//! Types that pin data to its location in memory.
//!
//! It is sometimes useful to have objects that are guaranteed to not move,
//! in the sense that their placement in memory does not change, and can thus be relied upon.
//! A prime example of such a scenario would be building self-referential structs,
//! since moving an object with pointers to itself will invalidate them,
//! which could cause undefined behavior.
//!
//! A [`Pin
`] ensures that the pointee of any pointer type `P` has a stable location in memory,
//! meaning it cannot be moved elsewhere and its memory cannot be deallocated
//! until it gets dropped. We say that the pointee is "pinned".
//!
//! By default, all types in Rust are movable. Rust allows passing all types by-value,
//! and common smart-pointer types such as `Box` and `&mut T` allow replacing and
//! moving the values they contain: you can move out of a `Box`, or you can use [`mem::swap`].
//! [`Pin`] wraps a pointer type `P`, so `Pin>` functions much like a regular `Box`:
//! when a `Pin>` gets dropped, so do its contents, and the memory gets deallocated.
//! Similarily, `Pin<&mut T>` is a lot like `&mut T`. However, [`Pin`] does not let clients
//! actually obtain a `Box` or `&mut T` to pinned data, which implies that you cannot use
//! operations such as [`mem::swap`]:
//! ```
//! use std::pin::Pin;
//! fn swap_pins(x: Pin<&mut T>, y: Pin<&mut T>) {
//! // `mem::swap` needs `&mut T`, but we cannot get it.
//! // We are stuck, we cannot swap the contents of these references.
//! // We could use `Pin::get_unchecked_mut`, but that is unsafe for a reason:
//! // we are not allowed to use it for moving things out of the `Pin`.
//! }
//! ```
//!
//! It is worth reiterating that [`Pin`] does *not* change the fact that a Rust compiler
//! considers all types movable. [`mem::swap`] remains callable for any `T`. Instead, `Pin
`
//! prevents certain *values* (pointed to by pointers wrapped in `Pin
`) from being
//! moved by making it impossible to call methods that require `&mut T` on them
//! (like [`mem::swap`]).
//!
//! [`Pin
`] can be used to wrap any pointer type `P`, and as such it interacts with
//! [`Deref`] and [`DerefMut`]. A `Pin
` where `P: Deref` should be considered
//! as a "`P`-style pointer" to a pinned `P::Target` -- so, a `Pin>` is
//! an owned pointer to a pinned `T`, and a `Pin>` is a reference-counted
//! pointer to a pinned `T`.
//! For correctness, [`Pin`] relies on the [`Deref`] and [`DerefMut`] implementations
//! to not move out of their `self` parameter, and to only ever return a pointer
//! to pinned data when they are called on a pinned pointer.
//!
//! # `Unpin`
//!
//! However, these restrictions are usually not necessary. Many types are always freely
//! movable, even when pinned, because they do not rely on having a stable address.
//! This includes all the basic types (like `bool`, `i32`, references)
//! as well as types consisting solely of these types.
//! Types that do not care about pinning implement the [`Unpin`] auto-trait, which
//! cancels the effect of [`Pin
`]. For `T: Unpin`, `Pin>` and `Box` function
//! identically, as do `Pin<&mut T>` and `&mut T`.
//!
//! Note that pinning and `Unpin` only affect the pointed-to type `P::Target`, not the pointer
//! type `P` itself that got wrapped in `Pin`. For example, whether or not `Box` is
//! `Unpin` has no effect on the behavior of `Pin>` (here, `T` is the
//! pointed-to type).
//!
//! # Example: self-referential struct
//!
//! ```rust
//! use std::pin::Pin;
//! use std::marker::PhantomPinned;
//! use std::ptr::NonNull;
//!
//! // This is a self-referential struct since the slice field points to the data field.
//! // We cannot inform the compiler about that with a normal reference,
//! // since this pattern cannot be described with the usual borrowing rules.
//! // Instead we use a raw pointer, though one which is known to not be null,
//! // since we know it's pointing at the string.
//! struct Unmovable {
//! data: String,
//! slice: NonNull,
//! _pin: PhantomPinned,
//! }
//!
//! impl Unmovable {
//! // To ensure the data doesn't move when the function returns,
//! // we place it in the heap where it will stay for the lifetime of the object,
//! // and the only way to access it would be through a pointer to it.
//! fn new(data: String) -> Pin> {
//! let res = Unmovable {
//! data,
//! // we only create the pointer once the data is in place
//! // otherwise it will have already moved before we even started
//! slice: NonNull::dangling(),
//! _pin: PhantomPinned,
//! };
//! let mut boxed = Box::pin(res);
//!
//! let slice = NonNull::from(&boxed.data);
//! // we know this is safe because modifying a field doesn't move the whole struct
//! unsafe {
//! let mut_ref: Pin<&mut Self> = Pin::as_mut(&mut boxed);
//! Pin::get_unchecked_mut(mut_ref).slice = slice;
//! }
//! boxed
//! }
//! }
//!
//! let unmoved = Unmovable::new("hello".to_string());
//! // The pointer should point to the correct location,
//! // so long as the struct hasn't moved.
//! // Meanwhile, we are free to move the pointer around.
//! # #[allow(unused_mut)]
//! let mut still_unmoved = unmoved;
//! assert_eq!(still_unmoved.slice, NonNull::from(&still_unmoved.data));
//!
//! // Since our type doesn't implement Unpin, this will fail to compile:
//! // let mut new_unmoved = Unmovable::new("world".to_string());
//! // std::mem::swap(&mut *still_unmoved, &mut *new_unmoved);
//! ```
//!
//! # Example: intrusive doubly-linked list
//!
//! In an intrusive doubly-linked list, the collection does not actually allocate
//! the memory for the elements itself. Allocation is controlled by the clients,
//! and elements can live on a stack frame that lives shorter than the collection does.
//!
//! To make this work, every element has pointers to its predecessor and successor in
//! the list. Elements can only be added when they are pinned, because moving the elements
//! around would invalidate the pointers. Moreover, the `Drop` implementation of a linked
//! list element will patch the pointers of its predecessor and successor to remove itself
//! from the list.
//!
//! Crucially, we have to be able to rely on `drop` being called. If an element
//! could be deallocated or otherwise invalidated without calling `drop`, the pointers into it
//! from its neighbouring elements would become invalid, which would break the data structure.
//!
//! Therefore, pinning also comes with a `drop`-related guarantee.
//!
//! # `Drop` guarantee
//!
//! The purpose of pinning is to be able to rely on the placement of some data in memory.
//! To make this work, not just moving the data is restricted; deallocating, repurposing, or
//! otherwise invalidating the memory used to store the data is restricted, too.
//! Concretely, for pinned data you have to maintain the invariant
//! that *its memory will not get invalidated from the moment it gets pinned until
//! when `drop` is called*. Memory can be invalidated by deallocation, but also by
//! replacing a [`Some(v)`] by [`None`], or calling [`Vec::set_len`] to "kill" some elements
//! off of a vector.
//!
//! This is exactly the kind of guarantee that the intrusive linked list from the previous
//! section needs to function correctly.
//!
//! Notice that this guarantee does *not* mean that memory does not leak! It is still
//! completely okay not to ever call `drop` on a pinned element (e.g., you can still
//! call [`mem::forget`] on a `Pin>`). In the example of the doubly-linked
//! list, that element would just stay in the list. However you may not free or reuse the storage
//! *without calling `drop`*.
//!
//! # `Drop` implementation
//!
//! If your type uses pinning (such as the two examples above), you have to be careful
//! when implementing `Drop`. The `drop` function takes `&mut self`, but this
//! is called *even if your type was previously pinned*! It is as if the
//! compiler automatically called `get_unchecked_mut`.
//!
//! This can never cause a problem in safe code because implementing a type that
//! relies on pinning requires unsafe code, but be aware that deciding to make
//! use of pinning in your type (for example by implementing some operation on
//! `Pin<&Self>` or `Pin<&mut Self>`) has consequences for your `Drop`
//! implementation as well: if an element of your type could have been pinned,
//! you must treat Drop as implicitly taking `Pin<&mut Self>`.
//!
//! In particular, if your type is `#[repr(packed)]`, the compiler will automatically
//! move fields around to be able to drop them. As a consequence, you cannot use
//! pinning with a `#[repr(packed)]` type.
//!
//! # Projections and Structural Pinning
//!
//! One interesting question arises when considering the interaction of pinning
//! and the fields of a struct. When can a struct have a "pinning projection",
//! i.e., an operation with type `fn(Pin<&Struct>) -> Pin<&Field>`? In a
//! similar vein, when can a generic wrapper type (such as `Vec`, `Box`,
//! or `RefCell`) have an operation with type `fn(Pin<&Wrapper>) ->
//! Pin<&T>`?
//!
//! Note: For the entirety of this discussion, the same applies for mutable references as it
//! does for shared references.
//!
//! Having a pinning projection for some field means that pinning is "structural":
//! when the wrapper is pinned, the field must be considered pinned, too.
//! After all, the pinning projection lets us get a `Pin<&Field>`.
//!
//! However, structural pinning comes with a few extra requirements, so not all
//! wrappers can be structural and hence not all wrappers can offer pinning projections:
//!
//! 1. The wrapper must only be [`Unpin`] if all the structural fields are
//! `Unpin`. This is the default, but `Unpin` is a safe trait, so as the author of
//! the wrapper it is your responsibility *not* to add something like
//! `impl Unpin for Wrapper`. (Notice that adding a projection operation
//! requires unsafe code, so the fact that `Unpin` is a safe trait does not break
//! the principle that you only have to worry about any of this if you use `unsafe`.)
//! 2. The destructor of the wrapper must not move structural fields out of its argument. This
//! is the exact point that was raised in the [previous section][drop-impl]: `drop` takes
//! `&mut self`, but the wrapper (and hence its fields) might have been pinned before.
//! You have to guarantee that you do not move a field inside your `Drop` implementation.
//! In particular, as explained previously, this means that your wrapper type must *not*
//! be `#[repr(packed)]`.
//! 3. You must make sure that you uphold the [`Drop` guarantee][drop-guarantee]:
//! once your wrapper is pinned, the memory that contains the
//! content is not overwritten or deallocated without calling the content's destructors.
//! This can be tricky, as witnessed by `VecDeque`: the destructor of `VecDeque` can fail
//! to call `drop` on all elements if one of the destructors panics. This violates the
//! `Drop` guarantee, because it can lead to elements being deallocated without
//! their destructor being called. (`VecDeque` has no pinning projections, so this
//! does not cause unsoundness.)
//! 4. You must not offer any other operations that could lead to data being moved out of
//! the fields when your type is pinned. For example, if the wrapper contains an
//! `Option` and there is a `take`-like operation with type
//! `fn(Pin<&mut Wrapper>) -> Option`,
//! that operation can be used to move a `T` out of a pinned `Wrapper` -- which means
//! pinning cannot be structural.
//!
//! For a more complex example of moving data out of a pinned type, imagine if `RefCell`
//! had a method `fn get_pin_mut(self: Pin<&mut Self>) -> Pin<&mut T>`.
//! Then we could do the following:
//! ```compile_fail
//! fn exploit_ref_cell(rc: Pin<&mut RefCell>) {
//! { let p = rc.as_mut().get_pin_mut(); } // Here we get pinned access to the `T`.
//! let rc_shr: &RefCell = rc.into_ref().get_ref();
//! let b = rc_shr.borrow_mut();
//! let content = &mut *b; // And here we have `&mut T` to the same data.
//! }
//! ```
//! This is catastrophic, it means we can first pin the content of the `RefCell`
//! (using `RefCell::get_pin_mut`) and then move that content using the mutable
//! reference we got later.
//!
//! For a type like `Vec`, both possibilites (structural pinning or not) make sense,
//! and the choice is up to the author. A `Vec` with structural pinning could
//! have `get_pin`/`get_pin_mut` projections. However, it could *not* allow calling
//! `pop` on a pinned `Vec` because that would move the (structurally pinned) contents!
//! Nor could it allow `push`, which might reallocate and thus also move the contents.
//! A `Vec` without structural pinning could `impl Unpin for Vec`, because the contents
//! are never pinned and the `Vec` itself is fine with being moved as well.
//!
//! In the standard library, pointer types generally do not have structural pinning,
//! and thus they do not offer pinning projections. This is why `Box: Unpin` holds for all `T`.
//! It makes sense to do this for pointer types, because moving the `Box`
//! does not actually move the `T`: the `Box` can be freely movable (aka `Unpin`) even if the `T`
//! is not. In fact, even `Pin>` and `Pin<&mut T>` are always `Unpin` themselves,
//! for the same reason: their contents (the `T`) are pinned, but the pointers themselves
//! can be moved without moving the pinned data. For both `Box` and `Pin>`,
//! whether the content is pinned is entirely independent of whether the pointer is
//! pinned, meaning pinning is *not* structural.
//!
//! [`Pin`]: struct.Pin.html
//! [`Unpin`]: ../../std/marker/trait.Unpin.html
//! [`Deref`]: ../../std/ops/trait.Deref.html
//! [`DerefMut`]: ../../std/ops/trait.DerefMut.html
//! [`mem::swap`]: ../../std/mem/fn.swap.html
//! [`mem::forget`]: ../../std/mem/fn.forget.html
//! [`Box`]: ../../std/boxed/struct.Box.html
//! [`Vec::set_len`]: ../../std/vec/struct.Vec.html#method.set_len
//! [`None`]: ../../std/option/enum.Option.html#variant.None
//! [`Some(v)`]: ../../std/option/enum.Option.html#variant.Some
//! [drop-impl]: #drop-implementation
//! [drop-guarantee]: #drop-guarantee
#![stable(feature = "pin", since = "1.33.0")]
use fmt;
use marker::{Sized, Unpin};
use cmp::{self, PartialEq, PartialOrd};
use ops::{Deref, DerefMut, Receiver, CoerceUnsized, DispatchFromDyn};
/// A pinned pointer.
///
/// This is a wrapper around a kind of pointer which makes that pointer "pin" its
/// value in place, preventing the value referenced by that pointer from being moved
/// unless it implements [`Unpin`].
///
/// See the [`pin` module] documentation for further explanation on pinning.
///
/// [`Unpin`]: ../../std/marker/trait.Unpin.html
/// [`pin` module]: ../../std/pin/index.html
//
// Note: the derives below, and the explicit `PartialEq` and `PartialOrd`
// implementations, are allowed because they all only use `&P`, so they cannot move
// the value behind `pointer`.
#[stable(feature = "pin", since = "1.33.0")]
#[lang = "pin"]
#[fundamental]
#[repr(transparent)]
#[derive(Copy, Clone, Hash, Eq, Ord)]
pub struct Pin {
pointer: P,
}
#[stable(feature = "pin_partialeq_partialord_impl_applicability", since = "1.34.0")]
impl
PartialEq> for Pin
where
P: PartialEq,
{
fn eq(&self, other: &Pin) -> bool {
self.pointer == other.pointer
}
fn ne(&self, other: &Pin) -> bool {
self.pointer != other.pointer
}
}
#[stable(feature = "pin_partialeq_partialord_impl_applicability", since = "1.34.0")]
impl PartialOrd> for Pin
where
P: PartialOrd,
{
fn partial_cmp(&self, other: &Pin) -> Option {
self.pointer.partial_cmp(&other.pointer)
}
fn lt(&self, other: &Pin) -> bool {
self.pointer < other.pointer
}
fn le(&self, other: &Pin) -> bool {
self.pointer <= other.pointer
}
fn gt(&self, other: &Pin) -> bool {
self.pointer > other.pointer
}
fn ge(&self, other: &Pin) -> bool {
self.pointer >= other.pointer
}
}
impl Pin
where
P::Target: Unpin,
{
/// Construct a new `Pin
` around a pointer to some data of a type that
/// implements [`Unpin`].
///
/// Unlike `Pin::new_unchecked`, this method is safe because the pointer
/// `P` dereferences to an [`Unpin`] type, which cancels the pinning guarantees.
///
/// [`Unpin`]: ../../std/marker/trait.Unpin.html
#[stable(feature = "pin", since = "1.33.0")]
#[inline(always)]
pub fn new(pointer: P) -> Pin
{
// Safety: the value pointed to is `Unpin`, and so has no requirements
// around pinning.
unsafe { Pin::new_unchecked(pointer) }
}
}
impl Pin {
/// Construct a new `Pin
` around a reference to some data of a type that
/// may or may not implement `Unpin`.
///
/// If `pointer` dereferences to an `Unpin` type, `Pin::new` should be used
/// instead.
///
/// # Safety
///
/// This constructor is unsafe because we cannot guarantee that the data
/// pointed to by `pointer` is pinned, meaning that the data will not be moved or
/// its storage invalidated until it gets dropped. If the constructed `Pin
` does
/// not guarantee that the data `P` points to is pinned, that is a violation of
/// the API contract and may lead to undefined behavior in later (safe) operations.
///
/// By using this method, you are making a promise about the `P::Deref` and
/// `P::DerefMut` implementations, if they exist. Most importantly, they
/// must not move out of their `self` arguments: `Pin::as_mut` and `Pin::as_ref`
/// will call `DerefMut::deref_mut` and `Deref::deref` *on the pinned pointer*
/// and expect these methods to uphold the pinning invariants.
/// Moreover, by calling this method you promise that the reference `P`
/// dereferences to will not be moved out of again; in particular, it
/// must not be possible to obtain a `&mut P::Target` and then
/// move out of that reference (using, for example [`mem::swap`]).
///
/// For example, calling `Pin::new_unchecked` on an `&'a mut T` is unsafe because
/// while you are able to pin it for the given lifetime `'a`, you have no control
/// over whether it is kept pinned once `'a` ends:
/// ```
/// use std::mem;
/// use std::pin::Pin;
///
/// fn move_pinned_ref(mut a: T, mut b: T) {
/// unsafe {
/// let p: Pin<&mut T> = Pin::new_unchecked(&mut a);
/// // This should mean the pointee `a` can never move again.
/// }
/// mem::swap(&mut a, &mut b);
/// // The address of `a` changed to `b`'s stack slot, so `a` got moved even
/// // though we have previously pinned it! We have violated the pinning API contract.
/// }
/// ```
/// A value, once pinned, must remain pinned forever (unless its type implements `Unpin`).
///
/// Similarily, calling `Pin::new_unchecked` on an `Rc` is unsafe because there could be
/// aliases to the same data that are not subject to the pinning restrictions:
/// ```
/// use std::rc::Rc;
/// use std::pin::Pin;
///
/// fn move_pinned_rc(mut x: Rc) {
/// let pinned = unsafe { Pin::new_unchecked(x.clone()) };
/// {
/// let p: Pin<&T> = pinned.as_ref();
/// // This should mean the pointee can never move again.
/// }
/// drop(pinned);
/// let content = Rc::get_mut(&mut x).unwrap();
/// // Now, if `x` was the only reference, we have a mutable reference to
/// // data that we pinned above, which we could use to move it as we have
/// // seen in the previous example. We have violated the pinning API contract.
/// }
/// ```
///
/// [`mem::swap`]: ../../std/mem/fn.swap.html
#[stable(feature = "pin", since = "1.33.0")]
#[inline(always)]
pub unsafe fn new_unchecked(pointer: P) -> Pin {
Pin { pointer }
}
/// Gets a pinned shared reference from this pinned pointer.
///
/// This is a generic method to go from `&Pin>` to `Pin<&T>`.
/// It is safe because, as part of the contract of `Pin::new_unchecked`,
/// the pointee cannot move after `Pin>` got created.
/// "Malicious" implementations of `Pointer::Deref` are likewise
/// ruled out by the contract of `Pin::new_unchecked`.
#[stable(feature = "pin", since = "1.33.0")]
#[inline(always)]
pub fn as_ref(self: &Pin) -> Pin<&P::Target> {
unsafe { Pin::new_unchecked(&*self.pointer) }
}
}
impl Pin {
/// Gets a pinned mutable reference from this pinned pointer.
///
/// This is a generic method to go from `&mut Pin>` to `Pin<&mut T>`.
/// It is safe because, as part of the contract of `Pin::new_unchecked`,
/// the pointee cannot move after `Pin>` got created.
/// "Malicious" implementations of `Pointer::DerefMut` are likewise
/// ruled out by the contract of `Pin::new_unchecked`.
#[stable(feature = "pin", since = "1.33.0")]
#[inline(always)]
pub fn as_mut(self: &mut Pin) -> Pin<&mut P::Target> {
unsafe { Pin::new_unchecked(&mut *self.pointer) }
}
/// Assigns a new value to the memory behind the pinned reference.
///
/// This overwrites pinned data, but that is okay: its destructor gets
/// run before being overwritten, so no pinning guarantee is violated.
#[stable(feature = "pin", since = "1.33.0")]
#[inline(always)]
pub fn set(self: &mut Pin
, value: P::Target)
where
P::Target: Sized,
{
*(self.pointer) = value;
}
}
impl<'a, T: ?Sized> Pin<&'a T> {
/// Constructs a new pin by mapping the interior value.
///
/// For example, if you wanted to get a `Pin` of a field of something,
/// you could use this to get access to that field in one line of code.
/// However, there are several gotchas with these "pinning projections";
/// see the [`pin` module] documentation for further details on that topic.
///
/// # Safety
///
/// This function is unsafe. You must guarantee that the data you return
/// will not move so long as the argument value does not move (for example,
/// because it is one of the fields of that value), and also that you do
/// not move out of the argument you receive to the interior function.
///
/// [`pin` module]: ../../std/pin/index.html#projections-and-structural-pinning
#[stable(feature = "pin", since = "1.33.0")]
pub unsafe fn map_unchecked(self: Pin<&'a T>, func: F) -> Pin<&'a U> where
F: FnOnce(&T) -> &U,
{
let pointer = &*self.pointer;
let new_pointer = func(pointer);
Pin::new_unchecked(new_pointer)
}
/// Gets a shared reference out of a pin.
///
/// This is safe because it is not possible to move out of a shared reference.
/// It may seem like there is an issue here with interior mutability: in fact,
/// it *is* possible to move a `T` out of a `&RefCell`. However, this is
/// not a problem as long as there does not also exist a `Pin<&T>` pointing
/// to the same data, and `RefCell` does not let you create a pinned reference
/// to its contents. See the discussion on ["pinning projections"] for further
/// details.
///
/// Note: `Pin` also implements `Deref` to the target, which can be used
/// to access the inner value. However, `Deref` only provides a reference
/// that lives for as long as the borrow of the `Pin`, not the lifetime of
/// the `Pin` itself. This method allows turning the `Pin` into a reference
/// with the same lifetime as the original `Pin`.
///
/// ["pinning projections"]: ../../std/pin/index.html#projections-and-structural-pinning
#[stable(feature = "pin", since = "1.33.0")]
#[inline(always)]
pub fn get_ref(self: Pin<&'a T>) -> &'a T {
self.pointer
}
}
impl<'a, T: ?Sized> Pin<&'a mut T> {
/// Converts this `Pin<&mut T>` into a `Pin<&T>` with the same lifetime.
#[stable(feature = "pin", since = "1.33.0")]
#[inline(always)]
pub fn into_ref(self: Pin<&'a mut T>) -> Pin<&'a T> {
Pin { pointer: self.pointer }
}
/// Gets a mutable reference to the data inside of this `Pin`.
///
/// This requires that the data inside this `Pin` is `Unpin`.
///
/// Note: `Pin` also implements `DerefMut` to the data, which can be used
/// to access the inner value. However, `DerefMut` only provides a reference
/// that lives for as long as the borrow of the `Pin`, not the lifetime of
/// the `Pin` itself. This method allows turning the `Pin` into a reference
/// with the same lifetime as the original `Pin`.
#[stable(feature = "pin", since = "1.33.0")]
#[inline(always)]
pub fn get_mut(self: Pin<&'a mut T>) -> &'a mut T
where T: Unpin,
{
self.pointer
}
/// Gets a mutable reference to the data inside of this `Pin`.
///
/// # Safety
///
/// This function is unsafe. You must guarantee that you will never move
/// the data out of the mutable reference you receive when you call this
/// function, so that the invariants on the `Pin` type can be upheld.
///
/// If the underlying data is `Unpin`, `Pin::get_mut` should be used
/// instead.
#[stable(feature = "pin", since = "1.33.0")]
#[inline(always)]
pub unsafe fn get_unchecked_mut(self: Pin<&'a mut T>) -> &'a mut T {
self.pointer
}
/// Construct a new pin by mapping the interior value.
///
/// For example, if you wanted to get a `Pin` of a field of something,
/// you could use this to get access to that field in one line of code.
/// However, there are several gotchas with these "pinning projections";
/// see the [`pin` module] documentation for further details on that topic.
///
/// # Safety
///
/// This function is unsafe. You must guarantee that the data you return
/// will not move so long as the argument value does not move (for example,
/// because it is one of the fields of that value), and also that you do
/// not move out of the argument you receive to the interior function.
///
/// [`pin` module]: ../../std/pin/index.html#projections-and-structural-pinning
#[stable(feature = "pin", since = "1.33.0")]
pub unsafe fn map_unchecked_mut(self: Pin<&'a mut T>, func: F) -> Pin<&'a mut U> where
F: FnOnce(&mut T) -> &mut U,
{
let pointer = Pin::get_unchecked_mut(self);
let new_pointer = func(pointer);
Pin::new_unchecked(new_pointer)
}
}
#[stable(feature = "pin", since = "1.33.0")]
impl Deref for Pin {
type Target = P::Target;
fn deref(&self) -> &P::Target {
Pin::get_ref(Pin::as_ref(self))
}
}
#[stable(feature = "pin", since = "1.33.0")]
impl DerefMut for Pin
where
P::Target: Unpin
{
fn deref_mut(&mut self) -> &mut P::Target {
Pin::get_mut(Pin::as_mut(self))
}
}
#[unstable(feature = "receiver_trait", issue = "0")]
impl Receiver for Pin {}
#[stable(feature = "pin", since = "1.33.0")]
impl fmt::Debug for Pin {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
fmt::Debug::fmt(&self.pointer, f)
}
}
#[stable(feature = "pin", since = "1.33.0")]
impl fmt::Display for Pin {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
fmt::Display::fmt(&self.pointer, f)
}
}
#[stable(feature = "pin", since = "1.33.0")]
impl fmt::Pointer for Pin {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
fmt::Pointer::fmt(&self.pointer, f)
}
}
// Note: this means that any impl of `CoerceUnsized` that allows coercing from
// a type that impls `Deref` to a type that impls
// `Deref` is unsound. Any such impl would probably be unsound
// for other reasons, though, so we just need to take care not to allow such
// impls to land in std.
#[stable(feature = "pin", since = "1.33.0")]
impl CoerceUnsized> for Pin
where
P: CoerceUnsized,
{}
#[stable(feature = "pin", since = "1.33.0")]
impl<'a, P, U> DispatchFromDyn> for Pin
where
P: DispatchFromDyn,
{}