% The Guide to Rust Strings Strings are an important concept to master in any programming language. If you come from a managed language background, you may be surprised at the complexity of string handling in a systems programming language. Efficient access and allocation of memory for a dynamically sized structure involves a lot of details. Luckily, Rust has lots of tools to help us here. A **string** is a sequence of unicode scalar values encoded as a stream of UTF-8 bytes. All strings are guaranteed to be validly-encoded UTF-8 sequences. Additionally, strings are not null-terminated and can contain null bytes. Rust has two main types of strings: `&str` and `String`. # &str The first kind is a `&str`. This is pronounced a 'string slice.' String literals are of the type `&str`: ```{rust} let string = "Hello there."; ``` Like any Rust type, string slices have an associated lifetime. A string literal is a `&'static str`. A string slice can be written without an explicit lifetime in many cases, such as in function arguments. In these cases the lifetime will be inferred: ```{rust} fn takes_slice(slice: &str) { println!("Got: {}", slice); } ``` Like vector slices, string slices are simply a pointer plus a length. This means that they're a 'view' into an already-allocated string, such as a `&'static str` or a `String`. # String A `String` is a heap-allocated string. This string is growable, and is also guaranteed to be UTF-8. ```{rust} let mut s = "Hello".to_string(); println!("{}", s); s.push_str(", world."); println!("{}", s); ``` You can coerce a `String` into a `&str` with the `as_slice()` method: ```{rust} fn takes_slice(slice: &str) { println!("Got: {}", slice); } fn main() { let s = "Hello".to_string(); takes_slice(s.as_slice()); } ``` You can also get a `&str` from a stack-allocated array of bytes: ```{rust} use std::str; let x: &[u8] = &[b'a', b'b']; let stack_str: &str = str::from_utf8(x).unwrap(); ``` # Best Practices ## `String` vs. `&str` In general, you should prefer `String` when you need ownership, and `&str` when you just need to borrow a string. This is very similar to using `Vec` vs. `&[T]`, and `T` vs `&T` in general. This means starting off with this: ```{rust,ignore} fn foo(s: &str) { ``` and only moving to this: ```{rust,ignore} fn foo(s: String) { ``` If you have good reason. It's not polite to hold on to ownership you don't need, and it can make your lifetimes more complex. Furthermore, you can pass either kind of string into `foo` by using `.as_slice()` on any `String` you need to pass in, so the `&str` version is more flexible. ## Comparisons To compare a String to a constant string, prefer `as_slice()`... ```{rust} fn compare(string: String) { if string.as_slice() == "Hello" { println!("yes"); } } ``` ... over `to_string()`: ```{rust} fn compare(string: String) { if string == "Hello".to_string() { println!("yes"); } } ``` Converting a `String` to a `&str` is cheap, but converting the `&str` to a `String` involves an allocation. ## Indexing strings You may be tempted to try to access a certain character of a `String`, like this: ```{rust,ignore} let s = "hello".to_string(); println!("{}", s[0]); ``` This does not compile. This is on purpose. In the world of UTF-8, direct indexing is basically never what you want to do. The reason is that each charater can be a variable number of bytes. This means that you have to iterate through the characters anyway, which is a O(n) operation. To iterate over a string, use the `graphemes()` method on `&str`: ```{rust} let s = "αἰθήρ"; for l in s.graphemes(true) { println!("{}", l); } ``` This will print out each character in turn, as you'd expect: first "α", then "ἰ", etc. You can see that this is different than just the individual bytes. Here's a version that prints out each byte: ```{rust} let s = "αἰθήρ"; for l in s.as_bytes().iter() { println!("{}", l); } ``` This will print: ```{notrust,ignore} 206 177 225 188 176 206 184 206 174 207 129 ``` Many more bytes than graphemes! # Other Documentation * [the `&str` API documentation](/std/str/index.html) * [the `String` API documentation](std/string/index.html)