% Generics Sometimes, when writing a function or data type, we may want it to work for multiple types of arguments. Luckily, Rust has a feature that gives us a better way: generics. Generics are called ‘parametric polymorphism’ in type theory, which means that they are types or functions that have multiple forms (‘poly’ is multiple, ‘morph’ is form) over a given parameter (‘parametric’). Anyway, enough with type theory, let’s check out some generic code. Rust’s standard library provides a type, `Option`, that’s generic: ```rust enum Option { Some(T), None, } ``` The `` part, which you’ve seen a few times before, indicates that this is a generic data type. Inside the declaration of our enum, wherever we see a `T`, we substitute that type for the same type used in the generic. Here’s an example of using `Option`, with some extra type annotations: ```rust let x: Option = Some(5); ``` In the type declaration, we say `Option`. Note how similar this looks to `Option`. So, in this particular `Option`, `T` has the value of `i32`. On the right-hand side of the binding, we do make a `Some(T)`, where `T` is `5`. Since that’s an `i32`, the two sides match, and Rust is happy. If they didn’t match, we’d get an error: ```rust,ignore let x: Option = Some(5); // error: mismatched types: expected `core::option::Option`, // found `core::option::Option<_>` (expected f64 but found integral variable) ``` That doesn’t mean we can’t make `Option`s that hold an `f64`! They just have to match up: ```rust let x: Option = Some(5); let y: Option = Some(5.0f64); ``` This is just fine. One definition, multiple uses. Generics don’t have to only be generic over one type. Consider another type from Rust’s standard library that’s similar, `Result`: ```rust enum Result { Ok(T), Err(E), } ``` This type is generic over _two_ types: `T` and `E`. By the way, the capital letters can be any letter you’d like. We could define `Result` as: ```rust enum Result { Ok(A), Err(Z), } ``` if we wanted to. Convention says that the first generic parameter should be `T`, for ‘type’, and that we use `E` for ‘error’. Rust doesn’t care, however. The `Result` type is intended to be used to return the result of a computation, and to have the ability to return an error if it didn’t work out. ## Generic functions We can write functions that take generic types with a similar syntax: ```rust fn takes_anything(x: T) { // do something with x } ``` The syntax has two parts: the `` says “this function is generic over one type, `T`”, and the `x: T` says “x has the type `T`.” Multiple arguments can have the same generic type: ```rust fn takes_two_of_the_same_things(x: T, y: T) { // ... } ``` We could write a version that takes multiple types: ```rust fn takes_two_things(x: T, y: U) { // ... } ``` Generic functions are most useful with ‘trait bounds’, which we’ll cover in the [section on traits][traits]. [traits]: traits.html ## Generic structs You can store a generic type in a `struct` as well: ```rust struct Point { x: T, y: T, } let int_origin = Point { x: 0, y: 0 }; let float_origin = Point { x: 0.0, y: 0.0 }; ``` Similarly to functions, the `` is where we declare the generic parameters, and we then use `x: T` in the type declaration, too.