% Glossary Not every Rustacean has a background in systems programming, nor in computer science, so we've added explanations of terms that might be unfamiliar. ### Abstract Syntax Tree When a compiler is compiling your program, it does a number of different things. One of the things that it does is turn the text of your program into an ‘abstract syntax tree’, or ‘AST’. This tree is a representation of the structure of your program. For example, `2 + 3` can be turned into a tree: ```text + / \ 2 3 ``` And `2 + (3 * 4)` would look like this: ```text + / \ 2 * / \ 3 4 ``` ### Arity Arity refers to the number of arguments a function or operation takes. ```rust let x = (2, 3); let y = (4, 6); let z = (8, 2, 6); ``` In the example above `x` and `y` have arity 2. `z` has arity 3. ### Expression In computer programming, an expression is a combination of values, constants, variables, operators and functions that evaluate to a single value. For example, `2 + (3 * 4)` is an expression that returns the value 14. It is worth noting that expressions can have side-effects. For example, a function included in an expression might perform actions other than simply returning a value. ### Expression-Oriented Language In early programming languages, [expressions][expression] and [statements][statement] were two separate syntactic categories: expressions had a value and statements did things. However, later languages blurred this distinction, allowing expressions to do things and statements to have a value. In an expression-oriented language, (nearly) every statement is an expression and therefore returns a value. Consequently, these expression statements can themselves form part of larger expressions. [expression]: glossary.html#expression [statement]: glossary.html#statement ### Statement In computer programming, a statement is the smallest standalone element of a programming language that commands a computer to perform an action.