// -*- c++ -*- #ifndef RUST_KERNEL_H #define RUST_KERNEL_H #include #include #include "memory_region.h" #include "rust_log.h" struct rust_task_thread; class rust_scheduler; typedef std::map sched_map; /** * A global object shared by all thread domains. Most of the data structures * in this class are synchronized since they are accessed from multiple * threads. */ class rust_kernel { memory_region _region; rust_log _log; public: rust_srv *srv; private: // Protects max_task_id and task_table lock_and_signal task_lock; // The next task id rust_task_id max_task_id; hash_map task_table; lock_and_signal rval_lock; int rval; // Protects max_sched_id and sched_table, join_list lock_and_signal sched_lock; // The next scheduler id rust_sched_id max_sched_id; // A map from scheduler ids to schedulers. When this is empty // the kernel terminates sched_map sched_table; // A list of scheduler ids that are ready to exit std::vector join_list; public: struct rust_env *env; rust_kernel(rust_srv *srv); void log(uint32_t level, char const *fmt, ...); void fatal(char const *fmt, ...); void *malloc(size_t size, const char *tag); void *realloc(void *mem, size_t size); void free(void *mem); memory_region *region() { return &_region; } void fail(); rust_sched_id create_scheduler(size_t num_threads); rust_scheduler* get_scheduler_by_id(rust_sched_id id); // Called by a scheduler to indicate that it is terminating void release_scheduler_id(rust_sched_id id); int wait_for_schedulers(); #ifdef __WIN32__ void win32_require(LPCTSTR fn, BOOL ok); #endif void register_task(rust_task *task); rust_task *get_task_by_id(rust_task_id id); void release_task_id(rust_task_id tid); void set_exit_status(int code); }; #endif /* RUST_KERNEL_H */