fn add(int x, int y) -> int { ret x + y; } fn sub(int x, int y) -> int { ret x - y; } fn mul(int x, int y) -> int { ret x * y; } fn div(int x, int y) -> int { ret x / y; } fn rem(int x, int y) -> int { ret x % y; } fn lt(int x, int y) -> bool { ret x < y; } fn le(int x, int y) -> bool { ret x <= y; } fn eq(int x, int y) -> bool { ret x == y; } fn ne(int x, int y) -> bool { ret x != y; } fn ge(int x, int y) -> bool { ret x >= y; } fn gt(int x, int y) -> bool { ret x > y; } fn positive(int x) -> bool { ret x > 0; } fn negative(int x) -> bool { ret x < 0; } fn nonpositive(int x) -> bool { ret x <= 0; } fn nonnegative(int x) -> bool { ret x >= 0; } iter range(int lo, int hi) -> int { let int lo_ = lo; while (lo_ < hi) { put lo_; lo_ += 1; } } fn to_str(int n, uint radix) -> str { check (0u < radix && radix <= 16u); if (n < 0) { ret "-" + _uint.to_str((-n) as uint, radix); } else { ret _uint.to_str(n as uint, radix); } } fn pow(int base, uint exponent) -> int { if (exponent == 0u) { ret 1; } else if (base == 0) { ret 0; } else { auto accum = base; auto count = exponent; while (count > 1u) { accum *= base; count -= 1u; } ret accum; } } // Local Variables: // mode: rust; // fill-column: 78; // indent-tabs-mode: nil // c-basic-offset: 4 // buffer-file-coding-system: utf-8-unix // compile-command: "make -k -C .. 2>&1 | sed -e 's/\\/x\\//x:\\//g'"; // End: