use crate::utils::span_lint; use rustc::hir::{Expr, ExprKind}; use rustc::lint::{LateContext, LateLintPass, LintArray, LintPass}; use rustc::ty; use rustc::{declare_tool_lint, lint_array}; /// **What it does:** Checks for needlessly including a base struct on update /// when all fields are changed anyway. /// /// **Why is this bad?** This will cost resources (because the base has to be /// somewhere), and make the code less readable. /// /// **Known problems:** None. /// /// **Example:** /// ```rust /// Point { /// x: 1, /// y: 0, /// ..zero_point /// } /// ``` declare_clippy_lint! { pub NEEDLESS_UPDATE, complexity, "using `Foo { ..base }` when there are no missing fields" } #[derive(Copy, Clone)] pub struct Pass; impl LintPass for Pass { fn get_lints(&self) -> LintArray { lint_array!(NEEDLESS_UPDATE) } fn name(&self) -> &'static str { "NeedUpdate" } } impl<'a, 'tcx> LateLintPass<'a, 'tcx> for Pass { fn check_expr(&mut self, cx: &LateContext<'a, 'tcx>, expr: &'tcx Expr) { if let ExprKind::Struct(_, ref fields, Some(ref base)) = expr.node { let ty = cx.tables.expr_ty(expr); if let ty::Adt(def, _) = ty.sty { if fields.len() == def.non_enum_variant().fields.len() { span_lint( cx, NEEDLESS_UPDATE, base.span, "struct update has no effect, all the fields in the struct have already been specified", ); } } } } }