#include #include #include #include #include "rust_internal.h" #include "rust_util.h" #include "rust_scheduler.h" #ifndef _WIN32 pthread_key_t rust_sched_loop::task_key; #else DWORD rust_sched_loop::task_key; #endif const size_t C_STACK_SIZE = 1024*1024; bool rust_sched_loop::tls_initialized = false; rust_sched_loop::rust_sched_loop(rust_scheduler *sched,int id) : _log(env, this), id(id), should_exit(false), cached_c_stack(NULL), dead_task(NULL), pump_signal(NULL), kernel(sched->kernel), sched(sched), log_lvl(log_debug), min_stack_size(kernel->env->min_stack_size), env(kernel->env), local_region(env, false), // TODO: calculate a per scheduler name. name("main") { LOGPTR(this, "new dom", (uintptr_t)this); isaac_init(kernel, &rctx); if (!tls_initialized) init_tls(); } void rust_sched_loop::activate(rust_task *task) { lock.must_have_lock(); task->ctx.next = &c_context; DLOG(this, task, "descheduling..."); lock.unlock(); prepare_c_stack(task); task->ctx.swap(c_context); task->cleanup_after_turn(); unprepare_c_stack(); lock.lock(); DLOG(this, task, "task has returned"); } void rust_sched_loop::log(rust_task* task, uint32_t level, char const *fmt, ...) { char buf[BUF_BYTES]; va_list args; va_start(args, fmt); vsnprintf(buf, sizeof(buf), fmt, args); _log.trace_ln(task, level, buf); va_end(args); } void rust_sched_loop::fail() { log(NULL, log_err, "domain %s @0x%" PRIxPTR " root task failed", name, this); kernel->fail(); } void rust_sched_loop::kill_all_tasks() { std::vector all_tasks; { scoped_lock with(lock); for (size_t i = 0; i < running_tasks.length(); i++) { all_tasks.push_back(running_tasks[i]); } for (size_t i = 0; i < blocked_tasks.length(); i++) { all_tasks.push_back(blocked_tasks[i]); } } while (!all_tasks.empty()) { rust_task *task = all_tasks.back(); all_tasks.pop_back(); // We don't want the failure of these tasks to propagate back // to the kernel again since we're already failing everything task->unsupervise(); task->kill(); } } size_t rust_sched_loop::number_of_live_tasks() { return running_tasks.length() + blocked_tasks.length(); } /** * Delete any dead tasks. */ void rust_sched_loop::reap_dead_tasks() { lock.must_have_lock(); if (dead_task == NULL) { return; } // Dereferencing the task will probably cause it to be released // from the scheduler, which may end up trying to take this lock lock.unlock(); dead_task->delete_all_stacks(); // Deref the task, which may cause it to request us to release it dead_task->deref(); dead_task = NULL; lock.lock(); } void rust_sched_loop::release_task(rust_task *task) { // Nobody should have a ref to the task at this point assert(task->get_ref_count() == 0); // Now delete the task, which will require using this thread's // memory region. delete task; // Now release the task from the scheduler, which may trigger this // thread to exit sched->release_task(); } /** * Schedules a running task for execution. Only running tasks can be * activated. Blocked tasks have to be unblocked before they can be * activated. * * Returns NULL if no tasks can be scheduled. */ rust_task * rust_sched_loop::schedule_task() { lock.must_have_lock(); assert(this); // FIXME: in the face of failing tasks, this is not always right. // assert(n_live_tasks() > 0); if (running_tasks.length() > 0) { size_t k = isaac_rand(&rctx); // Look around for a runnable task, starting at k. for(size_t j = 0; j < running_tasks.length(); ++j) { size_t i = (j + k) % running_tasks.length(); return (rust_task *)running_tasks[i]; } } return NULL; } void rust_sched_loop::log_state() { if (log_rt_task < log_debug) return; if (!running_tasks.is_empty()) { log(NULL, log_debug, "running tasks:"); for (size_t i = 0; i < running_tasks.length(); i++) { log(NULL, log_debug, "\t task: %s @0x%" PRIxPTR, running_tasks[i]->name, running_tasks[i]); } } if (!blocked_tasks.is_empty()) { log(NULL, log_debug, "blocked tasks:"); for (size_t i = 0; i < blocked_tasks.length(); i++) { log(NULL, log_debug, "\t task: %s @0x%" PRIxPTR ", blocked on: 0x%" PRIxPTR " '%s'", blocked_tasks[i]->name, blocked_tasks[i], blocked_tasks[i]->get_cond(), blocked_tasks[i]->get_cond_name()); } } } void rust_sched_loop::on_pump_loop(rust_signal *signal) { assert(pump_signal == NULL); assert(signal != NULL); pump_signal = signal; } void rust_sched_loop::pump_loop() { assert(pump_signal != NULL); pump_signal->signal(); } rust_sched_loop_state rust_sched_loop::run_single_turn() { DLOG(this, task, "scheduler %d resuming ...", id); lock.lock(); if (!should_exit) { assert(dead_task == NULL && "Tasks should only die after running"); DLOG(this, dom, "worker %d, number_of_live_tasks = %d", id, number_of_live_tasks()); rust_task *scheduled_task = schedule_task(); if (scheduled_task == NULL) { log_state(); DLOG(this, task, "all tasks are blocked, scheduler id %d yielding ...", id); lock.unlock(); return sched_loop_state_block; } assert(scheduled_task->running()); DLOG(this, task, "activating task %s 0x%" PRIxPTR ", state: %s", scheduled_task->name, (uintptr_t)scheduled_task, state_name(scheduled_task->get_state())); place_task_in_tls(scheduled_task); DLOG(this, task, "Running task %p on worker %d", scheduled_task, id); activate(scheduled_task); DLOG(this, task, "returned from task %s @0x%" PRIxPTR " in state '%s', worker id=%d" PRIxPTR, scheduled_task->name, (uintptr_t)scheduled_task, state_name(scheduled_task->get_state()), id); reap_dead_tasks(); lock.unlock(); return sched_loop_state_keep_going; } else { assert(running_tasks.is_empty() && "Should have no running tasks"); assert(blocked_tasks.is_empty() && "Should have no blocked tasks"); assert(dead_task == NULL && "Should have no dead tasks"); DLOG(this, dom, "finished main-loop %d", id); lock.unlock(); assert(!extra_c_stack); if (cached_c_stack) { destroy_stack(kernel->region(), cached_c_stack); cached_c_stack = NULL; } sched->release_task_thread(); return sched_loop_state_exit; } } rust_task * rust_sched_loop::create_task(rust_task *spawner, const char *name) { rust_task *task = new (this->kernel, "rust_task") rust_task (this, task_state_newborn, spawner, name, env->min_stack_size); DLOG(this, task, "created task: " PTR ", spawner: %s, name: %s", task, spawner ? spawner->name : "null", name); task->id = kernel->generate_task_id(); return task; } rust_task_list * rust_sched_loop::state_list(rust_task_state state) { switch (state) { case task_state_running: return &running_tasks; case task_state_blocked: return &blocked_tasks; default: return NULL; } } const char * rust_sched_loop::state_name(rust_task_state state) { switch (state) { case task_state_newborn: return "newborn"; case task_state_running: return "running"; case task_state_blocked: return "blocked"; case task_state_dead: return "dead"; default: assert(false); return ""; } } void rust_sched_loop::transition(rust_task *task, rust_task_state src, rust_task_state dst, rust_cond *cond, const char* cond_name) { scoped_lock with(lock); DLOG(this, task, "task %s " PTR " state change '%s' -> '%s' while in '%s'", name, (uintptr_t)this, state_name(src), state_name(dst), state_name(task->get_state())); assert(task->get_state() == src); rust_task_list *src_list = state_list(src); if (src_list) { src_list->remove(task); } rust_task_list *dst_list = state_list(dst); if (dst_list) { dst_list->append(task); } if (dst == task_state_dead) { assert(dead_task == NULL); dead_task = task; } task->set_state(dst, cond, cond_name); pump_loop(); } #ifndef _WIN32 void rust_sched_loop::init_tls() { int result = pthread_key_create(&task_key, NULL); assert(!result && "Couldn't create the TLS key!"); tls_initialized = true; } void rust_sched_loop::place_task_in_tls(rust_task *task) { int result = pthread_setspecific(task_key, task); assert(!result && "Couldn't place the task in TLS!"); task->record_stack_limit(); } #else void rust_sched_loop::init_tls() { task_key = TlsAlloc(); assert(task_key != TLS_OUT_OF_INDEXES && "Couldn't create the TLS key!"); tls_initialized = true; } void rust_sched_loop::place_task_in_tls(rust_task *task) { BOOL result = TlsSetValue(task_key, task); assert(result && "Couldn't place the task in TLS!"); task->record_stack_limit(); } #endif void rust_sched_loop::exit() { scoped_lock with(lock); DLOG(this, dom, "Requesting exit for thread %d", id); should_exit = true; pump_loop(); } // Before activating each task, make sure we have a C stack available. // It needs to be allocated ahead of time (while we're on our own // stack), because once we're on the Rust stack we won't have enough // room to do the allocation void rust_sched_loop::prepare_c_stack(rust_task *task) { assert(!extra_c_stack); if (!cached_c_stack && !task->have_c_stack()) { cached_c_stack = create_stack(kernel->region(), C_STACK_SIZE); } } void rust_sched_loop::unprepare_c_stack() { if (extra_c_stack) { destroy_stack(kernel->region(), extra_c_stack); extra_c_stack = NULL; } } // // Local Variables: // mode: C++ // fill-column: 70; // indent-tabs-mode: nil // c-basic-offset: 4 // buffer-file-coding-system: utf-8-unix // End: //