/* Module: bitv Bitvectors. */ export t; export create; export union; export intersect; export assign; export clone; export get; export equal; export clear; export set_all; export invert; export difference; export set; export is_true; export is_false; export to_vec; export to_str; export eq_vec; // FIXME: With recursive object types, we could implement binary methods like // union, intersection, and difference. At that point, we could write // an optimizing version of this module that produces a different obj // for the case where nbits <= 32. /* Type: t The bitvector type. */ type t = @{storage: [mutable uint], nbits: uint}; const uint_bits: uint = 32u + (1u << 32u >> 27u); /* Function: create Constructs a bitvector. Parameters: nbits - The number of bits in the bitvector init - If true then the bits are initialized to 1, otherwise 0 */ fn create(nbits: uint, init: bool) -> t { let elt = if init { !0u } else { 0u }; let storage = vec::init_elt_mut::(nbits / uint_bits + 1u, elt); ret @{storage: storage, nbits: nbits}; } fn process(v0: t, v1: t, op: fn(uint, uint) -> uint) -> bool { let len = vec::len(v1.storage); assert (vec::len(v0.storage) == len); assert (v0.nbits == v1.nbits); let changed = false; uint::range(0u, len) {|i| let w0 = v0.storage[i]; let w1 = v1.storage[i]; let w = op(w0, w1); if w0 != w { changed = true; v0.storage[i] = w; } }; ret changed; } fn lor(w0: uint, w1: uint) -> uint { ret w0 | w1; } fn union(v0: t, v1: t) -> bool { let sub = lor; ret process(v0, v1, sub); } fn land(w0: uint, w1: uint) -> uint { ret w0 & w1; } /* Function: intersect Calculates the intersection of two bitvectors Sets `v0` to the intersection of `v0` and `v1` Preconditions: Both bitvectors must be the same length Returns: True if `v0` was changed */ fn intersect(v0: t, v1: t) -> bool { let sub = land; ret process(v0, v1, sub); } fn right(_w0: uint, w1: uint) -> uint { ret w1; } /* Function: assign Assigns the value of `v1` to `v0` Preconditions: Both bitvectors must be the same length Returns: True if `v0` was changed */ fn assign(v0: t, v1: t) -> bool { let sub = right; ret process(v0, v1, sub); } /* Function: clone Makes a copy of a bitvector */ fn clone(v: t) -> t { let storage = vec::init_elt_mut::(v.nbits / uint_bits + 1u, 0u); let len = vec::len(v.storage); uint::range(0u, len) {|i| storage[i] = v.storage[i]; }; ret @{storage: storage, nbits: v.nbits}; } /* Function: get Retreive the value at index `i` */ pure fn get(v: t, i: uint) -> bool { assert (i < v.nbits); let bits = uint_bits; let w = i / bits; let b = i % bits; let x = 1u & v.storage[w] >> b; ret x == 1u; } // FIXME: This doesn't account for the actual size of the vectors, // so it could end up comparing garbage bits /* Function: equal Compares two bitvectors Preconditions: Both bitvectors must be the same length Returns: True if both bitvectors contain identical elements */ fn equal(v0: t, v1: t) -> bool { // FIXME: when we can break or return from inside an iterator loop, // we can eliminate this painful while-loop let len = vec::len(v1.storage); let i = 0u; while i < len { if v0.storage[i] != v1.storage[i] { ret false; } i = i + 1u; } ret true; } /* Function: clear Set all bits to 0 */ fn clear(v: t) { uint::range(0u, vec::len(v.storage)) {|i| v.storage[i] = 0u; }; } /* Function: set_all Set all bits to 1 */ fn set_all(v: t) { uint::range(0u, v.nbits) {|i| set(v, i, true); }; } /* Function: invert Invert all bits */ fn invert(v: t) { uint::range(0u, vec::len(v.storage)) {|i| v.storage[i] = !v.storage[i]; }; } /* Function: difference Calculate the difference between two bitvectors Sets each element of `v0` to the value of that element minus the element of `v1` at the same index. Preconditions: Both bitvectors must be the same length Returns: True if `v0` was changed */ fn difference(v0: t, v1: t) -> bool { invert(v1); let b = intersect(v0, v1); invert(v1); ret b; } /* Function: set Set the value of a bit at a given index Preconditions: `i` must be less than the length of the bitvector */ fn set(v: t, i: uint, x: bool) { assert (i < v.nbits); let bits = uint_bits; let w = i / bits; let b = i % bits; let flag = 1u << b; v.storage[w] = if x { v.storage[w] | flag } else { v.storage[w] & !flag }; } /* Function: is_true Returns true if all bits are 1 */ fn is_true(v: t) -> bool { for i: uint in to_vec(v) { if i != 1u { ret false; } } ret true; } /* Function: is_false Returns true if all bits are 0 */ fn is_false(v: t) -> bool { for i: uint in to_vec(v) { if i == 1u { ret false; } } ret true; } fn init_to_vec(v: t, i: uint) -> uint { ret if get(v, i) { 1u } else { 0u }; } /* Function: to_vec Converts the bitvector to a vector of uint with the same length. Each uint in the resulting vector has either value 0u or 1u. */ fn to_vec(v: t) -> [uint] { let sub = bind init_to_vec(v, _); ret vec::init_fn::(v.nbits, sub); } /* Function: to_str Converts the bitvector to a string. The resulting string has the same length as the bitvector, and each character is either '0' or '1'. */ fn to_str(v: t) -> str { let rs = ""; for i: uint in to_vec(v) { if i == 1u { rs += "1"; } else { rs += "0"; } } ret rs; } /* Function: eq_vec Compare a bitvector to a vector of uint. The uint vector is expected to only contain the values 0u and 1u. Preconditions: Both the bitvector and vector must have the same length */ fn eq_vec(v0: t, v1: [uint]) -> bool { assert (v0.nbits == vec::len::(v1)); let len = v0.nbits; let i = 0u; while i < len { let w0 = get(v0, i); let w1 = v1[i]; if !w0 && w1 != 0u || w0 && w1 == 0u { ret false; } i = i + 1u; } ret true; } #[cfg(test)] mod tests { #[test] fn test_0_elements() { let act; let exp; act = create(0u, false); exp = vec::init_elt::(0u, 0u); assert (eq_vec(act, exp)); } #[test] fn test_1_element() { let act; act = create(1u, false); assert (eq_vec(act, [0u])); act = create(1u, true); assert (eq_vec(act, [1u])); } #[test] fn test_10_elements() { let act; // all 0 act = create(10u, false); assert (eq_vec(act, [0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u])); // all 1 act = create(10u, true); assert (eq_vec(act, [1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u])); // mixed act = create(10u, false); set(act, 0u, true); set(act, 1u, true); set(act, 2u, true); set(act, 3u, true); set(act, 4u, true); assert (eq_vec(act, [1u, 1u, 1u, 1u, 1u, 0u, 0u, 0u, 0u, 0u])); // mixed act = create(10u, false); set(act, 5u, true); set(act, 6u, true); set(act, 7u, true); set(act, 8u, true); set(act, 9u, true); assert (eq_vec(act, [0u, 0u, 0u, 0u, 0u, 1u, 1u, 1u, 1u, 1u])); // mixed act = create(10u, false); set(act, 0u, true); set(act, 3u, true); set(act, 6u, true); set(act, 9u, true); assert (eq_vec(act, [1u, 0u, 0u, 1u, 0u, 0u, 1u, 0u, 0u, 1u])); } #[test] fn test_31_elements() { let act; // all 0 act = create(31u, false); assert (eq_vec(act, [0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u])); // all 1 act = create(31u, true); assert (eq_vec(act, [1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u])); // mixed act = create(31u, false); set(act, 0u, true); set(act, 1u, true); set(act, 2u, true); set(act, 3u, true); set(act, 4u, true); set(act, 5u, true); set(act, 6u, true); set(act, 7u, true); assert (eq_vec(act, [1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u])); // mixed act = create(31u, false); set(act, 16u, true); set(act, 17u, true); set(act, 18u, true); set(act, 19u, true); set(act, 20u, true); set(act, 21u, true); set(act, 22u, true); set(act, 23u, true); assert (eq_vec(act, [0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 0u])); // mixed act = create(31u, false); set(act, 24u, true); set(act, 25u, true); set(act, 26u, true); set(act, 27u, true); set(act, 28u, true); set(act, 29u, true); set(act, 30u, true); assert (eq_vec(act, [0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 1u, 1u, 1u, 1u, 1u, 1u, 1u])); // mixed act = create(31u, false); set(act, 3u, true); set(act, 17u, true); set(act, 30u, true); assert (eq_vec(act, [0u, 0u, 0u, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 1u])); } #[test] fn test_32_elements() { let act; // all 0 act = create(32u, false); assert (eq_vec(act, [0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u])); // all 1 act = create(32u, true); assert (eq_vec(act, [1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u])); // mixed act = create(32u, false); set(act, 0u, true); set(act, 1u, true); set(act, 2u, true); set(act, 3u, true); set(act, 4u, true); set(act, 5u, true); set(act, 6u, true); set(act, 7u, true); assert (eq_vec(act, [1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u])); // mixed act = create(32u, false); set(act, 16u, true); set(act, 17u, true); set(act, 18u, true); set(act, 19u, true); set(act, 20u, true); set(act, 21u, true); set(act, 22u, true); set(act, 23u, true); assert (eq_vec(act, [0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u])); // mixed act = create(32u, false); set(act, 24u, true); set(act, 25u, true); set(act, 26u, true); set(act, 27u, true); set(act, 28u, true); set(act, 29u, true); set(act, 30u, true); set(act, 31u, true); assert (eq_vec(act, [0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u])); // mixed act = create(32u, false); set(act, 3u, true); set(act, 17u, true); set(act, 30u, true); set(act, 31u, true); assert (eq_vec(act, [0u, 0u, 0u, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 1u, 1u])); } #[test] fn test_33_elements() { let act; // all 0 act = create(33u, false); assert (eq_vec(act, [0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u])); // all 1 act = create(33u, true); assert (eq_vec(act, [1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u])); // mixed act = create(33u, false); set(act, 0u, true); set(act, 1u, true); set(act, 2u, true); set(act, 3u, true); set(act, 4u, true); set(act, 5u, true); set(act, 6u, true); set(act, 7u, true); assert (eq_vec(act, [1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u])); // mixed act = create(33u, false); set(act, 16u, true); set(act, 17u, true); set(act, 18u, true); set(act, 19u, true); set(act, 20u, true); set(act, 21u, true); set(act, 22u, true); set(act, 23u, true); assert (eq_vec(act, [0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u])); // mixed act = create(33u, false); set(act, 24u, true); set(act, 25u, true); set(act, 26u, true); set(act, 27u, true); set(act, 28u, true); set(act, 29u, true); set(act, 30u, true); set(act, 31u, true); assert (eq_vec(act, [0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 0u])); // mixed act = create(33u, false); set(act, 3u, true); set(act, 17u, true); set(act, 30u, true); set(act, 31u, true); set(act, 32u, true); assert (eq_vec(act, [0u, 0u, 0u, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 1u, 1u, 1u])); } } // // Local Variables: // mode: rust // fill-column: 78; // indent-tabs-mode: nil // c-basic-offset: 4 // buffer-file-coding-system: utf-8-unix // End: //