// Copyright 2014 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. // Test where we change a type definition by adding a field. Fns with // this type in their signature are recompiled, as are their callers. // Fns with that type used only in their body are also recompiled, but // their callers are not. // revisions:rpass1 rpass2 // compile-flags: -Z query-dep-graph #![feature(rustc_attrs)] #![feature(stmt_expr_attributes)] #![feature(static_in_const)] #![allow(dead_code)] // These are expected to require translation. #![rustc_partition_translated(module="struct_point-point", cfg="rpass2")] #![rustc_partition_translated(module="struct_point-fn_with_type_in_sig", cfg="rpass2")] #![rustc_partition_translated(module="struct_point-call_fn_with_type_in_sig", cfg="rpass2")] #![rustc_partition_translated(module="struct_point-fn_with_type_in_body", cfg="rpass2")] #![rustc_partition_translated(module="struct_point-fn_make_struct", cfg="rpass2")] #![rustc_partition_translated(module="struct_point-fn_read_field", cfg="rpass2")] #![rustc_partition_translated(module="struct_point-fn_write_field", cfg="rpass2")] #![rustc_partition_reused(module="struct_point-call_fn_with_type_in_body", cfg="rpass2")] mod point { #[cfg(rpass1)] pub struct Point { pub x: f32, pub y: f32, } #[cfg(rpass2)] pub struct Point { pub x: f32, pub y: f32, pub z: f32, } impl Point { pub fn origin() -> Point { #[cfg(rpass1)] return Point { x: 0.0, y: 0.0 }; #[cfg(rpass2)] return Point { x: 0.0, y: 0.0, z: 0.0 }; } pub fn total(&self) -> f32 { #[cfg(rpass1)] return self.x + self.y; #[cfg(rpass2)] return self.x + self.y + self.z; } pub fn x(&self) -> f32 { self.x } } } /// A fn that has the changed type in its signature; must currently be /// rebuilt. /// /// You could imagine that, in the future, if the change were /// sufficiently "private", we might not need to type-check again. /// Rebuilding is probably always necessary since the layout may be /// affected. mod fn_with_type_in_sig { use point::Point; #[rustc_dirty(label="Tables", cfg="rpass2")] pub fn boop(p: Option<&Point>) -> f32 { p.map(|p| p.total()).unwrap_or(0.0) } } /// Call a fn that has the changed type in its signature; this /// currently must also be rebuilt. /// /// You could imagine that, in the future, if the change were /// sufficiently "private", we might not need to type-check again. /// Rebuilding is probably always necessary since the layout may be /// affected. mod call_fn_with_type_in_sig { use fn_with_type_in_sig; #[rustc_dirty(label="Tables", cfg="rpass2")] pub fn bip() -> f32 { fn_with_type_in_sig::boop(None) } } /// A fn that uses the changed type, but only in its body, not its /// signature. /// /// You could imagine that, in the future, if the change were /// sufficiently "private", we might not need to type-check again. /// Rebuilding is probably always necessary since the layout may be /// affected. mod fn_with_type_in_body { use point::Point; #[rustc_dirty(label="Tables", cfg="rpass2")] pub fn boop() -> f32 { Point::origin().total() } } /// A fn X that calls a fn Y, where Y uses the changed type in its /// body. In this case, the effects of the change should be contained /// to Y; X should not have to be rebuilt, nor should it need to be /// typechecked again. mod call_fn_with_type_in_body { use fn_with_type_in_body; #[rustc_clean(label="Tables", cfg="rpass2")] pub fn bip() -> f32 { fn_with_type_in_body::boop() } } /// A fn item that makes an instance of `Point` but does not invoke methods mod fn_make_struct { use point::Point; #[rustc_dirty(label="Tables", cfg="rpass2")] pub fn make_origin(p: Point) -> Point { Point { ..p } } } /// A fn item that reads fields from `Point` but does not invoke methods mod fn_read_field { use point::Point; #[rustc_dirty(label="Tables", cfg="rpass2")] pub fn get_x(p: Point) -> f32 { p.x } } /// A fn item that writes to a field of `Point` but does not invoke methods mod fn_write_field { use point::Point; #[rustc_dirty(label="Tables", cfg="rpass2")] pub fn inc_x(p: &mut Point) { p.x += 1.0; } } fn main() { }