/*! The `Ord` and `Eq` comparison traits This module contains the definition of both `Ord` and `Eq` which define the common interfaces for doing comparison. Both are language items that the compiler uses to implement the comparison operators. Rust code may implement `Ord` to overload the `<`, `<=`, `>`, and `>=` operators, and `Eq` to overload the `==` and `!=` operators. */ // NB: transitionary, de-mode-ing. #[forbid(deprecated_mode)]; #[forbid(deprecated_pattern)]; /// Interfaces used for comparison. // Awful hack to work around duplicate lang items in core test. /** * Trait for values that can be compared for a sort-order. * * Eventually this may be simplified to only require * an `le` method, with the others generated from * default implementations. */ #[cfg(notest)] #[lang="ord"] trait Ord { pure fn lt(&&other: self) -> bool; pure fn le(&&other: self) -> bool; pure fn ge(&&other: self) -> bool; pure fn gt(&&other: self) -> bool; } #[cfg(test)] trait Ord { pure fn lt(&&other: self) -> bool; pure fn le(&&other: self) -> bool; pure fn ge(&&other: self) -> bool; pure fn gt(&&other: self) -> bool; } /** * Trait for values that can be compared for equality * and inequality. * * Eventually this may be simplified to only require * an `eq` method, with the other generated from * a default implementation. */ #[cfg(notest)] #[lang="eq"] trait Eq { pure fn eq(&&other: self) -> bool; pure fn ne(&&other: self) -> bool; } #[cfg(test)] trait Eq { pure fn eq(&&other: self) -> bool; pure fn ne(&&other: self) -> bool; } pure fn lt(v1: &T, v2: &T) -> bool { v1.lt(v2) } pure fn le(v1: &T, v2: &T) -> bool { v1.lt(v2) || v1.eq(v2) } pure fn eq(v1: &T, v2: &T) -> bool { v1.eq(v2) } pure fn ne(v1: &T, v2: &T) -> bool { v1.ne(v2) } pure fn ge(v1: &T, v2: &T) -> bool { v1.ge(v2) } pure fn gt(v1: &T, v2: &T) -> bool { v1.gt(v2) }