// Copyright 2012-2014 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. #![feature(std_misc)] use std::sync::mpsc::{channel, Sender}; use std::thread; pub fn main() { let (tx, rx) = channel(); // Spawn 10 threads each sending us back one isize. let mut i = 10; while (i > 0) { println!("{}", i); let tx = tx.clone(); thread::spawn({let i = i; move|| { child(i, &tx) }}); i = i - 1; } // Spawned threads are likely killed before they get a chance to send // anything back, so we deadlock here. i = 10; while (i > 0) { println!("{}", i); rx.recv().unwrap(); i = i - 1; } println!("main thread exiting"); } fn child(x: isize, tx: &Sender) { println!("{}", x); tx.send(x).unwrap(); }