use rustc::lint::*; use rustc::ty::{self, Ty}; use rustc::hir::*; use rustc::ty::layout::LayoutOf; use std::borrow::Cow; use syntax::ast; use utils::{last_path_segment, match_def_path, paths, snippet, span_lint, span_lint_and_then}; use utils::{opt_def_id, sugg}; /// **What it does:** Checks for transmutes that can't ever be correct on any /// architecture. /// /// **Why is this bad?** It's basically guaranteed to be undefined behaviour. /// /// **Known problems:** When accessing C, users might want to store pointer /// sized objects in `extradata` arguments to save an allocation. /// /// **Example:** /// ```rust /// let ptr: *const T = core::intrinsics::transmute('x')` /// ``` declare_clippy_lint! { pub WRONG_TRANSMUTE, correctness, "transmutes that are confusing at best, undefined behaviour at worst and always useless" } /// **What it does:** Checks for transmutes to the original type of the object /// and transmutes that could be a cast. /// /// **Why is this bad?** Readability. The code tricks people into thinking that /// something complex is going on. /// /// **Known problems:** None. /// /// **Example:** /// ```rust /// core::intrinsics::transmute(t) // where the result type is the same as `t`'s /// ``` declare_clippy_lint! { pub USELESS_TRANSMUTE, complexity, "transmutes that have the same to and from types or could be a cast/coercion" } /// **What it does:** Checks for transmutes between a type `T` and `*T`. /// /// **Why is this bad?** It's easy to mistakenly transmute between a type and a /// pointer to that type. /// /// **Known problems:** None. /// /// **Example:** /// ```rust /// core::intrinsics::transmute(t)` // where the result type is the same as /// `*t` or `&t`'s /// ``` declare_clippy_lint! { pub CROSSPOINTER_TRANSMUTE, complexity, "transmutes that have to or from types that are a pointer to the other" } /// **What it does:** Checks for transmutes from a pointer to a reference. /// /// **Why is this bad?** This can always be rewritten with `&` and `*`. /// /// **Known problems:** None. /// /// **Example:** /// ```rust /// let _: &T = std::mem::transmute(p); // where p: *const T /// // can be written: /// let _: &T = &*p; /// ``` declare_clippy_lint! { pub TRANSMUTE_PTR_TO_REF, complexity, "transmutes from a pointer to a reference type" } /// **What it does:** Checks for transmutes from an integer to a `char`. /// /// **Why is this bad?** Not every integer is a Unicode scalar value. /// /// **Known problems:** /// - [`from_u32`] which this lint suggests using is slower than `transmute` /// as it needs to validate the input. /// If you are certain that the input is always a valid Unicode scalar value, /// use [`from_u32_unchecked`] which is as fast as `transmute` /// but has a semantically meaningful name. /// - You might want to handle `None` returned from [`from_u32`] instead of calling `unwrap`. /// /// [`from_u32`]: https://doc.rust-lang.org/std/char/fn.from_u32.html /// [`from_u32_unchecked`]: https://doc.rust-lang.org/std/char/fn.from_u32_unchecked.html /// /// **Example:** /// ```rust /// let _: char = std::mem::transmute(x); // where x: u32 /// // should be: /// let _ = std::char::from_u32(x).unwrap(); /// ``` declare_clippy_lint! { pub TRANSMUTE_INT_TO_CHAR, complexity, "transmutes from an integer to a `char`" } /// **What it does:** Checks for transmutes from a `&[u8]` to a `&str`. /// /// **Why is this bad?** Not every byte slice is a valid UTF-8 string. /// /// **Known problems:** /// - [`from_utf8`] which this lint suggests using is slower than `transmute` /// as it needs to validate the input. /// If you are certain that the input is always a valid UTF-8, /// use [`from_utf8_unchecked`] which is as fast as `transmute` /// but has a semantically meaningful name. /// - You might want to handle errors returned from [`from_utf8`] instead of calling `unwrap`. /// /// [`from_utf8`]: https://doc.rust-lang.org/std/str/fn.from_utf8.html /// [`from_utf8_unchecked`]: https://doc.rust-lang.org/std/str/fn.from_utf8_unchecked.html /// /// **Example:** /// ```rust /// let _: &str = std::mem::transmute(b); // where b: &[u8] /// // should be: /// let _ = std::str::from_utf8(b).unwrap(); /// ``` declare_clippy_lint! { pub TRANSMUTE_BYTES_TO_STR, complexity, "transmutes from a `&[u8]` to a `&str`" } /// **What it does:** Checks for transmutes from an integer to a `bool`. /// /// **Why is this bad?** This might result in an invalid in-memory representation of a `bool`. /// /// **Known problems:** None. /// /// **Example:** /// ```rust /// let _: bool = std::mem::transmute(x); // where x: u8 /// // should be: /// let _: bool = x != 0; /// ``` declare_clippy_lint! { pub TRANSMUTE_INT_TO_BOOL, complexity, "transmutes from an integer to a `bool`" } /// **What it does:** Checks for transmutes from an integer to a float. /// /// **Why is this bad?** This might result in an invalid in-memory representation of a float. /// /// **Known problems:** None. /// /// **Example:** /// ```rust /// let _: f32 = std::mem::transmute(x); // where x: u32 /// // should be: /// let _: f32 = f32::from_bits(x); /// ``` declare_clippy_lint! { pub TRANSMUTE_INT_TO_FLOAT, complexity, "transmutes from an integer to a float" } /// **What it does:** Checks for transmutes to a potentially less-aligned type. /// /// **Why is this bad?** This might result in undefined behavior. /// /// **Known problems:** None. /// /// **Example:** /// ```rust /// // u32 is 32-bit aligned; u8 is 8-bit aligned /// let _: u32 = unsafe { std::mem::transmute([0u8; 4]) }; /// ``` declare_clippy_lint! { pub MISALIGNED_TRANSMUTE, complexity, "transmutes to a potentially less-aligned type" } pub struct Transmute; impl LintPass for Transmute { fn get_lints(&self) -> LintArray { lint_array!( CROSSPOINTER_TRANSMUTE, TRANSMUTE_PTR_TO_REF, USELESS_TRANSMUTE, WRONG_TRANSMUTE, TRANSMUTE_INT_TO_CHAR, TRANSMUTE_BYTES_TO_STR, TRANSMUTE_INT_TO_BOOL, TRANSMUTE_INT_TO_FLOAT, MISALIGNED_TRANSMUTE ) } } impl<'a, 'tcx> LateLintPass<'a, 'tcx> for Transmute { fn check_expr(&mut self, cx: &LateContext<'a, 'tcx>, e: &'tcx Expr) { if let ExprCall(ref path_expr, ref args) = e.node { if let ExprPath(ref qpath) = path_expr.node { if let Some(def_id) = opt_def_id(cx.tables.qpath_def(qpath, path_expr.hir_id)) { if match_def_path(cx.tcx, def_id, &paths::TRANSMUTE) { let from_ty = cx.tables.expr_ty(&args[0]); let to_ty = cx.tables.expr_ty(e); match (&from_ty.sty, &to_ty.sty) { _ if from_ty == to_ty => span_lint( cx, USELESS_TRANSMUTE, e.span, &format!("transmute from a type (`{}`) to itself", from_ty), ), _ if cx.layout_of(from_ty).ok().map(|a| a.align.abi()) < cx.layout_of(to_ty).ok().map(|a| a.align.abi()) => span_lint( cx, MISALIGNED_TRANSMUTE, e.span, &format!( "transmute from `{}` to a less-aligned type (`{}`)", from_ty, to_ty, ) ), (&ty::TyRef(_, rty), &ty::TyRawPtr(ptr_ty)) => span_lint_and_then( cx, USELESS_TRANSMUTE, e.span, "transmute from a reference to a pointer", |db| if let Some(arg) = sugg::Sugg::hir_opt(cx, &args[0]) { let sugg = if ptr_ty == rty { arg.as_ty(to_ty) } else { arg.as_ty(cx.tcx.mk_ptr(rty)).as_ty(to_ty) }; db.span_suggestion(e.span, "try", sugg.to_string()); }, ), (&ty::TyInt(_), &ty::TyRawPtr(_)) | (&ty::TyUint(_), &ty::TyRawPtr(_)) => { span_lint_and_then( cx, USELESS_TRANSMUTE, e.span, "transmute from an integer to a pointer", |db| if let Some(arg) = sugg::Sugg::hir_opt(cx, &args[0]) { db.span_suggestion(e.span, "try", arg.as_ty(&to_ty.to_string()).to_string()); }, ) }, (&ty::TyFloat(_), &ty::TyRef(..)) | (&ty::TyFloat(_), &ty::TyRawPtr(_)) | (&ty::TyChar, &ty::TyRef(..)) | (&ty::TyChar, &ty::TyRawPtr(_)) => span_lint( cx, WRONG_TRANSMUTE, e.span, &format!("transmute from a `{}` to a pointer", from_ty), ), (&ty::TyRawPtr(from_ptr), _) if from_ptr.ty == to_ty => span_lint( cx, CROSSPOINTER_TRANSMUTE, e.span, &format!( "transmute from a type (`{}`) to the type that it points to (`{}`)", from_ty, to_ty ), ), (_, &ty::TyRawPtr(to_ptr)) if to_ptr.ty == from_ty => span_lint( cx, CROSSPOINTER_TRANSMUTE, e.span, &format!( "transmute from a type (`{}`) to a pointer to that type (`{}`)", from_ty, to_ty ), ), (&ty::TyRawPtr(from_pty), &ty::TyRef(_, to_ref_ty)) => span_lint_and_then( cx, TRANSMUTE_PTR_TO_REF, e.span, &format!( "transmute from a pointer type (`{}`) to a reference type \ (`{}`)", from_ty, to_ty ), |db| { let arg = sugg::Sugg::hir(cx, &args[0], ".."); let (deref, cast) = if to_ref_ty.mutbl == Mutability::MutMutable { ("&mut *", "*mut") } else { ("&*", "*const") }; let arg = if from_pty.ty == to_ref_ty.ty { arg } else { arg.as_ty(&format!("{} {}", cast, get_type_snippet(cx, qpath, to_ref_ty.ty))) }; db.span_suggestion(e.span, "try", sugg::make_unop(deref, arg).to_string()); }, ), (&ty::TyInt(ast::IntTy::I32), &ty::TyChar) | (&ty::TyUint(ast::UintTy::U32), &ty::TyChar) => span_lint_and_then( cx, TRANSMUTE_INT_TO_CHAR, e.span, &format!("transmute from a `{}` to a `char`", from_ty), |db| { let arg = sugg::Sugg::hir(cx, &args[0], ".."); let arg = if let ty::TyInt(_) = from_ty.sty { arg.as_ty(ty::TyUint(ast::UintTy::U32)) } else { arg }; db.span_suggestion( e.span, "consider using", format!("std::char::from_u32({}).unwrap()", arg.to_string()), ); }, ), (&ty::TyRef(_, ref ref_from), &ty::TyRef(_, ref ref_to)) => { if_chain! { if let (&ty::TySlice(slice_ty), &ty::TyStr) = (&ref_from.ty.sty, &ref_to.ty.sty); if let ty::TyUint(ast::UintTy::U8) = slice_ty.sty; if ref_from.mutbl == ref_to.mutbl; then { let postfix = if ref_from.mutbl == Mutability::MutMutable { "_mut" } else { "" }; span_lint_and_then( cx, TRANSMUTE_BYTES_TO_STR, e.span, &format!("transmute from a `{}` to a `{}`", from_ty, to_ty), |db| { db.span_suggestion( e.span, "consider using", format!( "std::str::from_utf8{}({}).unwrap()", postfix, snippet(cx, args[0].span, ".."), ), ); } ) } } }, (&ty::TyInt(ast::IntTy::I8), &ty::TyBool) | (&ty::TyUint(ast::UintTy::U8), &ty::TyBool) => { span_lint_and_then( cx, TRANSMUTE_INT_TO_BOOL, e.span, &format!("transmute from a `{}` to a `bool`", from_ty), |db| { let arg = sugg::Sugg::hir(cx, &args[0], ".."); let zero = sugg::Sugg::NonParen(Cow::from("0")); db.span_suggestion( e.span, "consider using", sugg::make_binop(ast::BinOpKind::Ne, &arg, &zero).to_string(), ); }, ) }, (&ty::TyInt(_), &ty::TyFloat(_)) | (&ty::TyUint(_), &ty::TyFloat(_)) => { span_lint_and_then( cx, TRANSMUTE_INT_TO_FLOAT, e.span, &format!("transmute from a `{}` to a `{}`", from_ty, to_ty), |db| { let arg = sugg::Sugg::hir(cx, &args[0], ".."); let arg = if let ty::TyInt(int_ty) = from_ty.sty { arg.as_ty(format!( "u{}", int_ty .bit_width() .map_or_else(|| "size".to_string(), |v| v.to_string()) )) } else { arg }; db.span_suggestion( e.span, "consider using", format!("{}::from_bits({})", to_ty, arg.to_string()), ); }, ) }, _ => return, }; } } } } } } /// Get the snippet of `Bar` in `…::transmute`. If that snippet is /// not available , use /// the type's `ToString` implementation. In weird cases it could lead to types /// with invalid `'_` /// lifetime, but it should be rare. fn get_type_snippet(cx: &LateContext, path: &QPath, to_ref_ty: Ty) -> String { let seg = last_path_segment(path); if_chain! { if let Some(ref params) = seg.parameters; if !params.parenthesized; if let Some(to_ty) = params.types.get(1); if let TyRptr(_, ref to_ty) = to_ty.node; then { return snippet(cx, to_ty.ty.span, &to_ref_ty.to_string()).to_string(); } } to_ref_ty.to_string() }