// Copyright 2012 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. /* * The Rust runtime uses memory regions to provide a primitive level of * memory management and isolation between tasks, and domains. * * FIXME (#2686): Implement a custom lock-free malloc / free instead of * relying solely on the standard malloc / free. */ #ifndef MEMORY_REGION_H #define MEMORY_REGION_H #include "rust_globals.h" #include "sync/lock_and_signal.h" #include "util/array_list.h" // There are three levels of debugging: // // 0 --- no headers, no debugging support // 1 --- support poison, but do not track allocations // 2 --- track allocations in detail // 3 --- record backtraces of every allocation // // NB: please do not commit code with level 2. It's // hugely expensive and should only be used as a last resort. #define RUSTRT_TRACK_ALLOCATIONS 0 struct rust_env; class memory_region { private: struct alloc_header { # if RUSTRT_TRACK_ALLOCATIONS > 0 uint32_t magic; int index; const char *tag; uint32_t size; # if RUSTRT_TRACK_ALLOCATIONS >= 3 void *bt[32]; int btframes; # endif # endif }; inline alloc_header *get_header(void *mem); inline void *get_data(alloc_header *); memory_region *_parent; int _live_allocations; array_list _allocation_list; const bool _detailed_leaks; const bool _poison_on_free; const bool _synchronized; lock_and_signal _lock; void add_alloc(); void dec_alloc(); void maybe_poison(void *mem); void release_alloc(void *mem); void claim_alloc(void *mem); private: // private and undefined to disable copying memory_region(const memory_region& rhs); memory_region& operator=(const memory_region& rhs); public: memory_region(bool synchronized, bool detailed_leaks, bool poison_on_free); memory_region(memory_region *parent); void *malloc(size_t size, const char *tag); void *realloc(void *mem, size_t size); void free(void *mem); ~memory_region(); }; inline void *operator new(size_t size, memory_region ®ion, const char *tag) { return region.malloc(size, tag); } inline void *operator new(size_t size, memory_region *region, const char *tag) { return region->malloc(size, tag); } // // Local Variables: // mode: C++ // fill-column: 78; // indent-tabs-mode: nil // c-basic-offset: 4 // buffer-file-coding-system: utf-8-unix // End: // #endif /* MEMORY_REGION_H */