#include "rust_type.h" #include "rust_shape.h" // A hardcoded type descriptor for strings, since the runtime needs to // be able to create them. struct rust_shape_tables empty_shape_tables; uint8_t str_body_shape[] = { shape::SHAPE_UNBOXED_VEC, 0x1, // is_pod 0x1, 0x0, // size field: 1 shape::SHAPE_U8 }; struct type_desc str_body_tydesc = { 1, // size 1, // align NULL, // take_glue NULL, // drop_glue NULL, // free_glue NULL, // visit_glue str_body_shape, // shape &empty_shape_tables, // shape_tables }; // // Local Variables: // mode: C++ // fill-column: 78; // indent-tabs-mode: nil // c-basic-offset: 4 // buffer-file-coding-system: utf-8-unix // End: //