// Object stacks, used in lieu of dynamically-sized frames. #include #include #include #include #include "rust_internal.h" #include "rust_obstack.h" #include "rust_task.h" // ISAAC, let go of max()! #ifdef max #undef max #endif const size_t DEFAULT_CHUNK_SIZE = 4096; struct rust_obstack_chunk { rust_obstack_chunk *prev; size_t size; size_t alen; size_t pad; uint8_t data[]; rust_obstack_chunk(rust_obstack_chunk *in_prev, size_t in_size) : prev(in_prev), size(in_size), alen(0) {} void *alloc(size_t len); bool free(void *ptr); }; void * rust_obstack_chunk::alloc(size_t len) { if (len > size - alen) return NULL; // Not enough space. void *result = data + alen; alen += len; return result; } bool rust_obstack_chunk::free(void *ptr) { uint8_t *p = (uint8_t *)ptr; if (p < data || p >= data + size) return false; assert(p < data + alen); alen = (size_t)(p - data); return true; } // Allocates the given number of bytes in a new chunk. void * rust_obstack::alloc_new(size_t len) { size_t chunk_size = std::max(len, DEFAULT_CHUNK_SIZE); void *ptr = task->malloc(sizeof(chunk) + chunk_size, "obstack"); chunk = new(ptr) rust_obstack_chunk(chunk, chunk_size); return chunk->alloc(len); } void * rust_obstack::alloc(size_t len) { if (!chunk) return alloc_new(len); void *ptr = chunk->alloc(len); return ptr ? ptr : alloc_new(len); } void rust_obstack::free(void *ptr) { if (!ptr) return; assert(chunk); while (!chunk->free(ptr)) { rust_obstack_chunk *prev = chunk->prev; task->free(chunk); chunk = prev; assert(chunk); } }