// Copyright 2012 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. /*! The `Ord` and `Eq` comparison traits This module contains the definition of both `Ord` and `Eq` which define the common interfaces for doing comparison. Both are language items that the compiler uses to implement the comparison operators. Rust code may implement `Ord` to overload the `<`, `<=`, `>`, and `>=` operators, and `Eq` to overload the `==` and `!=` operators. */ // NB: transitionary, de-mode-ing. #[forbid(deprecated_mode)]; #[forbid(deprecated_pattern)]; /** * Trait for values that can be compared for equality * and inequality. * * Eventually this may be simplified to only require * an `eq` method, with the other generated from * a default implementation. However it should * remain possible to implement `ne` separately, for * compatibility with floating-point NaN semantics * (cf. IEEE 754-2008 section 5.11). */ #[lang="eq"] pub trait Eq { pure fn eq(&self, other: &Self) -> bool; pure fn ne(&self, other: &Self) -> bool; } /** * Trait for values that can be compared for a sort-order. * * Eventually this may be simplified to only require * an `le` method, with the others generated from * default implementations. However it should remain * possible to implement the others separately, for * compatibility with floating-point NaN semantics * (cf. IEEE 754-2008 section 5.11). */ #[lang="ord"] pub trait Ord { pure fn lt(&self, other: &Self) -> bool; pure fn le(&self, other: &Self) -> bool; pure fn ge(&self, other: &Self) -> bool; pure fn gt(&self, other: &Self) -> bool; } #[inline(always)] pub pure fn lt(v1: &T, v2: &T) -> bool { (*v1).lt(v2) } #[inline(always)] pub pure fn le(v1: &T, v2: &T) -> bool { (*v1).le(v2) } #[inline(always)] pub pure fn eq(v1: &T, v2: &T) -> bool { (*v1).eq(v2) } #[inline(always)] pub pure fn ne(v1: &T, v2: &T) -> bool { (*v1).ne(v2) } #[inline(always)] pub pure fn ge(v1: &T, v2: &T) -> bool { (*v1).ge(v2) } #[inline(always)] pub pure fn gt(v1: &T, v2: &T) -> bool { (*v1).gt(v2) }