#[allow(dead_code)] struct Foo { a: u16, b: T, } trait Bar { fn get(&self) -> usize; } impl Bar for usize { fn get(&self) -> usize { *self } } struct Baz { a: T, } #[allow(dead_code)] struct HasDrop { ptr: Box, data: T, } fn main() { // Test that zero-offset works properly let b: Baz = Baz { a: 7 }; assert_eq!(b.a.get(), 7); let b: &Baz = &b; assert_eq!(b.a.get(), 7); // Test that the field is aligned properly let f: Foo = Foo { a: 0, b: 11 }; assert_eq!(f.b.get(), 11); let ptr1: *const u8 = &f.b as *const _ as *const u8; let f: &Foo = &f; let ptr2: *const u8 = &f.b as *const _ as *const u8; assert_eq!(f.b.get(), 11); // The pointers should be the same assert_eq!(ptr1, ptr2); // Test that nested DSTs work properly let f: Foo> = Foo { a: 0, b: Foo { a: 1, b: 17 } }; assert_eq!(f.b.b.get(), 17); let f: &Foo> = &f; assert_eq!(f.b.b.get(), 17); // Test that get the pointer via destructuring works let f: Foo = Foo { a: 0, b: 11 }; let f: &Foo = &f; let &Foo { a: _, b: ref bar } = f; assert_eq!(bar.get(), 11); // Make sure that drop flags don't screw things up let d: HasDrop> = HasDrop { ptr: Box::new(0), data: Baz { a: [1, 2, 3, 4] } }; assert_eq!([1, 2, 3, 4], d.data.a); let d: &HasDrop> = &d; assert_eq!(&[1, 2, 3, 4], &d.data.a); }