fn main() { if let x = x && x {} if xxx && let x = x {} if aaaaaaaaaaaaaaaaaaaaa && aaaaaaaaaaaaaaa && aaaaaaaaa && let Some(x) = xxxxxxxxxxxx && aaaaaaa && let None = aaaaaaaaaa {} if aaaaaaaaaaaaaaaaaaaaa && aaaaaaaaaaaaaaa && aaaaaaaaa && let Some(x) = xxxxxxxxxxxx && aaaaaaa && let None = aaaaaaaaaa {} if let Some(Struct { x:TS(1,2) }) = path::to::<_>(hehe) && let [Simple, people] = /* get ready */ create_universe(/* hi */ GreatPowers).initialize_badminton().populate_swamps() && let everybody = (Loops { hi /*hi*/ , ..loopy() }) && summons::triumphantly() { todo!() } if let XXXXXXXXX { xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx, yyyyyyyyyyyyy, zzzzzzzzzzzzz} = xxxxxxx() && let Foo = bar() { todo!() } } fn test_single_line_let_chain() { // first item in let-chain is an ident if a && let Some(b) = foo() { } // first item in let-chain is a unary ! with an ident let unary_not = if !from_hir_call && let Some(p) = parent { }; // first item in let-chain is a unary * with an ident let unary_deref = if *some_deref && let Some(p) = parent { }; // first item in let-chain is a unary - (neg) with an ident let unary_neg = if -some_ident && let Some(p) = parent { }; // first item in let-chain is a try (?) with an ident let try_ = if some_try? && let Some(p) = parent { }; // first item in let-chain is an ident wrapped in parens let in_parens = if (some_ident) && let Some(p) = parent { }; // first item in let-chain is a ref & with an ident let _ref = if &some_ref && let Some(p) = parent { }; // first item in let-chain is a ref &mut with an ident let mut_ref = if &mut some_ref && let Some(p) = parent { }; // chain unary ref and try let chain_of_unary_ref_and_try = if !&*some_ref? && let Some(p) = parent { }; } fn test_multi_line_let_chain() { // Can only single line the let-chain if the first item is an ident if let Some(x) = y && a { } // More than one let-chain must be formatted on multiple lines if let Some(x) = y && let Some(a) = b { } // The ident isn't long enough so we don't wrap the first let-chain if a && let Some(x) = y && let Some(a) = b { } // The ident is long enough so both let-chains are wrapped if aaa && let Some(x) = y && let Some(a) = b { } // function call if a() && let Some(x) = y { } // bool literal if true && let Some(x) = y { } // cast to a bool if 1 as bool && let Some(x) = y { } // matches! macro call if matches!(a, some_type) && let Some(x) = y { } // block expression returning bool if { true } && let Some(x) = y { } // field access if a.x && let Some(x) = y { } }