#include "rust_internal.h" #include "valgrind.h" #include "memcheck.h" #ifndef __WIN32__ #include #endif #include "globals.h" // Stack size size_t g_custom_min_stack_size = 0; static size_t get_min_stk_size(size_t default_size) { if (g_custom_min_stack_size != 0) { return g_custom_min_stack_size; } else { return default_size; } } // Task stack segments. Heap allocated and chained together. static stk_seg* new_stk(rust_scheduler *sched, rust_task *task, size_t minsz) { size_t min_stk_bytes = get_min_stk_size(sched->min_stack_size); if (minsz < min_stk_bytes) minsz = min_stk_bytes; size_t sz = sizeof(stk_seg) + minsz; stk_seg *stk = (stk_seg *)task->malloc(sz, "stack"); LOGPTR(task->sched, "new stk", (uintptr_t)stk); memset(stk, 0, sizeof(stk_seg)); stk->limit = (uintptr_t) &stk->data[minsz]; LOGPTR(task->sched, "stk limit", stk->limit); stk->valgrind_id = VALGRIND_STACK_REGISTER(&stk->data[0], &stk->data[minsz]); return stk; } static void del_stk(rust_task *task, stk_seg *stk) { VALGRIND_STACK_DEREGISTER(stk->valgrind_id); LOGPTR(task->sched, "freeing stk segment", (uintptr_t)stk); task->free(stk); } // Tasks // FIXME (issue #31): ifdef by platform. This is getting absurdly // x86-specific. size_t const n_callee_saves = 4; size_t const callee_save_fp = 0; rust_task::rust_task(rust_scheduler *sched, rust_task_list *state, rust_task *spawner, const char *name) : ref_count(1), stk(NULL), runtime_sp(0), rust_sp(0), gc_alloc_chain(0), sched(sched), cache(NULL), kernel(sched->kernel), name(name), state(state), cond(NULL), cond_name("none"), supervisor(spawner), list_index(-1), rendezvous_ptr(0), running_on(-1), pinned_on(-1), local_region(&sched->srv->local_region), _on_wakeup(NULL), failed(false), propagate_failure(true) { LOGPTR(sched, "new task", (uintptr_t)this); DLOG(sched, task, "sizeof(task) = %d (0x%x)", sizeof *this, sizeof *this); stk = new_stk(sched, this, 0); rust_sp = stk->limit; } rust_task::~rust_task() { DLOG(sched, task, "~rust_task %s @0x%" PRIxPTR ", refcnt=%d", name, (uintptr_t)this, ref_count); /* FIXME: tighten this up, there are some more assertions that hold at task-lifecycle events. */ I(sched, ref_count == 0); // || // (ref_count == 1 && this == sched->root_task)); del_stk(this, stk); } extern "C" void rust_new_exit_task_glue(); struct spawn_args { rust_task *task; uintptr_t a3; uintptr_t a4; void (*CDECL f)(int *, rust_task *, uintptr_t, uintptr_t); }; extern "C" CDECL void task_start_wrapper(spawn_args *a) { rust_task *task = a->task; int rval = 42; a->f(&rval, task, a->a3, a->a4); LOG(task, task, "task exited with value %d", rval); task->die(); task->lock.lock(); task->notify_tasks_waiting_to_join(); task->lock.unlock(); task->yield(1); } void rust_task::start(uintptr_t spawnee_fn, uintptr_t args) { LOGPTR(sched, "from spawnee", spawnee_fn); I(sched, stk->data != NULL); char *sp = (char *)rust_sp; sp -= sizeof(spawn_args); spawn_args *a = (spawn_args *)sp; a->task = this; a->a3 = 0; a->a4 = args; void **f = (void **)&a->f; *f = (void *)spawnee_fn; ctx.call((void *)task_start_wrapper, a, sp); yield_timer.reset_us(0); transition(&sched->newborn_tasks, &sched->running_tasks); sched->lock.signal(); } void rust_task::grow(size_t n_frame_bytes) { // FIXME (issue #151): Just fail rather than almost certainly crashing // mysteriously later. The commented-out logic below won't work at all in // the presence of non-word-aligned pointers. abort(); } void rust_task::yield() { yield(0); } void rust_task::yield(size_t time_in_us) { LOG(this, task, "task %s @0x%" PRIxPTR " yielding for %d us", name, this, time_in_us); yield_timer.reset_us(time_in_us); // Return to the scheduler. ctx.next->swap(ctx); } void rust_task::kill() { if (dead()) { // Task is already dead, can't kill what's already dead. return; } // Note the distinction here: kill() is when you're in an upcall // from task A and want to force-fail task B, you do B->kill(). // If you want to fail yourself you do self->fail(). LOG(this, task, "killing task %s @0x%" PRIxPTR, name, this); // Unblock the task so it can unwind. unblock(); if (NULL == supervisor && propagate_failure) sched->fail(); sched->lock.signal(); LOG(this, task, "preparing to unwind task: 0x%" PRIxPTR, this); // run_on_resume(rust_unwind_glue); } void rust_task::fail() { // See note in ::kill() regarding who should call this. DLOG(sched, task, "task %s @0x%" PRIxPTR " failing", name, this); backtrace(); // Unblock the task so it can unwind. unblock(); if (supervisor) { DLOG(sched, task, "task %s @0x%" PRIxPTR " propagating failure to supervisor %s @0x%" PRIxPTR, name, this, supervisor->name, supervisor); supervisor->kill(); } // FIXME: implement unwinding again. if (NULL == supervisor && propagate_failure) sched->fail(); failed = true; } void rust_task::gc() { // FIXME: not presently implemented; was broken by rustc. DLOG(sched, task, "task %s @0x%" PRIxPTR " garbage collecting", name, this); } void rust_task::unsupervise() { DLOG(sched, task, "task %s @0x%" PRIxPTR " disconnecting from supervisor %s @0x%" PRIxPTR, name, this, supervisor->name, supervisor); supervisor = NULL; propagate_failure = false; } void rust_task::notify_tasks_waiting_to_join() { while (tasks_waiting_to_join.is_empty() == false) { LOG(this, task, "notify_tasks_waiting_to_join: %d", tasks_waiting_to_join.size()); rust_task *waiting_task = 0; tasks_waiting_to_join.pop(&waiting_task); if (waiting_task->blocked() == true) { waiting_task->wakeup(this); } } } frame_glue_fns* rust_task::get_frame_glue_fns(uintptr_t fp) { fp -= sizeof(uintptr_t); return *((frame_glue_fns**) fp); } bool rust_task::running() { return state == &sched->running_tasks; } bool rust_task::blocked() { return state == &sched->blocked_tasks; } bool rust_task::blocked_on(rust_cond *on) { return blocked() && cond == on; } bool rust_task::dead() { return state == &sched->dead_tasks; } void rust_task::link_gc(gc_alloc *gcm) { I(sched, gcm->prev == NULL); I(sched, gcm->next == NULL); gcm->prev = NULL; gcm->next = gc_alloc_chain; gc_alloc_chain = gcm; if (gcm->next) gcm->next->prev = gcm; } void rust_task::unlink_gc(gc_alloc *gcm) { if (gcm->prev) gcm->prev->next = gcm->next; if (gcm->next) gcm->next->prev = gcm->prev; if (gc_alloc_chain == gcm) gc_alloc_chain = gcm->next; gcm->prev = NULL; gcm->next = NULL; } void * rust_task::malloc(size_t sz, const char *tag, type_desc *td) { // FIXME: GC is disabled for now. // GC-memory classification is all wrong. td = NULL; if (td) { sz += sizeof(gc_alloc); } void *mem = local_region.malloc(sz, tag); if (!mem) return mem; if (td) { gc_alloc *gcm = (gc_alloc*) mem; DLOG(sched, task, "task %s @0x%" PRIxPTR " allocated %d GC bytes = 0x%" PRIxPTR, name, (uintptr_t)this, sz, gcm); memset((void*) gcm, 0, sizeof(gc_alloc)); link_gc(gcm); gcm->ctrl_word = (uintptr_t)td; gc_alloc_accum += sz; mem = (void*) &(gcm->data); } return mem;; } void * rust_task::realloc(void *data, size_t sz, bool is_gc) { // FIXME: GC is disabled for now. // Effects, GC-memory classification is all wrong. is_gc = false; if (is_gc) { gc_alloc *gcm = (gc_alloc*)(((char *)data) - sizeof(gc_alloc)); unlink_gc(gcm); sz += sizeof(gc_alloc); gcm = (gc_alloc*) local_region.realloc((void*)gcm, sz); DLOG(sched, task, "task %s @0x%" PRIxPTR " reallocated %d GC bytes = 0x%" PRIxPTR, name, (uintptr_t)this, sz, gcm); if (!gcm) return gcm; link_gc(gcm); data = (void*) &(gcm->data); } else { data = local_region.realloc(data, sz); } return data; } void rust_task::free(void *p, bool is_gc) { // FIXME: GC is disabled for now. // GC-memory classification is all wrong. is_gc = false; if (is_gc) { gc_alloc *gcm = (gc_alloc*)(((char *)p) - sizeof(gc_alloc)); unlink_gc(gcm); DLOG(sched, mem, "task %s @0x%" PRIxPTR " freeing GC memory = 0x%" PRIxPTR, name, (uintptr_t)this, gcm); DLOG(sched, mem, "rust_task::free(0x%" PRIxPTR ")", gcm); local_region.free(gcm); } else { DLOG(sched, mem, "rust_task::free(0x%" PRIxPTR ")", p); local_region.free(p); } } void rust_task::transition(rust_task_list *src, rust_task_list *dst) { I(sched, !sched->lock.lock_held_by_current_thread()); scoped_lock with(sched->lock); DLOG(sched, task, "task %s " PTR " state change '%s' -> '%s' while in '%s'", name, (uintptr_t)this, src->name, dst->name, state->name); I(sched, state == src); src->remove(this); dst->append(this); state = dst; } void rust_task::block(rust_cond *on, const char* name) { scoped_lock with(lock); LOG(this, task, "Blocking on 0x%" PRIxPTR ", cond: 0x%" PRIxPTR, (uintptr_t) on, (uintptr_t) cond); A(sched, cond == NULL, "Cannot block an already blocked task."); A(sched, on != NULL, "Cannot block on a NULL object."); transition(&sched->running_tasks, &sched->blocked_tasks); cond = on; cond_name = name; } void rust_task::wakeup(rust_cond *from) { scoped_lock with(lock); A(sched, cond != NULL, "Cannot wake up unblocked task."); LOG(this, task, "Blocked on 0x%" PRIxPTR " woken up on 0x%" PRIxPTR, (uintptr_t) cond, (uintptr_t) from); A(sched, cond == from, "Cannot wake up blocked task on wrong condition."); transition(&sched->blocked_tasks, &sched->running_tasks); I(sched, cond == from); cond = NULL; cond_name = "none"; if(_on_wakeup) { _on_wakeup->on_wakeup(); } sched->lock.signal(); } void rust_task::die() { scoped_lock with(lock); transition(&sched->running_tasks, &sched->dead_tasks); sched->lock.signal(); } void rust_task::unblock() { if (blocked()) wakeup(cond); } rust_crate_cache * rust_task::get_crate_cache() { if (!cache) { DLOG(sched, task, "fetching cache for current crate"); cache = sched->get_cache(); } return cache; } void rust_task::backtrace() { if (!log_rt_backtrace) return; #ifndef __WIN32__ void *call_stack[256]; int nframes = ::backtrace(call_stack, 256); backtrace_symbols_fd(call_stack + 1, nframes - 1, 2); #endif } bool rust_task::can_schedule(int id) { return yield_timer.has_timed_out() && running_on == -1 && (pinned_on == -1 || pinned_on == id); } void * rust_task::calloc(size_t size, const char *tag) { return local_region.calloc(size, tag); } void rust_task::pin() { I(this->sched, running_on != -1); pinned_on = running_on; } void rust_task::pin(int id) { I(this->sched, running_on == -1); pinned_on = id; } void rust_task::unpin() { pinned_on = -1; } void rust_task::on_wakeup(rust_task::wakeup_callback *callback) { _on_wakeup = callback; } // // Local Variables: // mode: C++ // fill-column: 78; // indent-tabs-mode: nil // c-basic-offset: 4 // buffer-file-coding-system: utf-8-unix // compile-command: "make -k -C $RBUILD 2>&1 | sed -e 's/\\/x\\//x:\\//g'"; // End: //