#![warn(clippy::shadow_same, clippy::shadow_reuse, clippy::shadow_unrelated)] #![allow(clippy::let_unit_value)] fn shadow_same() { let x = 1; let x = x; let mut x = &x; let x = &mut x; let x = *x; } fn shadow_reuse() -> Option<()> { let x = ([[0]], ()); let x = x.0; let x = x[0]; let [x] = x; let x = Some(x); let x = foo(x); let x = || x; let x = Some(1).map(|_| x)?; let y = 1; let y = match y { 1 => 2, _ => 3, }; None } fn shadow_unrelated() { let x = 1; let x = 2; } fn syntax() { fn f(x: u32) { let x = 1; } let x = 1; match Some(1) { Some(1) => {}, Some(x) => { let x = 1; }, _ => {}, } if let Some(x) = Some(1) {} while let Some(x) = Some(1) {} let _ = |[x]: [u32; 1]| { let x = 1; }; let y = Some(1); if let Some(y) = y {} } fn negative() { match Some(1) { Some(x) if x == 1 => {}, Some(x) => {}, None => {}, } match [None, Some(1)] { [Some(x), None] | [None, Some(x)] => {}, _ => {}, } if let Some(x) = Some(1) { let y = 1; } else { let x = 1; let y = 1; } let x = 1; #[allow(clippy::shadow_unrelated)] let x = 1; } fn foo(_: T) {} fn question_mark() -> Option<()> { let val = 1; // `?` expands with a `val` binding None?; None } pub async fn foo1(_a: i32) {} pub async fn foo2(_a: i32, _b: i64) { let _b = _a; } fn main() {}