native "llvm" mod llvm { fn sqrt(n: float) -> float = "sqrt.f64"; fn sin(n: float) -> float = "sin.f64"; fn asin(n: float) -> float = "asin.f64"; fn cos(n: float) -> float = "cos.f64"; fn acos(n: float) -> float = "acos.f64"; fn tan(n: float) -> float = "tan.f64"; fn atan(n: float) -> float = "atan.f64"; } fn sqrt(x: float) -> float { llvm::sqrt(x) } fn sin(x: float) -> float { llvm::sin(x) } fn cos(x: float) -> float { llvm::cos(x) } fn tan(x: float) -> float { llvm::tan(x) } fn asin(x: float) -> float { llvm::asin(x) } fn acos(x: float) -> float { llvm::acos(x) } fn atan(x: float) -> float { llvm::atan(x) } const pi: float = 3.141592653589793; fn min<@T>(x: T, y: T) -> T { x < y ? x : y } fn max<@T>(x: T, y: T) -> T { x < y ? y : x }