/** * Bindings the runtime's random number generator (ISAAC). */ native "rust" mod rustrt { type rctx; fn rand_new() -> rctx; fn rand_next(rctx c) -> u32; fn rand_free(rctx c); } type rng = obj { fn next() -> u32; }; fn mk_rng() -> rng { obj rt_rng(rustrt.rctx c) { fn next() -> u32 { ret rustrt.rand_next(c); } drop { rustrt.rand_free(c); } } ret rt_rng(rustrt.rand_new()); }