// -*- rust -*- type point = {x: int, y: int}; type rect = (point, point); fn fst(r: rect) -> point { let (fst, _) = r; return fst; } fn snd(r: rect) -> point { let (_, snd) = r; return snd; } fn f(r: rect, x1: int, y1: int, x2: int, y2: int) { assert (fst(r).x == x1); assert (fst(r).y == y1); assert (snd(r).x == x2); assert (snd(r).y == y2); } fn main() { let r: rect = ({x: 10, y: 20}, {x: 11, y: 22}); assert (fst(r).x == 10); assert (fst(r).y == 20); assert (snd(r).x == 11); assert (snd(r).y == 22); let r2 = r; let x: int = fst(r2).x; assert (x == 10); f(r, 10, 20, 11, 22); f(r2, 10, 20, 11, 22); }