// Copyright 2012 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. extern mod std; use std::arena; use methods = std::arena::Arena; enum tree/& { nil, node(&tree, &tree, int), } fn item_check(t: &tree) -> int { match *t { nil => { return 0; } node(left, right, item) => { return item + item_check(left) - item_check(right); } } } fn bottom_up_tree(arena: &r/arena::Arena, item: int, depth: int) -> &r/tree { if depth > 0 { return arena.alloc( || node(bottom_up_tree(arena, 2 * item - 1, depth - 1), bottom_up_tree(arena, 2 * item, depth - 1), item)); } return arena.alloc(|| nil); } fn main() { let args = os::args(); let args = if os::getenv(~"RUST_BENCH").is_some() { ~[~"", ~"17"] } else if args.len() <= 1u { ~[~"", ~"8"] } else { args }; let n = int::from_str(args[1]).get(); let min_depth = 4; let mut max_depth; if min_depth + 2 > n { max_depth = min_depth + 2; } else { max_depth = n; } let stretch_arena = arena::Arena(); let stretch_depth = max_depth + 1; let stretch_tree = bottom_up_tree(&stretch_arena, 0, stretch_depth); io::println(fmt!("stretch tree of depth %d\t check: %d", stretch_depth, item_check(stretch_tree))); let long_lived_arena = arena::Arena(); let long_lived_tree = bottom_up_tree(&long_lived_arena, 0, max_depth); let mut depth = min_depth; while depth <= max_depth { let iterations = int::pow(2, (max_depth - depth + min_depth) as uint); let mut chk = 0; let mut i = 1; while i <= iterations { let mut temp_tree = bottom_up_tree(&long_lived_arena, i, depth); chk += item_check(temp_tree); temp_tree = bottom_up_tree(&long_lived_arena, -i, depth); chk += item_check(temp_tree); i += 1; } io::println(fmt!("%d\t trees of depth %d\t check: %d", iterations * 2, depth, chk)); depth += 2; } io::println(fmt!("long lived trees of depth %d\t check: %d", max_depth, item_check(long_lived_tree))); }