#[doc(hidden)]; // FIXME #3538 use local_data::LocalDataKey; use rt::rust_task; trait LocalData { } impl @T: LocalData { } impl LocalData: Eq { pure fn eq(other: &@LocalData) -> bool unsafe { let ptr_a: (uint, uint) = cast::reinterpret_cast(&self); let ptr_b: (uint, uint) = cast::reinterpret_cast(other); return ptr_a == ptr_b; } pure fn ne(other: &@LocalData) -> bool { !self.eq(other) } } // We use dvec because it's the best data structure in core. If TLS is used // heavily in future, this could be made more efficient with a proper map. type TaskLocalElement = (*libc::c_void, *libc::c_void, LocalData); // Has to be a pointer at outermost layer; the foreign call returns void *. type TaskLocalMap = @dvec::DVec>; extern fn cleanup_task_local_map(map_ptr: *libc::c_void) unsafe { assert !map_ptr.is_null(); // Get and keep the single reference that was created at the beginning. let _map: TaskLocalMap = cast::reinterpret_cast(&map_ptr); // All local_data will be destroyed along with the map. } // Gets the map from the runtime. Lazily initialises if not done so already. unsafe fn get_task_local_map(task: *rust_task) -> TaskLocalMap { // Relies on the runtime initialising the pointer to null. // NOTE: The map's box lives in TLS invisibly referenced once. Each time // we retrieve it for get/set, we make another reference, which get/set // drop when they finish. No "re-storing after modifying" is needed. let map_ptr = rt::rust_get_task_local_data(task); if map_ptr.is_null() { let map: TaskLocalMap = @dvec::DVec(); // Use reinterpret_cast -- transmute would take map away from us also. rt::rust_set_task_local_data( task, cast::reinterpret_cast(&map)); rt::rust_task_local_data_atexit(task, cleanup_task_local_map); // Also need to reference it an extra time to keep it for now. cast::bump_box_refcount(map); map } else { let map = cast::transmute(move map_ptr); cast::bump_box_refcount(map); map } } unsafe fn key_to_key_value( key: LocalDataKey) -> *libc::c_void { // Keys are closures, which are (fnptr,envptr) pairs. Use fnptr. // Use reintepret_cast -- transmute would leak (forget) the closure. let pair: (*libc::c_void, *libc::c_void) = cast::reinterpret_cast(&key); pair.first() } // If returning Some(..), returns with @T with the map's reference. Careful! unsafe fn local_data_lookup( map: TaskLocalMap, key: LocalDataKey) -> Option<(uint, *libc::c_void)> { let key_value = key_to_key_value(key); let map_pos = (*map).position(|entry| match entry { Some((k,_,_)) => k == key_value, None => false } ); do map_pos.map |index| { // .get() is guaranteed because of "None { false }" above. let (_, data_ptr, _) = (*map)[*index].get(); (*index, data_ptr) } } unsafe fn local_get_helper( task: *rust_task, key: LocalDataKey, do_pop: bool) -> Option<@T> { let map = get_task_local_map(task); // Interpreturn our findings from the map do local_data_lookup(map, key).map |result| { // A reference count magically appears on 'data' out of thin air. It // was referenced in the local_data box, though, not here, so before // overwriting the local_data_box we need to give an extra reference. // We must also give an extra reference when not removing. let (index, data_ptr) = *result; let data: @T = cast::transmute(move data_ptr); cast::bump_box_refcount(data); if do_pop { (*map).set_elt(index, None); } data } } unsafe fn local_pop( task: *rust_task, key: LocalDataKey) -> Option<@T> { local_get_helper(task, key, true) } unsafe fn local_get( task: *rust_task, key: LocalDataKey) -> Option<@T> { local_get_helper(task, key, false) } unsafe fn local_set( task: *rust_task, key: LocalDataKey, +data: @T) { let map = get_task_local_map(task); // Store key+data as *voids. Data is invisibly referenced once; key isn't. let keyval = key_to_key_value(key); // We keep the data in two forms: one as an unsafe pointer, so we can get // it back by casting; another in an existential box, so the reference we // own on it can be dropped when the box is destroyed. The unsafe pointer // does not have a reference associated with it, so it may become invalid // when the box is destroyed. let data_ptr = cast::reinterpret_cast(&data); let data_box = data as LocalData; // Construct new entry to store in the map. let new_entry = Some((keyval, data_ptr, data_box)); // Find a place to put it. match local_data_lookup(map, key) { Some((index, _old_data_ptr)) => { // Key already had a value set, _old_data_ptr, whose reference // will get dropped when the local_data box is overwritten. (*map).set_elt(index, new_entry); } None => { // Find an empty slot. If not, grow the vector. match (*map).position(|x| x.is_none()) { Some(empty_index) => (*map).set_elt(empty_index, new_entry), None => (*map).push(new_entry) } } } } unsafe fn local_modify( task: *rust_task, key: LocalDataKey, modify_fn: fn(Option<@T>) -> Option<@T>) { // Could be more efficient by doing the lookup work, but this is easy. let newdata = modify_fn(local_pop(task, key)); if newdata.is_some() { local_set(task, key, option::unwrap(move newdata)); } }