix` > 36. /// #[inline] pub fn from_digit(num: uint, radix: uint) -> Option { if radix > 36 { fail!("from_digit: radix is to high (maximum 36)"); } if num < radix { unsafe { if num < 10 { Some(transmute(('0' as uint + num) as u32)) } else { Some(transmute(('a' as uint + num - 10u) as u32)) } } } else { None } } /// /// Returns the hexadecimal Unicode escape of a `char` /// /// The rules are as follows: /// /// - chars in [0,0xff] get 2-digit escapes: `\\xNN` /// - chars in [0x100,0xffff] get 4-digit escapes: `\\uNNNN` /// - chars above 0x10000 get 8-digit escapes: `\\UNNNNNNNN` /// pub fn escape_unicode(c: char, f: |char|) { // avoid calling str::to_str_radix because we don't really need to allocate // here. f('\\'); let pad = match () { _ if c <= '\xff' => { f('x'); 2 } _ if c <= '\uffff' => { f('u'); 4 } _ => { f('U'); 8 } }; for offset in range_step::(4 * (pad - 1), -1, -4) { let offset = offset as uint; unsafe { match ((c as i32) >> offset) & 0xf { i @ 0 .. 9 => { f(transmute('0' as i32 + i)); } i => { f(transmute('a' as i32 + (i - 10))); } } } } } /// /// Returns a 'default' ASCII and C++11-like literal escape of a `char` /// /// The default is chosen with a bias toward producing literals that are /// legal in a variety of languages, including C++11 and similar C-family /// languages. The exact rules are: /// /// - Tab, CR and LF are escaped as '\t', '\r' and '\n' respectively. /// - Single-quote, double-quote and backslash chars are backslash-escaped. /// - Any other chars in the range [0x20,0x7e] are not escaped. /// - Any other chars are given hex unicode escapes; see `escape_unicode`. /// pub fn escape_default(c: char, f: |char|) { match c { '\t' => { f('\\'); f('t'); } '\r' => { f('\\'); f('r'); } '\n' => { f('\\'); f('n'); } '\\' => { f('\\'); f('\\'); } '\'' => { f('\\'); f('\''); } '"' => { f('\\'); f('"'); } '\x20' .. '\x7e' => { f(c); } _ => c.escape_unicode(f), } } /// Returns the amount of bytes this `char` would need if encoded in UTF-8 pub fn len_utf8_bytes(c: char) -> uint { let code = c as u32; match () { _ if code < MAX_ONE_B => 1u, _ if code < MAX_TWO_B => 2u, _ if code < MAX_THREE_B => 3u, _ if code < MAX_FOUR_B => 4u, _ => fail!("invalid character!"), } } /// Basic `char` manipulations. pub trait Char { /// Checks if a `char` parses as a numeric digit in the given radix. /// /// Compared to `is_digit()`, this function only recognizes the characters /// `0-9`, `a-z` and `A-Z`. /// /// # Return value /// /// Returns `true` if `c` is a valid digit under `radix`, and `false` /// otherwise. /// /// # Failure /// /// Fails if given a radix > 36. fn is_digit_radix(&self, radix: uint) -> bool; /// Converts a character to the corresponding digit. /// /// # Return value /// /// If `c` is between '0' and '9', the corresponding value between 0 and /// 9. If `c` is 'a' or 'A', 10. If `c` is 'b' or 'B', 11, etc. Returns /// none if the character does not refer to a digit in the given radix. /// /// # Failure /// /// Fails if given a radix outside the range [0..36]. fn to_digit(&self, radix: uint) -> Option; /// Converts a number to the character representing it. /// /// # Return value /// /// Returns `Some(char)` if `num` represents one digit under `radix`, /// using one character of `0-9` or `a-z`, or `None` if it doesn't. /// /// # Failure /// /// Fails if given a radix > 36. fn from_digit(num: uint, radix: uint) -> Option; /// Returns the hexadecimal Unicode escape of a character. /// /// The rules are as follows: /// /// * Characters in [0,0xff] get 2-digit escapes: `\\xNN` /// * Characters in [0x100,0xffff] get 4-digit escapes: `\\uNNNN`. /// * Characters above 0x10000 get 8-digit escapes: `\\UNNNNNNNN`. fn escape_unicode(&self, f: |char|); /// Returns a 'default' ASCII and C++11-like literal escape of a /// character. /// /// The default is chosen with a bias toward producing literals that are /// legal in a variety of languages, including C++11 and similar C-family /// languages. The exact rules are: /// /// * Tab, CR and LF are escaped as '\t', '\r' and '\n' respectively. /// * Single-quote, double-quote and backslash chars are backslash- /// escaped. /// * Any other chars in the range [0x20,0x7e] are not escaped. /// * Any other chars are given hex unicode escapes; see `escape_unicode`. fn escape_default(&self, f: |char|); /// Returns the amount of bytes this character would need if encoded in /// UTF-8. fn len_utf8_bytes(&self) -> uint; /// Encodes this character as UTF-8 into the provided byte buffer. /// /// The buffer must be at least 4 bytes long or a runtime failure may /// occur. /// /// This will then return the number of bytes written to the slice. fn encode_utf8(&self, dst: &mut [u8]) -> uint; /// Encodes this character as UTF-16 into the provided `u16` buffer. /// /// The buffer must be at least 2 elements long or a runtime failure may /// occur. /// /// This will then return the number of `u16`s written to the slice. fn encode_utf16(&self, dst: &mut [u16]) -> uint; } impl Char for char { fn is_digit_radix(&self, radix: uint) -> bool { is_digit_radix(*self, radix) } fn to_digit(&self, radix: uint) -> Option { to_digit(*self, radix) } fn from_digit(num: uint, radix: uint) -> Option { from_digit(num, radix) } fn escape_unicode(&self, f: |char|) { escape_unicode(*self, f) } fn escape_default(&self, f: |char|) { escape_default(*self, f) } fn len_utf8_bytes(&self) -> uint { len_utf8_bytes(*self) } fn encode_utf8<'a>(&self, dst: &'a mut [u8]) -> uint { let code = *self as u32; if code < MAX_ONE_B { dst[0] = code as u8; 1 } else if code < MAX_TWO_B { dst[0] = (code >> 6u & 0x1F_u32) as u8 | TAG_TWO_B; dst[1] = (code & 0x3F_u32) as u8 | TAG_CONT; 2 } else if code < MAX_THREE_B { dst[0] = (code >> 12u & 0x0F_u32) as u8 | TAG_THREE_B; dst[1] = (code >> 6u & 0x3F_u32) as u8 | TAG_CONT; dst[2] = (code & 0x3F_u32) as u8 | TAG_CONT; 3 } else { dst[0] = (code >> 18u & 0x07_u32) as u8 | TAG_FOUR_B; dst[1] = (code >> 12u & 0x3F_u32) as u8 | TAG_CONT; dst[2] = (code >> 6u & 0x3F_u32) as u8 | TAG_CONT; dst[3] = (code & 0x3F_u32) as u8 | TAG_CONT; 4 } } fn encode_utf16(&self, dst: &mut [u16]) -> uint { let mut ch = *self as u32; if (ch & 0xFFFF_u32) == ch { // The BMP falls through (assuming non-surrogate, as it should) assert!(ch <= 0xD7FF_u32 || ch >= 0xE000_u32); dst[0] = ch as u16; 1 } else { // Supplementary planes break into surrogates. assert!(ch >= 0x1_0000_u32 && ch <= 0x10_FFFF_u32); ch -= 0x1_0000_u32; dst[0] = 0xD800_u16 | ((ch >> 10) as u16); dst[1] = 0xDC00_u16 | ((ch as u16) & 0x3FF_u16); 2 } } }