// Copyright 2012-2014 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. //! Basic functions for dealing with memory. //! //! This module contains functions for querying the size and alignment of //! types, initializing and manipulating memory. #![stable(feature = "rust1", since = "1.0.0")] use marker::Sized; use intrinsics; use ptr; #[stable(feature = "rust1", since = "1.0.0")] pub use intrinsics::transmute; /// Leaks a value into the void, consuming ownership and never running its /// destructor. /// /// This function will take ownership of its argument, but is distinct from the /// `mem::drop` function in that it **does not run the destructor**, leaking the /// value and any resources that it owns. /// /// There's only a few reasons to use this function. They mainly come /// up in unsafe code or FFI code. /// /// * You have an uninitialized value, perhaps for performance reasons, and /// need to prevent the destructor from running on it. /// * You have two copies of a value (like when writing something like /// [`mem::swap`][swap]), but need the destructor to only run once to /// prevent a double `free`. /// * Transferring resources across [FFI][ffi] boundaries. /// /// [swap]: fn.swap.html /// [ffi]: ../../book/ffi.html /// /// # Safety /// /// This function is not marked as `unsafe` as Rust does not guarantee that the /// `Drop` implementation for a value will always run. Note, however, that /// leaking resources such as memory or I/O objects is likely not desired, so /// this function is only recommended for specialized use cases. /// /// The safety of this function implies that when writing `unsafe` code /// yourself care must be taken when leveraging a destructor that is required to /// run to preserve memory safety. There are known situations where the /// destructor may not run (such as if ownership of the object with the /// destructor is returned) which must be taken into account. /// /// # Other forms of Leakage /// /// It's important to point out that this function is not the only method by /// which a value can be leaked in safe Rust code. Other known sources of /// leakage are: /// /// * `Rc` and `Arc` cycles /// * `mpsc::{Sender, Receiver}` cycles (they use `Arc` internally) /// * Panicking destructors are likely to leak local resources /// /// # Example /// /// Leak some heap memory by never deallocating it: /// /// ```rust /// use std::mem; /// /// let heap_memory = Box::new(3); /// mem::forget(heap_memory); /// ``` /// /// Leak an I/O object, never closing the file: /// /// ```rust,no_run /// use std::mem; /// use std::fs::File; /// /// let file = File::open("foo.txt").unwrap(); /// mem::forget(file); /// ``` /// /// The `mem::swap` function uses `mem::forget` to good effect: /// /// ```rust /// use std::mem; /// use std::ptr; /// /// # #[allow(dead_code)] /// fn swap(x: &mut T, y: &mut T) { /// unsafe { /// // Give ourselves some scratch space to work with /// let mut t: T = mem::uninitialized(); /// /// // Perform the swap, `&mut` pointers never alias /// ptr::copy_nonoverlapping(&*x, &mut t, 1); /// ptr::copy_nonoverlapping(&*y, x, 1); /// ptr::copy_nonoverlapping(&t, y, 1); /// /// // y and t now point to the same thing, but we need to completely /// // forget `t` because we do not want to run the destructor for `T` /// // on its value, which is still owned somewhere outside this function. /// mem::forget(t); /// } /// } /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub fn forget(t: T) { unsafe { intrinsics::forget(t) } } /// Returns the size of a type in bytes. /// /// More specifically, this is the offset in bytes between successive /// items of the same type, including alignment padding. /// /// # Examples /// /// ``` /// use std::mem; /// /// assert_eq!(4, mem::size_of::()); /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub fn size_of() -> usize { unsafe { intrinsics::size_of::() } } /// Returns the size of the given value in bytes. /// /// # Examples /// /// ``` /// use std::mem; /// /// assert_eq!(4, mem::size_of_val(&5i32)); /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub fn size_of_val(val: &T) -> usize { unsafe { intrinsics::size_of_val(val) } } /// Returns the ABI-required minimum alignment of a type /// /// This is the alignment used for struct fields. It may be smaller than the preferred alignment. /// /// # Examples /// /// ``` /// # #![allow(deprecated)] /// use std::mem; /// /// assert_eq!(4, mem::min_align_of::()); /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] #[rustc_deprecated(reason = "use `align_of` instead", since = "1.2.0")] pub fn min_align_of() -> usize { unsafe { intrinsics::min_align_of::() } } /// Returns the ABI-required minimum alignment of the type of the value that `val` points to /// /// # Examples /// /// ``` /// # #![allow(deprecated)] /// use std::mem; /// /// assert_eq!(4, mem::min_align_of_val(&5i32)); /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] #[rustc_deprecated(reason = "use `align_of_val` instead", since = "1.2.0")] pub fn min_align_of_val(val: &T) -> usize { unsafe { intrinsics::min_align_of_val(val) } } /// Returns the alignment in memory for a type. /// /// This is the alignment used for struct fields. It may be smaller than the preferred alignment. /// /// # Examples /// /// ``` /// use std::mem; /// /// assert_eq!(4, mem::align_of::()); /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub fn align_of() -> usize { unsafe { intrinsics::min_align_of::() } } /// Returns the ABI-required minimum alignment of the type of the value that `val` points to /// /// # Examples /// /// ``` /// use std::mem; /// /// assert_eq!(4, mem::align_of_val(&5i32)); /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub fn align_of_val(val: &T) -> usize { unsafe { intrinsics::min_align_of_val(val) } } /// Creates a value initialized to zero. /// /// This function is similar to allocating space for a local variable and zeroing it out (an unsafe /// operation). /// /// Care must be taken when using this function, if the type `T` has a destructor and the value /// falls out of scope (due to unwinding or returning) before being initialized, then the /// destructor will run on zeroed data, likely leading to crashes. /// /// This is useful for FFI functions sometimes, but should generally be avoided. /// /// # Examples /// /// ``` /// use std::mem; /// /// let x: i32 = unsafe { mem::zeroed() }; /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub unsafe fn zeroed() -> T { intrinsics::init() } /// Creates a value initialized to an unspecified series of bytes. /// /// The byte sequence usually indicates that the value at the memory /// in question has been dropped. Thus, *if* T carries a drop flag, /// any associated destructor will not be run when the value falls out /// of scope. /// /// Some code at one time used the `zeroed` function above to /// accomplish this goal. /// /// This function is expected to be deprecated with the transition /// to non-zeroing drop. #[inline] #[unstable(feature = "filling_drop", issue = "5016")] pub unsafe fn dropped() -> T { #[inline(always)] unsafe fn dropped_impl() -> T { intrinsics::init_dropped() } dropped_impl() } /// Bypasses Rust's normal memory-initialization checks by pretending to /// produce a value of type T, while doing nothing at all. /// /// **This is incredibly dangerous, and should not be done lightly. Deeply /// consider initializing your memory with a default value instead.** /// /// This is useful for FFI functions and initializing arrays sometimes, /// but should generally be avoided. /// /// # Undefined Behavior /// /// It is Undefined Behavior to read uninitialized memory. Even just an /// uninitialized boolean. For instance, if you branch on the value of such /// a boolean your program may take one, both, or neither of the branches. /// /// Note that this often also includes *writing* to the uninitialized value. /// Rust believes the value is initialized, and will therefore try to Drop /// the uninitialized value and its fields if you try to overwrite the memory /// in a normal manner. The only way to safely initialize an arbitrary /// uninitialized value is with one of the `ptr` functions: `write`, `copy`, or /// `copy_nonoverlapping`. This isn't necessary if `T` is a primitive /// or otherwise only contains types that don't implement Drop. /// /// If this value *does* need some kind of Drop, it must be initialized before /// it goes out of scope (and therefore would be dropped). Note that this /// includes a `panic` occurring and unwinding the stack suddenly. /// /// # Examples /// /// Here's how to safely initialize an array of `Vec`s. /// /// ``` /// use std::mem; /// use std::ptr; /// /// // Only declare the array. This safely leaves it /// // uninitialized in a way that Rust will track for us. /// // However we can't initialize it element-by-element /// // safely, and we can't use the `[value; 1000]` /// // constructor because it only works with `Copy` data. /// let mut data: [Vec; 1000]; /// /// unsafe { /// // So we need to do this to initialize it. /// data = mem::uninitialized(); /// /// // DANGER ZONE: if anything panics or otherwise /// // incorrectly reads the array here, we will have /// // Undefined Behavior. /// /// // It's ok to mutably iterate the data, since this /// // doesn't involve reading it at all. /// // (ptr and len are statically known for arrays) /// for elem in &mut data[..] { /// // *elem = Vec::new() would try to drop the /// // uninitialized memory at `elem` -- bad! /// // /// // Vec::new doesn't allocate or do really /// // anything. It's only safe to call here /// // because we know it won't panic. /// ptr::write(elem, Vec::new()); /// } /// /// // SAFE ZONE: everything is initialized. /// } /// /// println!("{:?}", &data[0]); /// ``` /// /// This example emphasizes exactly how delicate and dangerous doing this is. /// Note that the `vec!` macro *does* let you initialize every element with a /// value that is only `Clone`, so the following is semantically equivalent and /// vastly less dangerous, as long as you can live with an extra heap /// allocation: /// /// ``` /// let data: Vec> = vec![Vec::new(); 1000]; /// println!("{:?}", &data[0]); /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub unsafe fn uninitialized() -> T { intrinsics::uninit() } /// Swap the values at two mutable locations of the same type, without deinitializing or copying /// either one. /// /// # Examples /// /// ``` /// use std::mem; /// /// let x = &mut 5; /// let y = &mut 42; /// /// mem::swap(x, y); /// /// assert_eq!(42, *x); /// assert_eq!(5, *y); /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub fn swap(x: &mut T, y: &mut T) { unsafe { // Give ourselves some scratch space to work with let mut t: T = uninitialized(); // Perform the swap, `&mut` pointers never alias ptr::copy_nonoverlapping(&*x, &mut t, 1); ptr::copy_nonoverlapping(&*y, x, 1); ptr::copy_nonoverlapping(&t, y, 1); // y and t now point to the same thing, but we need to completely // forget `t` because we do not want to run the destructor for `T` // on its value, which is still owned somewhere outside this function. forget(t); } } /// Replaces the value at a mutable location with a new one, returning the old value, without /// deinitializing or copying either one. /// /// This is primarily used for transferring and swapping ownership of a value in a mutable /// location. /// /// # Examples /// /// A simple example: /// /// ``` /// use std::mem; /// /// let mut v: Vec = Vec::new(); /// /// mem::replace(&mut v, Vec::new()); /// ``` /// /// This function allows consumption of one field of a struct by replacing it with another value. /// The normal approach doesn't always work: /// /// ```rust,ignore /// struct Buffer { buf: Vec } /// /// impl Buffer { /// fn get_and_reset(&mut self) -> Vec { /// // error: cannot move out of dereference of `&mut`-pointer /// let buf = self.buf; /// self.buf = Vec::new(); /// buf /// } /// } /// ``` /// /// Note that `T` does not necessarily implement `Clone`, so it can't even clone and reset /// `self.buf`. But `replace` can be used to disassociate the original value of `self.buf` from /// `self`, allowing it to be returned: /// /// ``` /// # #![allow(dead_code)] /// use std::mem; /// # struct Buffer { buf: Vec } /// impl Buffer { /// fn get_and_reset(&mut self) -> Vec { /// mem::replace(&mut self.buf, Vec::new()) /// } /// } /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub fn replace(dest: &mut T, mut src: T) -> T { swap(dest, &mut src); src } /// Disposes of a value. /// /// While this does call the argument's implementation of `Drop`, it will not /// release any borrows, as borrows are based on lexical scope. /// /// This effectively does nothing for /// [types which implement `Copy`](../../book/ownership.html#copy-types), /// e.g. integers. Such values are copied and _then_ moved into the function, /// so the value persists after this function call. /// /// # Examples /// /// Basic usage: /// /// ``` /// let v = vec![1, 2, 3]; /// /// drop(v); // explicitly drop the vector /// ``` /// /// Borrows are based on lexical scope, so this produces an error: /// /// ```ignore /// let mut v = vec![1, 2, 3]; /// let x = &v[0]; /// /// drop(x); // explicitly drop the reference, but the borrow still exists /// /// v.push(4); // error: cannot borrow `v` as mutable because it is also /// // borrowed as immutable /// ``` /// /// An inner scope is needed to fix this: /// /// ``` /// let mut v = vec![1, 2, 3]; /// /// { /// let x = &v[0]; /// /// drop(x); // this is now redundant, as `x` is going out of scope anyway /// } /// /// v.push(4); // no problems /// ``` /// /// Since `RefCell` enforces the borrow rules at runtime, `drop()` can /// seemingly release a borrow of one: /// /// ``` /// use std::cell::RefCell; /// /// let x = RefCell::new(1); /// /// let mut mutable_borrow = x.borrow_mut(); /// *mutable_borrow = 1; /// /// drop(mutable_borrow); // relinquish the mutable borrow on this slot /// /// let borrow = x.borrow(); /// println!("{}", *borrow); /// ``` /// /// Integers and other types implementing `Copy` are unaffected by `drop()` /// /// ``` /// #[derive(Copy, Clone)] /// struct Foo(u8); /// /// let x = 1; /// let y = Foo(2); /// drop(x); // a copy of `x` is moved and dropped /// drop(y); // a copy of `y` is moved and dropped /// /// println!("x: {}, y: {}", x, y.0); // still available /// ``` /// #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub fn drop(_x: T) { } macro_rules! repeat_u8_as_u16 { ($name:expr) => { (($name as u16) << 8 | ($name as u16)) } } macro_rules! repeat_u8_as_u32 { ($name:expr) => { (($name as u32) << 24 | ($name as u32) << 16 | ($name as u32) << 8 | ($name as u32)) } } macro_rules! repeat_u8_as_u64 { ($name:expr) => { ((repeat_u8_as_u32!($name) as u64) << 32 | (repeat_u8_as_u32!($name) as u64)) } } // NOTE: Keep synchronized with values used in librustc_trans::trans::adt. // // In particular, the POST_DROP_U8 marker must never equal the // DTOR_NEEDED_U8 marker. // // For a while pnkfelix was using 0xc1 here. // But having the sign bit set is a pain, so 0x1d is probably better. // // And of course, 0x00 brings back the old world of zero'ing on drop. #[unstable(feature = "filling_drop", issue = "5016")] #[allow(missing_docs)] pub const POST_DROP_U8: u8 = 0x1d; #[unstable(feature = "filling_drop", issue = "5016")] #[allow(missing_docs)] pub const POST_DROP_U16: u16 = repeat_u8_as_u16!(POST_DROP_U8); #[unstable(feature = "filling_drop", issue = "5016")] #[allow(missing_docs)] pub const POST_DROP_U32: u32 = repeat_u8_as_u32!(POST_DROP_U8); #[unstable(feature = "filling_drop", issue = "5016")] #[allow(missing_docs)] pub const POST_DROP_U64: u64 = repeat_u8_as_u64!(POST_DROP_U8); #[cfg(target_pointer_width = "16")] #[unstable(feature = "filling_drop", issue = "5016")] #[allow(missing_docs)] pub const POST_DROP_USIZE: usize = POST_DROP_U16 as usize; #[cfg(target_pointer_width = "32")] #[unstable(feature = "filling_drop", issue = "5016")] #[allow(missing_docs)] pub const POST_DROP_USIZE: usize = POST_DROP_U32 as usize; #[cfg(target_pointer_width = "64")] #[unstable(feature = "filling_drop", issue = "5016")] #[allow(missing_docs)] pub const POST_DROP_USIZE: usize = POST_DROP_U64 as usize; /// Interprets `src` as `&U`, and then reads `src` without moving the contained /// value. /// /// This function will unsafely assume the pointer `src` is valid for /// `sizeof(U)` bytes by transmuting `&T` to `&U` and then reading the `&U`. It /// will also unsafely create a copy of the contained value instead of moving /// out of `src`. /// /// It is not a compile-time error if `T` and `U` have different sizes, but it /// is highly encouraged to only invoke this function where `T` and `U` have the /// same size. This function triggers undefined behavior if `U` is larger than /// `T`. /// /// # Examples /// /// ``` /// use std::mem; /// /// #[repr(packed)] /// struct Foo { /// bar: u8, /// } /// /// let foo_slice = [10u8]; /// /// unsafe { /// // Copy the data from 'foo_slice' and treat it as a 'Foo' /// let mut foo_struct: Foo = mem::transmute_copy(&foo_slice); /// assert_eq!(foo_struct.bar, 10); /// /// // Modify the copied data /// foo_struct.bar = 20; /// assert_eq!(foo_struct.bar, 20); /// } /// /// // The contents of 'foo_slice' should not have changed /// assert_eq!(foo_slice, [10]); /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub unsafe fn transmute_copy(src: &T) -> U { ptr::read(src as *const T as *const U) }