// Copyright 2013 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. use std::cast; use std::libc; use std::libc::{size_t, ssize_t, c_int, c_void, c_uint, c_char}; use std::ptr; use std::rt::BlockedTask; use std::io::IoError; use std::io::net::ip::{Ipv4Addr, Ipv6Addr, SocketAddr, IpAddr}; use std::rt::local::Local; use std::rt::rtio; use std::rt::sched::{Scheduler, SchedHandle}; use std::rt::tube::Tube; use std::str; use std::vec; use stream::StreamWatcher; use super::{Loop, Request, UvError, Buf, status_to_io_result, uv_error_to_io_error, UvHandle, slice_to_uv_buf, wait_until_woken_after}; use uvio::HomingIO; use uvll; use uvll::sockaddr; //////////////////////////////////////////////////////////////////////////////// /// Generic functions related to dealing with sockaddr things //////////////////////////////////////////////////////////////////////////////// fn socket_addr_as_sockaddr(addr: SocketAddr, f: |*sockaddr| -> T) -> T { let malloc = match addr.ip { Ipv4Addr(..) => uvll::rust_malloc_ip4_addr, Ipv6Addr(..) => uvll::rust_malloc_ip6_addr, }; let ip = addr.ip.to_str(); let addr = ip.with_c_str(|p| unsafe { malloc(p, addr.port as c_int) }); (|| { f(addr) }).finally(|| { unsafe { libc::free(addr) }; }) } pub fn sockaddr_to_socket_addr(addr: *sockaddr) -> SocketAddr { unsafe { let ip_size = if uvll::rust_is_ipv4_sockaddr(addr) == 1 { 4/*groups of*/ * 3/*digits separated by*/ + 3/*periods*/ } else if uvll::rust_is_ipv6_sockaddr(addr) == 1 { 8/*groups of*/ * 4/*hex digits separated by*/ + 7 /*colons*/ } else { fail!("unknown address?"); }; let ip_name = { // apparently there's an off-by-one in libuv? let ip_size = ip_size + 1; let buf = vec::from_elem(ip_size + 1 /*null terminated*/, 0u8); let buf_ptr = buf.as_ptr(); let ret = if uvll::rust_is_ipv4_sockaddr(addr) == 1 { uvll::uv_ip4_name(addr, buf_ptr as *c_char, ip_size as size_t) } else { uvll::uv_ip6_name(addr, buf_ptr as *c_char, ip_size as size_t) }; if ret != 0 { fail!("error parsing sockaddr: {}", UvError(ret).desc()); } buf }; let ip_port = { let port = if uvll::rust_is_ipv4_sockaddr(addr) == 1 { uvll::rust_ip4_port(addr) } else { uvll::rust_ip6_port(addr) }; port as u16 }; let ip_str = str::from_utf8(ip_name).trim_right_chars(&'\x00'); let ip_addr = FromStr::from_str(ip_str).unwrap(); SocketAddr { ip: ip_addr, port: ip_port } } } #[cfg(test)] #[test] fn test_ip4_conversion() { use std::rt; let ip4 = rt::test::next_test_ip4(); socket_addr_as_sockaddr(ip4, |addr| { assert_eq!(ip4, sockaddr_to_socket_addr(addr)); }) } #[cfg(test)] #[test] fn test_ip6_conversion() { use std::rt; let ip6 = rt::test::next_test_ip6(); socket_addr_as_sockaddr(ip6, |addr| { assert_eq!(ip6, sockaddr_to_socket_addr(addr)); }) } enum SocketNameKind { TcpPeer, Tcp, Udp } fn socket_name(sk: SocketNameKind, handle: *c_void) -> Result { unsafe { let getsockname = match sk { TcpPeer => uvll::uv_tcp_getpeername, Tcp => uvll::uv_tcp_getsockname, Udp => uvll::uv_udp_getsockname, }; // Allocate a sockaddr_storage // since we don't know if it's ipv4 or ipv6 let size = uvll::rust_sockaddr_size(); let name = libc::malloc(size as size_t); assert!(!name.is_null()); let mut namelen = size; let ret = match getsockname(handle, name, &mut namelen) { 0 => Ok(sockaddr_to_socket_addr(name)), n => Err(uv_error_to_io_error(UvError(n))) }; libc::free(name); ret } } //////////////////////////////////////////////////////////////////////////////// /// TCP implementation //////////////////////////////////////////////////////////////////////////////// pub struct TcpWatcher { handle: *uvll::uv_tcp_t, stream: StreamWatcher, home: SchedHandle, } pub struct TcpListener { home: SchedHandle, handle: *uvll::uv_pipe_t, priv closing_task: Option, priv outgoing: Tube>, } pub struct TcpAcceptor { listener: ~TcpListener, priv incoming: Tube>, } // TCP watchers (clients/streams) impl TcpWatcher { pub fn new(loop_: &Loop) -> TcpWatcher { let handle = unsafe { uvll::malloc_handle(uvll::UV_TCP) }; assert_eq!(unsafe { uvll::uv_tcp_init(loop_.handle, handle) }, 0); TcpWatcher { home: get_handle_to_current_scheduler!(), handle: handle, stream: StreamWatcher::new(handle), } } pub fn connect(loop_: &mut Loop, address: SocketAddr) -> Result { struct Ctx { status: c_int, task: Option } let tcp = TcpWatcher::new(loop_); let ret = socket_addr_as_sockaddr(address, |addr| { let mut req = Request::new(uvll::UV_CONNECT); let result = unsafe { uvll::uv_tcp_connect(req.handle, tcp.handle, addr, connect_cb) }; match result { 0 => { req.defuse(); // uv callback now owns this request let mut cx = Ctx { status: 0, task: None }; wait_until_woken_after(&mut cx.task, || { req.set_data(&cx); }); match cx.status { 0 => Ok(()), n => Err(UvError(n)), } } n => Err(UvError(n)) } }); return match ret { Ok(()) => Ok(tcp), Err(e) => Err(e), }; extern fn connect_cb(req: *uvll::uv_connect_t, status: c_int) { let req = Request::wrap(req); assert!(status != uvll::ECANCELED); let cx: &mut Ctx = unsafe { req.get_data() }; cx.status = status; let scheduler: ~Scheduler = Local::take(); scheduler.resume_blocked_task_immediately(cx.task.take_unwrap()); } } } impl HomingIO for TcpWatcher { fn home<'r>(&'r mut self) -> &'r mut SchedHandle { &mut self.home } } impl rtio::RtioSocket for TcpWatcher { fn socket_name(&mut self) -> Result { let _m = self.fire_homing_missile(); socket_name(Tcp, self.handle) } } impl rtio::RtioTcpStream for TcpWatcher { fn read(&mut self, buf: &mut [u8]) -> Result { let _m = self.fire_homing_missile(); self.stream.read(buf).map_err(uv_error_to_io_error) } fn write(&mut self, buf: &[u8]) -> Result<(), IoError> { let _m = self.fire_homing_missile(); self.stream.write(buf).map_err(uv_error_to_io_error) } fn peer_name(&mut self) -> Result { let _m = self.fire_homing_missile(); socket_name(TcpPeer, self.handle) } fn control_congestion(&mut self) -> Result<(), IoError> { let _m = self.fire_homing_missile(); status_to_io_result(unsafe { uvll::uv_tcp_nodelay(self.handle, 0 as c_int) }) } fn nodelay(&mut self) -> Result<(), IoError> { let _m = self.fire_homing_missile(); status_to_io_result(unsafe { uvll::uv_tcp_nodelay(self.handle, 1 as c_int) }) } fn keepalive(&mut self, delay_in_seconds: uint) -> Result<(), IoError> { let _m = self.fire_homing_missile(); status_to_io_result(unsafe { uvll::uv_tcp_keepalive(self.handle, 1 as c_int, delay_in_seconds as c_uint) }) } fn letdie(&mut self) -> Result<(), IoError> { let _m = self.fire_homing_missile(); status_to_io_result(unsafe { uvll::uv_tcp_keepalive(self.handle, 0 as c_int, 0 as c_uint) }) } } impl UvHandle for TcpWatcher { fn uv_handle(&self) -> *uvll::uv_tcp_t { self.stream.handle } } impl Drop for TcpWatcher { fn drop(&mut self) { let _m = self.fire_homing_missile(); self.close(); } } // TCP listeners (unbound servers) impl TcpListener { pub fn bind(loop_: &mut Loop, address: SocketAddr) -> Result<~TcpListener, UvError> { let handle = unsafe { uvll::malloc_handle(uvll::UV_TCP) }; assert_eq!(unsafe { uvll::uv_tcp_init(loop_.handle, handle) }, 0); let l = ~TcpListener { home: get_handle_to_current_scheduler!(), handle: handle, closing_task: None, outgoing: Tube::new(), }; let res = socket_addr_as_sockaddr(address, |addr| unsafe { uvll::uv_tcp_bind(l.handle, addr) }); return match res { 0 => Ok(l.install()), n => Err(UvError(n)) }; } } impl HomingIO for TcpListener { fn home<'r>(&'r mut self) -> &'r mut SchedHandle { &mut self.home } } impl UvHandle for TcpListener { fn uv_handle(&self) -> *uvll::uv_tcp_t { self.handle } } impl rtio::RtioSocket for TcpListener { fn socket_name(&mut self) -> Result { let _m = self.fire_homing_missile(); socket_name(Tcp, self.handle) } } impl rtio::RtioTcpListener for TcpListener { fn listen(mut ~self) -> Result<~rtio::RtioTcpAcceptor, IoError> { // create the acceptor object from ourselves let incoming = self.outgoing.clone(); let mut acceptor = ~TcpAcceptor { listener: self, incoming: incoming, }; let _m = acceptor.fire_homing_missile(); // XXX: the 128 backlog should be configurable match unsafe { uvll::uv_listen(acceptor.listener.handle, 128, listen_cb) } { 0 => Ok(acceptor as ~rtio::RtioTcpAcceptor), n => Err(uv_error_to_io_error(UvError(n))), } } } extern fn listen_cb(server: *uvll::uv_stream_t, status: c_int) { assert!(status != uvll::ECANCELED); let msg = match status { 0 => { let loop_ = Loop::wrap(unsafe { uvll::get_loop_for_uv_handle(server) }); let client = TcpWatcher::new(&loop_); assert_eq!(unsafe { uvll::uv_accept(server, client.handle) }, 0); Ok(~client as ~rtio::RtioTcpStream) } n => Err(uv_error_to_io_error(UvError(n))) }; let tcp: &mut TcpListener = unsafe { UvHandle::from_uv_handle(&server) }; tcp.outgoing.send(msg); } impl Drop for TcpListener { fn drop(&mut self) { let _m = self.fire_homing_missile(); self.close(); } } // TCP acceptors (bound servers) impl HomingIO for TcpAcceptor { fn home<'r>(&'r mut self) -> &'r mut SchedHandle { self.listener.home() } } impl rtio::RtioSocket for TcpAcceptor { fn socket_name(&mut self) -> Result { let _m = self.fire_homing_missile(); socket_name(Tcp, self.listener.handle) } } impl rtio::RtioTcpAcceptor for TcpAcceptor { fn accept(&mut self) -> Result<~rtio::RtioTcpStream, IoError> { let _m = self.fire_homing_missile(); self.incoming.recv() } fn accept_simultaneously(&mut self) -> Result<(), IoError> { let _m = self.fire_homing_missile(); status_to_io_result(unsafe { uvll::uv_tcp_simultaneous_accepts(self.listener.handle, 1) }) } fn dont_accept_simultaneously(&mut self) -> Result<(), IoError> { let _m = self.fire_homing_missile(); status_to_io_result(unsafe { uvll::uv_tcp_simultaneous_accepts(self.listener.handle, 0) }) } } //////////////////////////////////////////////////////////////////////////////// /// UDP implementation //////////////////////////////////////////////////////////////////////////////// pub struct UdpWatcher { handle: *uvll::uv_udp_t, home: SchedHandle, } impl UdpWatcher { pub fn bind(loop_: &Loop, address: SocketAddr) -> Result { let udp = UdpWatcher { handle: unsafe { uvll::malloc_handle(uvll::UV_UDP) }, home: get_handle_to_current_scheduler!(), }; assert_eq!(unsafe { uvll::uv_udp_init(loop_.handle, udp.handle) }, 0); let result = socket_addr_as_sockaddr(address, |addr| unsafe { uvll::uv_udp_bind(udp.handle, addr, 0u32) }); return match result { 0 => Ok(udp), n => Err(UvError(n)), }; } } impl UvHandle for UdpWatcher { fn uv_handle(&self) -> *uvll::uv_udp_t { self.handle } } impl HomingIO for UdpWatcher { fn home<'r>(&'r mut self) -> &'r mut SchedHandle { &mut self.home } } impl rtio::RtioSocket for UdpWatcher { fn socket_name(&mut self) -> Result { let _m = self.fire_homing_missile(); socket_name(Udp, self.handle) } } impl rtio::RtioUdpSocket for UdpWatcher { fn recvfrom(&mut self, buf: &mut [u8]) -> Result<(uint, SocketAddr), IoError> { struct Ctx { task: Option, buf: Option, result: Option<(ssize_t, Option)>, } let _m = self.fire_homing_missile(); let a = match unsafe { uvll::uv_udp_recv_start(self.handle, alloc_cb, recv_cb) } { 0 => { let mut cx = Ctx { task: None, buf: Some(slice_to_uv_buf(buf)), result: None, }; wait_until_woken_after(&mut cx.task, || { unsafe { uvll::set_data_for_uv_handle(self.handle, &cx) } }); match cx.result.take_unwrap() { (n, _) if n < 0 => Err(uv_error_to_io_error(UvError(n as c_int))), (n, addr) => Ok((n as uint, addr.unwrap())) } } n => Err(uv_error_to_io_error(UvError(n))) }; return a; extern fn alloc_cb(handle: *uvll::uv_udp_t, _suggested_size: size_t, buf: *mut Buf) { unsafe { let cx: &mut Ctx = cast::transmute(uvll::get_data_for_uv_handle(handle)); *buf = cx.buf.take().expect("recv alloc_cb called more than once") } } extern fn recv_cb(handle: *uvll::uv_udp_t, nread: ssize_t, buf: *Buf, addr: *uvll::sockaddr, _flags: c_uint) { assert!(nread != uvll::ECANCELED as ssize_t); let cx: &mut Ctx = unsafe { cast::transmute(uvll::get_data_for_uv_handle(handle)) }; // When there's no data to read the recv callback can be a no-op. // This can happen if read returns EAGAIN/EWOULDBLOCK. By ignoring // this we just drop back to kqueue and wait for the next callback. if nread == 0 { cx.buf = Some(unsafe { *buf }); return } unsafe { assert_eq!(uvll::uv_udp_recv_stop(handle), 0) } let cx: &mut Ctx = unsafe { cast::transmute(uvll::get_data_for_uv_handle(handle)) }; let addr = if addr == ptr::null() { None } else { Some(sockaddr_to_socket_addr(addr)) }; cx.result = Some((nread, addr)); let sched: ~Scheduler = Local::take(); sched.resume_blocked_task_immediately(cx.task.take_unwrap()); } } fn sendto(&mut self, buf: &[u8], dst: SocketAddr) -> Result<(), IoError> { struct Ctx { task: Option, result: c_int } let _m = self.fire_homing_missile(); let mut req = Request::new(uvll::UV_UDP_SEND); let buf = slice_to_uv_buf(buf); let result = socket_addr_as_sockaddr(dst, |dst| unsafe { uvll::uv_udp_send(req.handle, self.handle, [buf], dst, send_cb) }); return match result { 0 => { req.defuse(); // uv callback now owns this request let mut cx = Ctx { task: None, result: 0 }; wait_until_woken_after(&mut cx.task, || { req.set_data(&cx); }); match cx.result { 0 => Ok(()), n => Err(uv_error_to_io_error(UvError(n))) } } n => Err(uv_error_to_io_error(UvError(n))) }; extern fn send_cb(req: *uvll::uv_udp_send_t, status: c_int) { let req = Request::wrap(req); assert!(status != uvll::ECANCELED); let cx: &mut Ctx = unsafe { req.get_data() }; cx.result = status; let sched: ~Scheduler = Local::take(); sched.resume_blocked_task_immediately(cx.task.take_unwrap()); } } fn join_multicast(&mut self, multi: IpAddr) -> Result<(), IoError> { let _m = self.fire_homing_missile(); status_to_io_result(unsafe { multi.to_str().with_c_str(|m_addr| { uvll::uv_udp_set_membership(self.handle, m_addr, ptr::null(), uvll::UV_JOIN_GROUP) }) }) } fn leave_multicast(&mut self, multi: IpAddr) -> Result<(), IoError> { let _m = self.fire_homing_missile(); status_to_io_result(unsafe { multi.to_str().with_c_str(|m_addr| { uvll::uv_udp_set_membership(self.handle, m_addr, ptr::null(), uvll::UV_LEAVE_GROUP) }) }) } fn loop_multicast_locally(&mut self) -> Result<(), IoError> { let _m = self.fire_homing_missile(); status_to_io_result(unsafe { uvll::uv_udp_set_multicast_loop(self.handle, 1 as c_int) }) } fn dont_loop_multicast_locally(&mut self) -> Result<(), IoError> { let _m = self.fire_homing_missile(); status_to_io_result(unsafe { uvll::uv_udp_set_multicast_loop(self.handle, 0 as c_int) }) } fn multicast_time_to_live(&mut self, ttl: int) -> Result<(), IoError> { let _m = self.fire_homing_missile(); status_to_io_result(unsafe { uvll::uv_udp_set_multicast_ttl(self.handle, ttl as c_int) }) } fn time_to_live(&mut self, ttl: int) -> Result<(), IoError> { let _m = self.fire_homing_missile(); status_to_io_result(unsafe { uvll::uv_udp_set_ttl(self.handle, ttl as c_int) }) } fn hear_broadcasts(&mut self) -> Result<(), IoError> { let _m = self.fire_homing_missile(); status_to_io_result(unsafe { uvll::uv_udp_set_broadcast(self.handle, 1 as c_int) }) } fn ignore_broadcasts(&mut self) -> Result<(), IoError> { let _m = self.fire_homing_missile(); status_to_io_result(unsafe { uvll::uv_udp_set_broadcast(self.handle, 0 as c_int) }) } } impl Drop for UdpWatcher { fn drop(&mut self) { // Send ourselves home to close this handle (blocking while doing so). let _m = self.fire_homing_missile(); self.close(); } } //////////////////////////////////////////////////////////////////////////////// /// UV request support //////////////////////////////////////////////////////////////////////////////// #[cfg(test)] mod test { use std::comm::oneshot; use std::rt::test::*; use std::rt::rtio::{RtioTcpStream, RtioTcpListener, RtioTcpAcceptor, RtioUdpSocket}; use std::task; use super::*; use super::super::local_loop; #[test] fn connect_close_ip4() { match TcpWatcher::connect(local_loop(), next_test_ip4()) { Ok(..) => fail!(), Err(e) => assert_eq!(e.name(), ~"ECONNREFUSED"), } } #[test] fn connect_close_ip6() { match TcpWatcher::connect(local_loop(), next_test_ip6()) { Ok(..) => fail!(), Err(e) => assert_eq!(e.name(), ~"ECONNREFUSED"), } } #[test] fn udp_bind_close_ip4() { match UdpWatcher::bind(local_loop(), next_test_ip4()) { Ok(..) => {} Err(..) => fail!() } } #[test] fn udp_bind_close_ip6() { match UdpWatcher::bind(local_loop(), next_test_ip6()) { Ok(..) => {} Err(..) => fail!() } } #[test] fn listen_ip4() { let (port, chan) = oneshot(); let addr = next_test_ip4(); do spawn { let w = match TcpListener::bind(local_loop(), addr) { Ok(w) => w, Err(e) => fail!("{:?}", e) }; let mut w = match w.listen() { Ok(w) => w, Err(e) => fail!("{:?}", e), }; chan.send(()); match w.accept() { Ok(mut stream) => { let mut buf = [0u8, ..10]; match stream.read(buf) { Ok(10) => {} e => fail!("{:?}", e), } for i in range(0, 10u8) { assert_eq!(buf[i], i + 1); } } Err(e) => fail!("{:?}", e) } } port.recv(); let mut w = match TcpWatcher::connect(local_loop(), addr) { Ok(w) => w, Err(e) => fail!("{:?}", e) }; match w.write([1, 2, 3, 4, 5, 6, 7, 8, 9, 10]) { Ok(()) => {}, Err(e) => fail!("{:?}", e) } } #[test] fn listen_ip6() { let (port, chan) = oneshot(); let addr = next_test_ip6(); do spawn { let w = match TcpListener::bind(local_loop(), addr) { Ok(w) => w, Err(e) => fail!("{:?}", e) }; let mut w = match w.listen() { Ok(w) => w, Err(e) => fail!("{:?}", e), }; chan.send(()); match w.accept() { Ok(mut stream) => { let mut buf = [0u8, ..10]; match stream.read(buf) { Ok(10) => {} e => fail!("{:?}", e), } for i in range(0, 10u8) { assert_eq!(buf[i], i + 1); } } Err(e) => fail!("{:?}", e) } } port.recv(); let mut w = match TcpWatcher::connect(local_loop(), addr) { Ok(w) => w, Err(e) => fail!("{:?}", e) }; match w.write([1, 2, 3, 4, 5, 6, 7, 8, 9, 10]) { Ok(()) => {}, Err(e) => fail!("{:?}", e) } } #[test] fn udp_recv_ip4() { let (port, chan) = oneshot(); let client = next_test_ip4(); let server = next_test_ip4(); do spawn { match UdpWatcher::bind(local_loop(), server) { Ok(mut w) => { chan.send(()); let mut buf = [0u8, ..10]; match w.recvfrom(buf) { Ok((10, addr)) => assert_eq!(addr, client), e => fail!("{:?}", e), } for i in range(0, 10u8) { assert_eq!(buf[i], i + 1); } } Err(e) => fail!("{:?}", e) } } port.recv(); let mut w = match UdpWatcher::bind(local_loop(), client) { Ok(w) => w, Err(e) => fail!("{:?}", e) }; match w.sendto([1, 2, 3, 4, 5, 6, 7, 8, 9, 10], server) { Ok(()) => {}, Err(e) => fail!("{:?}", e) } } #[test] fn udp_recv_ip6() { let (port, chan) = oneshot(); let client = next_test_ip6(); let server = next_test_ip6(); do spawn { match UdpWatcher::bind(local_loop(), server) { Ok(mut w) => { chan.send(()); let mut buf = [0u8, ..10]; match w.recvfrom(buf) { Ok((10, addr)) => assert_eq!(addr, client), e => fail!("{:?}", e), } for i in range(0, 10u8) { assert_eq!(buf[i], i + 1); } } Err(e) => fail!("{:?}", e) } } port.recv(); let mut w = match UdpWatcher::bind(local_loop(), client) { Ok(w) => w, Err(e) => fail!("{:?}", e) }; match w.sendto([1, 2, 3, 4, 5, 6, 7, 8, 9, 10], server) { Ok(()) => {}, Err(e) => fail!("{:?}", e) } } #[test] fn test_read_read_read() { use std::rt::rtio::*; let addr = next_test_ip4(); static MAX: uint = 5000; let (port, chan) = oneshot(); do spawn { let listener = TcpListener::bind(local_loop(), addr).unwrap(); let mut acceptor = listener.listen().unwrap(); chan.send(()); let mut stream = acceptor.accept().unwrap(); let buf = [1, .. 2048]; let mut total_bytes_written = 0; while total_bytes_written < MAX { assert!(stream.write(buf).is_ok()); uvdebug!("wrote bytes"); total_bytes_written += buf.len(); } } do spawn { port.recv(); let mut stream = TcpWatcher::connect(local_loop(), addr).unwrap(); let mut buf = [0, .. 2048]; let mut total_bytes_read = 0; while total_bytes_read < MAX { let nread = stream.read(buf).unwrap(); total_bytes_read += nread; for i in range(0u, nread) { assert_eq!(buf[i], 1); } } uvdebug!("read {} bytes total", total_bytes_read); } } #[test] #[ignore(cfg(windows))] // FIXME(#10102) server never sees second packet fn test_udp_twice() { let server_addr = next_test_ip4(); let client_addr = next_test_ip4(); let (port, chan) = oneshot(); do spawn { let mut client = UdpWatcher::bind(local_loop(), client_addr).unwrap(); port.recv(); assert!(client.sendto([1], server_addr).is_ok()); assert!(client.sendto([2], server_addr).is_ok()); } let mut server = UdpWatcher::bind(local_loop(), server_addr).unwrap(); chan.send(()); let mut buf1 = [0]; let mut buf2 = [0]; let (nread1, src1) = server.recvfrom(buf1).unwrap(); let (nread2, src2) = server.recvfrom(buf2).unwrap(); assert_eq!(nread1, 1); assert_eq!(nread2, 1); assert_eq!(src1, client_addr); assert_eq!(src2, client_addr); assert_eq!(buf1[0], 1); assert_eq!(buf2[0], 2); } #[test] fn test_udp_many_read() { let server_out_addr = next_test_ip4(); let server_in_addr = next_test_ip4(); let client_out_addr = next_test_ip4(); let client_in_addr = next_test_ip4(); static MAX: uint = 500_000; let (p1, c1) = oneshot(); let (p2, c2) = oneshot(); do spawn { let l = local_loop(); let mut server_out = UdpWatcher::bind(l, server_out_addr).unwrap(); let mut server_in = UdpWatcher::bind(l, server_in_addr).unwrap(); let (port, chan) = (p1, c2); chan.send(()); port.recv(); let msg = [1, .. 2048]; let mut total_bytes_sent = 0; let mut buf = [1]; while buf[0] == 1 { // send more data assert!(server_out.sendto(msg, client_in_addr).is_ok()); total_bytes_sent += msg.len(); // check if the client has received enough let res = server_in.recvfrom(buf); assert!(res.is_ok()); let (nread, src) = res.unwrap(); assert_eq!(nread, 1); assert_eq!(src, client_out_addr); } assert!(total_bytes_sent >= MAX); } do spawn { let l = local_loop(); let mut client_out = UdpWatcher::bind(l, client_out_addr).unwrap(); let mut client_in = UdpWatcher::bind(l, client_in_addr).unwrap(); let (port, chan) = (p2, c1); port.recv(); chan.send(()); let mut total_bytes_recv = 0; let mut buf = [0, .. 2048]; while total_bytes_recv < MAX { // ask for more assert!(client_out.sendto([1], server_in_addr).is_ok()); // wait for data let res = client_in.recvfrom(buf); assert!(res.is_ok()); let (nread, src) = res.unwrap(); assert_eq!(src, server_out_addr); total_bytes_recv += nread; for i in range(0u, nread) { assert_eq!(buf[i], 1); } } // tell the server we're done assert!(client_out.sendto([0], server_in_addr).is_ok()); } } #[test] fn test_read_and_block() { let addr = next_test_ip4(); let (port, chan) = oneshot(); do spawn { let listener = TcpListener::bind(local_loop(), addr).unwrap(); let mut acceptor = listener.listen().unwrap(); let (port2, chan2) = stream(); chan.send(port2); let mut stream = acceptor.accept().unwrap(); let mut buf = [0, .. 2048]; let expected = 32; let mut current = 0; let mut reads = 0; while current < expected { let nread = stream.read(buf).unwrap(); for i in range(0u, nread) { let val = buf[i] as uint; assert_eq!(val, current % 8); current += 1; } reads += 1; chan2.send(()); } // Make sure we had multiple reads assert!(reads > 1); } do spawn { let port2 = port.recv(); let mut stream = TcpWatcher::connect(local_loop(), addr).unwrap(); stream.write([0, 1, 2, 3, 4, 5, 6, 7]); stream.write([0, 1, 2, 3, 4, 5, 6, 7]); port2.recv(); stream.write([0, 1, 2, 3, 4, 5, 6, 7]); stream.write([0, 1, 2, 3, 4, 5, 6, 7]); port2.recv(); } } #[test] fn test_simple_tcp_server_and_client_on_diff_threads() { let addr = next_test_ip4(); do task::spawn_sched(task::SingleThreaded) { let listener = TcpListener::bind(local_loop(), addr).unwrap(); let mut acceptor = listener.listen().unwrap(); let mut stream = acceptor.accept().unwrap(); let mut buf = [0, .. 2048]; let nread = stream.read(buf).unwrap(); assert_eq!(nread, 8); for i in range(0u, nread) { assert_eq!(buf[i], i as u8); } } do task::spawn_sched(task::SingleThreaded) { let mut stream = TcpWatcher::connect(local_loop(), addr); while stream.is_err() { stream = TcpWatcher::connect(local_loop(), addr); } stream.unwrap().write([0, 1, 2, 3, 4, 5, 6, 7]); } } // On one thread, create a udp socket. Then send that socket to another // thread and destroy the socket on the remote thread. This should make sure // that homing kicks in for the socket to go back home to the original // thread, close itself, and then come back to the last thread. #[test] fn test_homing_closes_correctly() { let (port, chan) = oneshot(); do task::spawn_sched(task::SingleThreaded) { let listener = UdpWatcher::bind(local_loop(), next_test_ip4()).unwrap(); chan.send(listener); } do task::spawn_sched(task::SingleThreaded) { port.recv(); } } // This is a bit of a crufty old test, but it has its uses. #[test] fn test_simple_homed_udp_io_bind_then_move_task_then_home_and_close() { use std::cast; use std::rt::local::Local; use std::rt::rtio::{EventLoop, IoFactory}; use std::rt::sched::Scheduler; use std::rt::sched::{Shutdown, TaskFromFriend}; use std::rt::sleeper_list::SleeperList; use std::rt::task::Task; use std::rt::task::UnwindResult; use std::rt::thread::Thread; use std::rt::deque::BufferPool; use std::unstable::run_in_bare_thread; use uvio::UvEventLoop; do run_in_bare_thread { let sleepers = SleeperList::new(); let mut pool = BufferPool::new(); let (worker1, stealer1) = pool.deque(); let (worker2, stealer2) = pool.deque(); let queues = ~[stealer1, stealer2]; let loop1 = ~UvEventLoop::new() as ~EventLoop; let mut sched1 = ~Scheduler::new(loop1, worker1, queues.clone(), sleepers.clone()); let loop2 = ~UvEventLoop::new() as ~EventLoop; let mut sched2 = ~Scheduler::new(loop2, worker2, queues.clone(), sleepers.clone()); let handle1 = sched1.make_handle(); let handle2 = sched2.make_handle(); let tasksFriendHandle = sched2.make_handle(); let on_exit: proc(UnwindResult) = proc(exit_status) { let mut handle1 = handle1; let mut handle2 = handle2; handle1.send(Shutdown); handle2.send(Shutdown); assert!(exit_status.is_success()); }; unsafe fn local_io() -> &'static mut IoFactory { let mut sched = Local::borrow(None::); let io = sched.get().event_loop.io(); cast::transmute(io.unwrap()) } let test_function: proc() = proc() { let io = unsafe { local_io() }; let addr = next_test_ip4(); let maybe_socket = io.udp_bind(addr); // this socket is bound to this event loop assert!(maybe_socket.is_ok()); // block self on sched1 let scheduler: ~Scheduler = Local::take(); let mut tasksFriendHandle = Some(tasksFriendHandle); scheduler.deschedule_running_task_and_then(|_, task| { // unblock task task.wake().map(|task| { // send self to sched2 tasksFriendHandle.take_unwrap() .send(TaskFromFriend(task)); }); // sched1 should now sleep since it has nothing else to do }) // sched2 will wake up and get the task as we do nothing else, // the function ends and the socket goes out of scope sched2 // will start to run the destructor the destructor will first // block the task, set it's home as sched1, then enqueue it // sched2 will dequeue the task, see that it has a home, and // send it to sched1 sched1 will wake up, exec the close // function on the correct loop, and then we're done }; let mut main_task = ~Task::new_root(&mut sched1.stack_pool, None, test_function); main_task.death.on_exit = Some(on_exit); let null_task = ~do Task::new_root(&mut sched2.stack_pool, None) { // nothing }; let main_task = main_task; let sched1 = sched1; let thread1 = do Thread::start { sched1.bootstrap(main_task); }; let sched2 = sched2; let thread2 = do Thread::start { sched2.bootstrap(null_task); }; thread1.join(); thread2.join(); } } #[should_fail] #[test] fn tcp_listener_fail_cleanup() { let addr = next_test_ip4(); let w = TcpListener::bind(local_loop(), addr).unwrap(); let _w = w.listen().unwrap(); fail!(); } #[should_fail] #[test] fn tcp_stream_fail_cleanup() { let (port, chan) = oneshot(); let addr = next_test_ip4(); do spawn { let w = TcpListener::bind(local_loop(), addr).unwrap(); let mut w = w.listen().unwrap(); chan.send(()); w.accept(); } port.recv(); let _w = TcpWatcher::connect(local_loop(), addr).unwrap(); fail!(); } #[should_fail] #[test] fn udp_listener_fail_cleanup() { let addr = next_test_ip4(); let _w = UdpWatcher::bind(local_loop(), addr).unwrap(); fail!(); } #[should_fail] #[test] fn udp_fail_other_task() { let addr = next_test_ip4(); let (port, chan) = oneshot(); // force the handle to be created on a different scheduler, failure in // the original task will force a homing operation back to this // scheduler. do task::spawn_sched(task::SingleThreaded) { let w = UdpWatcher::bind(local_loop(), addr).unwrap(); chan.send(w); } let _w = port.recv(); fail!(); } #[should_fail] #[test] #[ignore(reason = "linked failure")] fn linked_failure1() { let (port, chan) = oneshot(); let addr = next_test_ip4(); do spawn { let w = TcpListener::bind(local_loop(), addr).unwrap(); let mut w = w.listen().unwrap(); chan.send(()); w.accept(); } port.recv(); fail!(); } #[should_fail] #[test] #[ignore(reason = "linked failure")] fn linked_failure2() { let (port, chan) = oneshot(); let addr = next_test_ip4(); do spawn { let w = TcpListener::bind(local_loop(), addr).unwrap(); let mut w = w.listen().unwrap(); chan.send(()); let mut buf = [0]; w.accept().unwrap().read(buf); } port.recv(); let _w = TcpWatcher::connect(local_loop(), addr).unwrap(); fail!(); } #[should_fail] #[test] #[ignore(reason = "linked failure")] fn linked_failure3() { let (port, chan) = stream(); let addr = next_test_ip4(); do spawn { let chan = chan; let w = TcpListener::bind(local_loop(), addr).unwrap(); let mut w = w.listen().unwrap(); chan.send(()); let mut conn = w.accept().unwrap(); chan.send(()); let buf = [0, ..65536]; conn.write(buf); } port.recv(); let _w = TcpWatcher::connect(local_loop(), addr).unwrap(); port.recv(); fail!(); } }