// Copyright 2012-2014 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. // ignore-pretty very bad with line comments #![feature(managed_boxes)] #![allow(non_snake_case_functions)] use std::io; use std::io::stdio::StdReader; use std::io::BufferedReader; use std::os; // Computes a single solution to a given 9x9 sudoku // // Call with "-" to read input sudoku from stdin // // The expected line-based format is: // // 9,9 // ,, // ... // // Row and column are 0-based (i.e. <= 8) and color is 1-based (>=1,<=9). // A color of 0 indicates an empty field. // // If called without arguments, sudoku solves a built-in example sudoku // // internal type of sudoku grids type grid = Vec > ; struct Sudoku { grid: grid } impl Sudoku { pub fn new(g: grid) -> Sudoku { return Sudoku { grid: g } } pub fn from_vec(vec: &[[u8, ..9], ..9]) -> Sudoku { let g = Vec::from_fn(9u, |i| { Vec::from_fn(9u, |j| { vec[i][j] }) }); return Sudoku::new(g) } pub fn equal(&self, other: &Sudoku) -> bool { for row in range(0u8, 9u8) { for col in range(0u8, 9u8) { if *self.grid.get(row as uint).get(col as uint) != *other.grid.get(row as uint).get(col as uint) { return false; } } } return true; } pub fn read(mut reader: BufferedReader) -> Sudoku { /* assert first line is exactly "9,9" */ assert!(reader.read_line().unwrap() == "9,9".to_string()); let mut g = Vec::from_fn(10u, { |_i| vec!(0u8, 0u8, 0u8, 0u8, 0u8, 0u8, 0u8, 0u8, 0u8) }); for line in reader.lines() { let line = line.unwrap(); let comps: Vec<&str> = line.as_slice() .trim() .split(',') .collect(); if comps.len() == 3u { let row = from_str::(*comps.get(0)).unwrap() as u8; let col = from_str::(*comps.get(1)).unwrap() as u8; *g.get_mut(row as uint).get_mut(col as uint) = from_str::(*comps.get(2)).unwrap() as u8; } else { fail!("Invalid sudoku file"); } } return Sudoku::new(g) } pub fn write(&self, writer: &mut io::Writer) { for row in range(0u8, 9u8) { write!(writer, "{}", *self.grid.get(row as uint).get(0)); for col in range(1u8, 9u8) { write!(writer, " {}", *self.grid .get(row as uint) .get(col as uint)); } write!(writer, "\n"); } } // solve sudoku grid pub fn solve(&mut self) { let mut work: Vec<(u8, u8)> = Vec::new(); /* queue of uncolored fields */ for row in range(0u8, 9u8) { for col in range(0u8, 9u8) { let color = *self.grid.get(row as uint).get(col as uint); if color == 0u8 { work.push((row, col)); } } } let mut ptr = 0u; let end = work.len(); while ptr < end { let (row, col) = *work.get(ptr); // is there another color to try? let the_color = *self.grid.get(row as uint).get(col as uint) + (1 as u8); if self.next_color(row, col, the_color) { // yes: advance work list ptr = ptr + 1u; } else { // no: redo this field aft recoloring pred; unless there is none if ptr == 0u { fail!("No solution found for this sudoku"); } ptr = ptr - 1u; } } } fn next_color(&mut self, row: u8, col: u8, start_color: u8) -> bool { if start_color < 10u8 { // colors not yet used let mut avail = box Colors::new(start_color); // drop colors already in use in neighbourhood self.drop_colors(&mut *avail, row, col); // find first remaining color that is available let next = avail.next(); *self.grid.get_mut(row as uint).get_mut(col as uint) = next; return 0u8 != next; } *self.grid.get_mut(row as uint).get_mut(col as uint) = 0u8; return false; } // find colors available in neighbourhood of (row, col) fn drop_colors(&mut self, avail: &mut Colors, row: u8, col: u8) { for idx in range(0u8, 9u8) { avail.remove(*self.grid .get(idx as uint) .get(col as uint)); /* check same column fields */ avail.remove(*self.grid .get(row as uint) .get(idx as uint)); /* check same row fields */ } // check same block fields let row0 = (row / 3u8) * 3u8; let col0 = (col / 3u8) * 3u8; for alt_row in range(row0, row0 + 3u8) { for alt_col in range(col0, col0 + 3u8) { avail.remove(*self.grid .get(alt_row as uint) .get(alt_col as uint)); } } } } // Stores available colors as simple bitfield, bit 0 is always unset struct Colors(u16); static HEADS: u16 = (1u16 << 10) - 1; /* bits 9..0 */ impl Colors { fn new(start_color: u8) -> Colors { // Sets bits 9..start_color let tails = !0u16 << start_color as uint; return Colors(HEADS & tails); } fn next(&self) -> u8 { let Colors(c) = *self; let val = c & HEADS; if (0u16 == val) { return 0u8; } else { return val.trailing_zeros() as u8 } } fn remove(&mut self, color: u8) { if color != 0u8 { let Colors(val) = *self; let mask = !(1u16 << color as uint); *self = Colors(val & mask); } } } static DEFAULT_SUDOKU: [[u8, ..9], ..9] = [ /* 0 1 2 3 4 5 6 7 8 */ /* 0 */ [0u8, 4u8, 0u8, 6u8, 0u8, 0u8, 0u8, 3u8, 2u8], /* 1 */ [0u8, 0u8, 8u8, 0u8, 2u8, 0u8, 0u8, 0u8, 0u8], /* 2 */ [7u8, 0u8, 0u8, 8u8, 0u8, 0u8, 0u8, 0u8, 0u8], /* 3 */ [0u8, 0u8, 0u8, 5u8, 0u8, 0u8, 0u8, 0u8, 0u8], /* 4 */ [0u8, 5u8, 0u8, 0u8, 0u8, 3u8, 6u8, 0u8, 0u8], /* 5 */ [6u8, 8u8, 0u8, 0u8, 0u8, 0u8, 0u8, 9u8, 0u8], /* 6 */ [0u8, 9u8, 5u8, 0u8, 0u8, 6u8, 0u8, 7u8, 0u8], /* 7 */ [0u8, 0u8, 0u8, 0u8, 4u8, 0u8, 0u8, 6u8, 0u8], /* 8 */ [4u8, 0u8, 0u8, 0u8, 0u8, 7u8, 2u8, 0u8, 3u8] ]; #[cfg(test)] static DEFAULT_SOLUTION: [[u8, ..9], ..9] = [ /* 0 1 2 3 4 5 6 7 8 */ /* 0 */ [1u8, 4u8, 9u8, 6u8, 7u8, 5u8, 8u8, 3u8, 2u8], /* 1 */ [5u8, 3u8, 8u8, 1u8, 2u8, 9u8, 7u8, 4u8, 6u8], /* 2 */ [7u8, 2u8, 6u8, 8u8, 3u8, 4u8, 1u8, 5u8, 9u8], /* 3 */ [9u8, 1u8, 4u8, 5u8, 6u8, 8u8, 3u8, 2u8, 7u8], /* 4 */ [2u8, 5u8, 7u8, 4u8, 9u8, 3u8, 6u8, 1u8, 8u8], /* 5 */ [6u8, 8u8, 3u8, 7u8, 1u8, 2u8, 5u8, 9u8, 4u8], /* 6 */ [3u8, 9u8, 5u8, 2u8, 8u8, 6u8, 4u8, 7u8, 1u8], /* 7 */ [8u8, 7u8, 2u8, 3u8, 4u8, 1u8, 9u8, 6u8, 5u8], /* 8 */ [4u8, 6u8, 1u8, 9u8, 5u8, 7u8, 2u8, 8u8, 3u8] ]; #[test] fn colors_new_works() { assert_eq!(*Colors::new(1), 1022u16); assert_eq!(*Colors::new(2), 1020u16); assert_eq!(*Colors::new(3), 1016u16); assert_eq!(*Colors::new(4), 1008u16); assert_eq!(*Colors::new(5), 992u16); assert_eq!(*Colors::new(6), 960u16); assert_eq!(*Colors::new(7), 896u16); assert_eq!(*Colors::new(8), 768u16); assert_eq!(*Colors::new(9), 512u16); } #[test] fn colors_next_works() { assert_eq!(Colors(0).next(), 0u8); assert_eq!(Colors(2).next(), 1u8); assert_eq!(Colors(4).next(), 2u8); assert_eq!(Colors(8).next(), 3u8); assert_eq!(Colors(16).next(), 4u8); assert_eq!(Colors(32).next(), 5u8); assert_eq!(Colors(64).next(), 6u8); assert_eq!(Colors(128).next(), 7u8); assert_eq!(Colors(256).next(), 8u8); assert_eq!(Colors(512).next(), 9u8); assert_eq!(Colors(1024).next(), 0u8); } #[test] fn colors_remove_works() { // GIVEN let mut colors = Colors::new(1); // WHEN colors.remove(1); // THEN assert_eq!(colors.next(), 2u8); } #[test] fn check_DEFAULT_SUDOKU_solution() { // GIVEN let mut sudoku = Sudoku::from_vec(&DEFAULT_SUDOKU); let solution = Sudoku::from_vec(&DEFAULT_SOLUTION); // WHEN sudoku.solve(); // THEN assert!(sudoku.equal(&solution)); } fn main() { let args = os::args(); let use_default = args.len() == 1u; let mut sudoku = if use_default { Sudoku::from_vec(&DEFAULT_SUDOKU) } else { Sudoku::read(io::stdin()) }; sudoku.solve(); sudoku.write(&mut io::stdout()); }