% Patterns Patterns are quite common in Rust. We use them in [variable bindings][bindings], [match statements][match], and other places, too. Let’s go on a whirlwind tour of all of the things patterns can do! [bindings]: variable-bindings.html [match]: match.html A quick refresher: you can match against literals directly, and `_` acts as an ‘any’ case: ```rust let x = 1; match x { 1 => println!("one"), 2 => println!("two"), 3 => println!("three"), _ => println!("anything"), } ``` # Multiple patterns You can match multiple patterns with `|`: ```rust let x = 1; match x { 1 | 2 => println!("one or two"), 3 => println!("three"), _ => println!("anything"), } ``` # Ranges You can match a range of values with `...`: ```rust let x = 1; match x { 1 ... 5 => println!("one through five"), _ => println!("anything"), } ``` Ranges are mostly used with integers and single characters. # Bindings If you’re matching multiple things, via a `|` or a `...`, you can bind the value to a name with `@`: ```rust let x = 1; match x { e @ 1 ... 5 => println!("got a range element {}", e), _ => println!("anything"), } ``` # Ignoring variants If you’re matching on an enum which has variants, you can use `..` to ignore the value and type in the variant: ```rust enum OptionalInt { Value(i32), Missing, } let x = OptionalInt::Value(5); match x { OptionalInt::Value(..) => println!("Got an int!"), OptionalInt::Missing => println!("No such luck."), } ``` # Guards You can introduce ‘match guards’ with `if`: ```rust enum OptionalInt { Value(i32), Missing, } let x = OptionalInt::Value(5); match x { OptionalInt::Value(i) if i > 5 => println!("Got an int bigger than five!"), OptionalInt::Value(..) => println!("Got an int!"), OptionalInt::Missing => println!("No such luck."), } ``` # ref and ref mut If you want to get a [reference][ref], use the `ref` keyword: ```rust let x = 5; match x { ref r => println!("Got a reference to {}", r), } ``` [ref]: references-and-borrowing.html Here, the `r` inside the `match` has the type `&i32`. In other words, the `ref` keyword _creates_ a reference, for use in the pattern. If you need a mutable reference, `ref mut` will work in the same way: ```rust let mut x = 5; match x { ref mut mr => println!("Got a mutable reference to {}", mr), } ``` # Destructuring If you have a compound data type, like a `struct`, you can destructure it inside of a pattern: ```rust struct Point { x: i32, y: i32, } let origin = Point { x: 0, y: 0 }; match origin { Point { x: x, y: y } => println!("({},{})", x, y), } ``` If we only care about some of the values, we don’t have to give them all names: ```rust struct Point { x: i32, y: i32, } let origin = Point { x: 0, y: 0 }; match origin { Point { x: x, .. } => println!("x is {}", x), } ``` You can do this kind of match on any member, not just the first: ```rust struct Point { x: i32, y: i32, } let origin = Point { x: 0, y: 0 }; match origin { Point { y: y, .. } => println!("y is {}", y), } ``` This ‘destructuring’ behavior works on any compound data type, like [tuples][tuples] or [enums][enums]. [tuples]: primitive-types.html#tuples [enums]: enums.html # Mix and Match Whew! That’s a lot of different ways to match things, and they can all be mixed and matched, depending on what you’re doing: ```{rust,ignore} match x { Foo { x: Some(ref name), y: None } => ... } ``` Patterns are very powerful. Make good use of them.