// //@ compile-flags: -C no-prepopulate-passes //@ only-riscv64 //@ only-linux #![crate_type = "lib"] // CHECK: define void @f_fpr_tracking(float %0, float %1, float %2, float %3, float %4, float %5, float %6, float %7, i8 zeroext %i) #[no_mangle] pub extern "C" fn f_fpr_tracking( a: f32, b: f32, c: f32, d: f32, e: f32, f: f32, g: f32, h: f32, i: u8, ) { } #[repr(C)] pub struct Float { f: f32, } #[repr(C)] pub struct FloatFloat { f: f32, g: f32, } // CHECK: define void @f_float_s_arg(float %0) #[no_mangle] pub extern "C" fn f_float_s_arg(a: Float) {} // CHECK: define float @f_ret_float_s() #[no_mangle] pub extern "C" fn f_ret_float_s() -> Float { Float { f: 1. } } // CHECK: define void @f_float_float_s_arg({ float, float } %0) #[no_mangle] pub extern "C" fn f_float_float_s_arg(a: FloatFloat) {} // CHECK: define { float, float } @f_ret_float_float_s() #[no_mangle] pub extern "C" fn f_ret_float_float_s() -> FloatFloat { FloatFloat { f: 1., g: 2. } } // CHECK: define void @f_float_float_s_arg_insufficient_fprs(float %0, float %1, float %2, float %3, float %4, float %5, float %6, i64 %7) #[no_mangle] pub extern "C" fn f_float_float_s_arg_insufficient_fprs( a: f32, b: f32, c: f32, d: f32, e: f32, f: f32, g: f32, h: FloatFloat, ) { } #[repr(C)] pub struct FloatInt8 { f: f32, i: i8, } #[repr(C)] pub struct FloatUInt8 { f: f32, i: u8, } #[repr(C)] pub struct FloatInt32 { f: f32, i: i32, } #[repr(C)] pub struct FloatInt64 { f: f32, i: i64, } // CHECK: define void @f_float_int8_s_arg({ float, i8 } %0) #[no_mangle] pub extern "C" fn f_float_int8_s_arg(a: FloatInt8) {} // CHECK: define { float, i8 } @f_ret_float_int8_s() #[no_mangle] pub extern "C" fn f_ret_float_int8_s() -> FloatInt8 { FloatInt8 { f: 1., i: 2 } } // CHECK: define void @f_float_int32_s_arg({ float, i32 } %0) #[no_mangle] pub extern "C" fn f_float_int32_s_arg(a: FloatInt32) {} // CHECK: define { float, i32 } @f_ret_float_int32_s() #[no_mangle] pub extern "C" fn f_ret_float_int32_s() -> FloatInt32 { FloatInt32 { f: 1., i: 2 } } // CHECK: define void @f_float_uint8_s_arg({ float, i8 } %0) #[no_mangle] pub extern "C" fn f_float_uint8_s_arg(a: FloatUInt8) {} // CHECK: define { float, i8 } @f_ret_float_uint8_s() #[no_mangle] pub extern "C" fn f_ret_float_uint8_s() -> FloatUInt8 { FloatUInt8 { f: 1., i: 2 } } // CHECK: define void @f_float_int64_s_arg({ float, i64 } %0) #[no_mangle] pub extern "C" fn f_float_int64_s_arg(a: FloatInt64) {} // CHECK: define { float, i64 } @f_ret_float_int64_s() #[no_mangle] pub extern "C" fn f_ret_float_int64_s() -> FloatInt64 { FloatInt64 { f: 1., i: 2 } } // CHECK: define void @f_float_int8_s_arg_insufficient_gprs(i32 signext %a, i32 signext %b, i32 signext %c, i32 signext %d, i32 signext %e, i32 signext %f, i32 signext %g, i32 signext %h, i64 %0) #[no_mangle] pub extern "C" fn f_float_int8_s_arg_insufficient_gprs( a: i32, b: i32, c: i32, d: i32, e: i32, f: i32, g: i32, h: i32, i: FloatInt8, ) { } // CHECK: define void @f_struct_float_int8_insufficient_fprs(float %0, float %1, float %2, float %3, float %4, float %5, float %6, float %7, i64 %8) #[no_mangle] pub extern "C" fn f_struct_float_int8_insufficient_fprs( a: f32, b: f32, c: f32, d: f32, e: f32, f: f32, g: f32, h: f32, i: FloatInt8, ) { } #[repr(C)] pub struct FloatArr1 { a: [f32; 1], } // CHECK: define void @f_floatarr1_s_arg(float %0) #[no_mangle] pub extern "C" fn f_floatarr1_s_arg(a: FloatArr1) {} // CHECK: define float @f_ret_floatarr1_s() #[no_mangle] pub extern "C" fn f_ret_floatarr1_s() -> FloatArr1 { FloatArr1 { a: [1.] } } #[repr(C)] pub struct FloatArr2 { a: [f32; 2], } // CHECK: define void @f_floatarr2_s_arg({ float, float } %0) #[no_mangle] pub extern "C" fn f_floatarr2_s_arg(a: FloatArr2) {} // CHECK: define { float, float } @f_ret_floatarr2_s() #[no_mangle] pub extern "C" fn f_ret_floatarr2_s() -> FloatArr2 { FloatArr2 { a: [1., 2.] } } #[repr(C)] pub struct Tricky1 { f: [f32; 1], } #[repr(C)] pub struct FloatArr2Tricky1 { g: [Tricky1; 2], } // CHECK: define void @f_floatarr2_tricky1_s_arg({ float, float } %0) #[no_mangle] pub extern "C" fn f_floatarr2_tricky1_s_arg(a: FloatArr2Tricky1) {} // CHECK: define { float, float } @f_ret_floatarr2_tricky1_s() #[no_mangle] pub extern "C" fn f_ret_floatarr2_tricky1_s() -> FloatArr2Tricky1 { FloatArr2Tricky1 { g: [Tricky1 { f: [1.] }, Tricky1 { f: [2.] }] } } #[repr(C)] pub struct EmptyStruct {} #[repr(C)] pub struct FloatArr2Tricky2 { s: EmptyStruct, g: [Tricky1; 2], } // CHECK: define void @f_floatarr2_tricky2_s_arg({ float, float } %0) #[no_mangle] pub extern "C" fn f_floatarr2_tricky2_s_arg(a: FloatArr2Tricky2) {} // CHECK: define { float, float } @f_ret_floatarr2_tricky2_s() #[no_mangle] pub extern "C" fn f_ret_floatarr2_tricky2_s() -> FloatArr2Tricky2 { FloatArr2Tricky2 { s: EmptyStruct {}, g: [Tricky1 { f: [1.] }, Tricky1 { f: [2.] }] } } #[repr(C)] pub struct IntFloatInt { a: i32, b: f32, c: i32, } // CHECK: define void @f_int_float_int_s_arg([2 x i64] %0) #[no_mangle] pub extern "C" fn f_int_float_int_s_arg(a: IntFloatInt) {} // CHECK: define [2 x i64] @f_ret_int_float_int_s() #[no_mangle] pub extern "C" fn f_ret_int_float_int_s() -> IntFloatInt { IntFloatInt { a: 1, b: 2., c: 3 } } #[repr(C)] pub struct CharCharFloat { a: u8, b: u8, c: f32, } // CHECK: define void @f_char_char_float_s_arg(i64 %0) #[no_mangle] pub extern "C" fn f_char_char_float_s_arg(a: CharCharFloat) {} // CHECK: define i64 @f_ret_char_char_float_s() #[no_mangle] pub extern "C" fn f_ret_char_char_float_s() -> CharCharFloat { CharCharFloat { a: 1, b: 2, c: 3. } } #[repr(C)] pub union FloatU { a: f32, } // CHECK: define void @f_float_u_arg(i64 %0) #[no_mangle] pub extern "C" fn f_float_u_arg(a: FloatU) {} // CHECK: define i64 @f_ret_float_u() #[no_mangle] pub extern "C" fn f_ret_float_u() -> FloatU { unsafe { FloatU { a: 1. } } }