// Copyright 2012-2014 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. //! # The Rust Standard Library //! //! The Rust Standard Library provides the essential runtime //! functionality for building portable Rust software. //! It is linked to all Rust crates by default. //! //! ## Intrinsic types and operations //! //! The [`ptr`](ptr/index.html) and [`mem`](mem/index.html) //! modules deal with unsafe pointers and memory manipulation. //! [`kinds`](kinds/index.html) defines the special built-in traits, //! and [`raw`](raw/index.html) the runtime representation of Rust types. //! These are some of the lowest-level building blocks in Rust. //! //! ## Math on primitive types and math traits //! //! Although basic operations on primitive types are implemented //! directly by the compiler, the standard library additionally //! defines many common operations through traits defined in //! mod [`num`](num/index.html). //! //! ## Pervasive types //! //! The [`option`](option/index.html) and [`result`](result/index.html) //! modules define optional and error-handling types, `Option` and `Result`. //! [`iter`](iter/index.html) defines Rust's iterator protocol //! along with a wide variety of iterators. //! [`Cell` and `RefCell`](cell/index.html) are for creating types that //! manage their own mutability. //! //! ## Vectors, slices and strings //! //! The common container type, `Vec`, a growable vector backed by an //! array, lives in the [`vec`](vec/index.html) module. References to //! arrays, `&[T]`, more commonly called "slices", are built-in types //! for which the [`slice`](slice/index.html) module defines many //! methods. //! //! `&str`, a UTF-8 string, is a built-in type, and the standard library //! defines methods for it on a variety of traits in the //! [`str`](str/index.html) module. Rust strings are immutable; //! use the `String` type defined in [`string`](string/index.html) //! for a mutable string builder. //! //! For converting to strings use the [`format!`](fmt/index.html) //! macro, and for converting from strings use the //! [`FromStr`](from_str/index.html) trait. //! //! ## Platform abstractions //! //! Besides basic data types, the standard library is largely concerned //! with abstracting over differences in common platforms, most notably //! Windows and Unix derivatives. The [`os`](os/index.html) module //! provides a number of basic functions for interacting with the //! operating environment, including program arguments, environment //! variables, and directory navigation. The [`path`](path/index.html) //! module encapsulates the platform-specific rules for dealing //! with file paths. //! //! `std` also includes modules for interoperating with the //! C language: [`c_str`](c_str/index.html) and //! [`c_vec`](c_vec/index.html). //! //! ## Concurrency, I/O, and the runtime //! //! The [`task`](task/index.html) module contains Rust's threading abstractions, //! while [`comm`](comm/index.html) contains the channel types for message //! passing. [`sync`](sync/index.html) contains further, primitive, shared //! memory types, including [`atomics`](sync/atomics/index.html). //! //! Common types of I/O, including files, TCP, UPD, pipes, Unix domain sockets, //! timers, and process spawning, are defined in the [`io`](io/index.html) module. //! //! Rust's I/O and concurrency depends on a small runtime interface //! that lives, along with its support code, in mod [`rt`](rt/index.html). //! While a notable part of the standard library's architecture, this //! module is not intended for public use. //! //! ## The Rust prelude and macros //! //! Finally, the [`prelude`](prelude/index.html) defines a //! common set of traits, types, and functions that are made available //! to all code by default. [`macros`](macros/index.html) contains //! all the standard macros, such as `assert!`, `fail!`, `println!`, //! and `format!`, also available to all Rust code. #![crate_id = "std#0.11.0"] // NOTE: remove after stage0 snap #![crate_name = "std"] #![unstable] #![comment = "The Rust standard library"] #![license = "MIT/ASL2"] #![crate_type = "rlib"] #![crate_type = "dylib"] #![doc(html_logo_url = "http://www.rust-lang.org/logos/rust-logo-128x128-blk-v2.png", html_favicon_url = "http://www.rust-lang.org/favicon.ico", html_root_url = "http://doc.rust-lang.org/0.11.0/", html_playground_url = "http://play.rust-lang.org/")] #![feature(macro_rules, globs, managed_boxes, linkage)] #![feature(default_type_params, phase, lang_items, unsafe_destructor)] #![allow(unused_attribute)] // NOTE: remove after stage0 // Don't link to std. We are std. #![no_std] #![allow(deprecated)] #![deny(missing_doc)] // When testing libstd, bring in libuv as the I/O backend so tests can print // things and all of the std::io tests have an I/O interface to run on top // of #[cfg(test)] extern crate rustuv; #[cfg(test)] extern crate native; #[cfg(test)] extern crate green; #[cfg(test)] extern crate debug; #[cfg(test)] #[phase(plugin, link)] extern crate log; extern crate alloc; extern crate core; extern crate core_collections = "collections"; extern crate core_rand = "rand"; extern crate core_sync = "sync"; extern crate libc; extern crate rustrt; // Make std testable by not duplicating lang items. See #2912 #[cfg(test)] extern crate realstd = "std"; #[cfg(test)] pub use realstd::kinds; #[cfg(test)] pub use realstd::ops; #[cfg(test)] pub use realstd::cmp; #[cfg(test)] pub use realstd::ty; #[cfg(test)] pub use realstd::owned; #[cfg(test)] pub use realstd::gc; // NB: These reexports are in the order they should be listed in rustdoc pub use core::any; pub use core::bool; pub use core::cell; pub use core::char; pub use core::clone; #[cfg(not(test))] pub use core::cmp; pub use core::default; pub use core::finally; pub use core::intrinsics; pub use core::iter; #[cfg(not(test))] pub use core::kinds; pub use core::mem; #[cfg(not(test))] pub use core::ops; pub use core::ptr; pub use core::raw; pub use core::simd; pub use core::tuple; // FIXME #15320: primitive documentation needs top-level modules, this // should be `std::tuple::unit`. pub use core::unit; #[cfg(not(test))] pub use core::ty; pub use core::result; pub use core::option; pub use alloc::owned; pub use alloc::rc; pub use core_collections::slice; pub use core_collections::str; pub use core_collections::string; pub use core_collections::vec; pub use rustrt::c_str; pub use rustrt::local_data; pub use core_sync::comm; // Run tests with libgreen instead of libnative. // // FIXME: This egregiously hacks around starting the test runner in a different // threading mode than the default by reaching into the auto-generated // '__test' module. #[cfg(test)] #[start] fn start(argc: int, argv: *const *const u8) -> int { green::start(argc, argv, rustuv::event_loop, __test::main) } /* Exported macros */ pub mod macros; pub mod bitflags; mod rtdeps; /* The Prelude. */ pub mod prelude; /* Primitive types */ #[path = "num/float_macros.rs"] mod float_macros; #[path = "num/int_macros.rs"] mod int_macros; #[path = "num/uint_macros.rs"] mod uint_macros; #[path = "num/int.rs"] pub mod int; #[path = "num/i8.rs"] pub mod i8; #[path = "num/i16.rs"] pub mod i16; #[path = "num/i32.rs"] pub mod i32; #[path = "num/i64.rs"] pub mod i64; #[path = "num/uint.rs"] pub mod uint; #[path = "num/u8.rs"] pub mod u8; #[path = "num/u16.rs"] pub mod u16; #[path = "num/u32.rs"] pub mod u32; #[path = "num/u64.rs"] pub mod u64; #[path = "num/f32.rs"] pub mod f32; #[path = "num/f64.rs"] pub mod f64; pub mod rand; pub mod ascii; #[cfg(not(test))] pub mod gc; /* Common traits */ pub mod from_str; pub mod num; pub mod to_str; /* Common data structures */ pub mod collections; pub mod hash; /* Tasks and communication */ pub mod task; pub mod sync; /* Runtime and platform support */ pub mod c_vec; pub mod dynamic_lib; pub mod os; pub mod io; pub mod path; pub mod fmt; // FIXME #7809: This shouldn't be pub, and it should be reexported under 'unstable' // but name resolution doesn't work without it being pub. #[unstable] pub mod rt; mod failure; // A curious inner-module that's not exported that contains the binding // 'std' so that macro-expanded references to std::error and such // can be resolved within libstd. #[doc(hidden)] mod std { // mods used for deriving pub use clone; pub use cmp; pub use hash; pub use comm; // used for select!() pub use fmt; // used for any formatting strings pub use io; // used for println!() pub use local_data; // used for local_data_key!() pub use option; // used for bitflags!() pub use rt; // used for fail!() pub use vec; // used for vec![] // The test runner calls ::std::os::args() but really wants realstd #[cfg(test)] pub use os = realstd::os; // The test runner requires std::slice::Vector, so re-export std::slice just for it. #[cfg(test)] pub use slice; } #[deprecated] #[allow(missing_doc)] #[doc(hiden)] pub mod unstable { #[deprecated = "use std::dynamic_lib"] pub use dynamic_lib; }