// MIR for `while_loop` after PreCodegen fn while_loop(_1: bool) -> () { debug c => _1; // in scope 0 at $DIR/while_storage.rs:+0:15: +0:16 let mut _0: (); // return place in scope 0 at $DIR/while_storage.rs:+0:24: +0:24 let mut _2: bool; // in scope 0 at $DIR/while_storage.rs:+1:11: +1:22 let mut _3: bool; // in scope 0 at $DIR/while_storage.rs:+2:12: +2:23 bb0: { goto -> bb1; // scope 0 at $DIR/while_storage.rs:+1:5: +5:6 } bb1: { StorageLive(_2); // scope 0 at $DIR/while_storage.rs:+1:11: +1:22 _2 = get_bool(_1) -> [return: bb2, unwind unreachable]; // scope 0 at $DIR/while_storage.rs:+1:11: +1:22 // mir::Constant // + span: $DIR/while_storage.rs:11:11: 11:19 // + literal: Const { ty: fn(bool) -> bool {get_bool}, val: Value() } } bb2: { switchInt(move _2) -> [0: bb7, otherwise: bb3]; // scope 0 at $DIR/while_storage.rs:+1:11: +1:22 } bb3: { StorageLive(_3); // scope 0 at $DIR/while_storage.rs:+2:12: +2:23 _3 = get_bool(_1) -> [return: bb4, unwind unreachable]; // scope 0 at $DIR/while_storage.rs:+2:12: +2:23 // mir::Constant // + span: $DIR/while_storage.rs:12:12: 12:20 // + literal: Const { ty: fn(bool) -> bool {get_bool}, val: Value() } } bb4: { switchInt(move _3) -> [0: bb5, otherwise: bb6]; // scope 0 at $DIR/while_storage.rs:+2:12: +2:23 } bb5: { StorageDead(_3); // scope 0 at $DIR/while_storage.rs:+4:9: +4:10 StorageDead(_2); // scope 0 at $DIR/while_storage.rs:+5:5: +5:6 goto -> bb1; // scope 0 at $DIR/while_storage.rs:+1:5: +5:6 } bb6: { StorageDead(_3); // scope 0 at $DIR/while_storage.rs:+4:9: +4:10 goto -> bb7; // scope 0 at no-location } bb7: { StorageDead(_2); // scope 0 at $DIR/while_storage.rs:+5:5: +5:6 return; // scope 0 at $DIR/while_storage.rs:+6:2: +6:2 } }