use syntax::ast::*; use syntax::ast_util; use syntax::ast_util::{path_to_ident, respan, walk_pat}; use syntax::fold; use syntax::fold::*; use syntax::codemap::span; use std::map::HashMap; export pat_binding_ids, pat_bindings, pat_id_map, PatIdMap; export pat_is_variant_or_struct, pat_is_binding, pat_is_binding_or_wild; export pat_is_const; type PatIdMap = std::map::HashMap; // This is used because same-named variables in alternative patterns need to // use the node_id of their namesake in the first pattern. fn pat_id_map(dm: resolve::DefMap, pat: @pat) -> PatIdMap { let map = std::map::HashMap(); do pat_bindings(dm, pat) |_bm, p_id, _s, n| { map.insert(path_to_ident(n), p_id); }; return map; } fn pat_is_variant_or_struct(dm: resolve::DefMap, pat: @pat) -> bool { match pat.node { pat_enum(_, _) | pat_ident(_, _, None) | pat_struct(*) => { match dm.find(pat.id) { Some(def_variant(*)) | Some(def_class(*)) => true, _ => false } } _ => false } } fn pat_is_const(dm: resolve::DefMap, pat: &pat) -> bool { match pat.node { pat_ident(_, _, None) => { match dm.find(pat.id) { Some(def_const(*)) => true, _ => false } } _ => false } } fn pat_is_binding(dm: resolve::DefMap, pat: @pat) -> bool { match pat.node { pat_ident(*) => { !pat_is_variant_or_struct(dm, pat) && !pat_is_const(dm, pat) } _ => false } } fn pat_is_binding_or_wild(dm: resolve::DefMap, pat: @pat) -> bool { match pat.node { pat_ident(*) => pat_is_binding(dm, pat), pat_wild => true, _ => false } } fn pat_bindings(dm: resolve::DefMap, pat: @pat, it: fn(binding_mode, node_id, span, @path)) { do walk_pat(pat) |p| { match p.node { pat_ident(binding_mode, pth, _) if pat_is_binding(dm, p) => { it(binding_mode, p.id, p.span, pth); } _ => {} } } } fn pat_binding_ids(dm: resolve::DefMap, pat: @pat) -> ~[node_id] { let mut found = ~[]; pat_bindings(dm, pat, |_bm, b_id, _sp, _pt| found.push(b_id) ); return found; }