// xfail-stage0 // xfail-stage1 // xfail-stage2 // xfail-stage3 // Binop corner cases fn test_nil() { assert (() == ()); assert (!(() != ())); assert (!(() < ())); assert (() <= ()); assert (!(() > ())); assert (() >= ()); } fn test_bool() { assert (!(true < false)); assert (!(true <= false)); assert (true > false); assert (true >= false); assert (false < true); assert (false <= true); assert (!(false > true)); assert (!(false >= true)); // Bools support bitwise binops assert (false & false == false); assert (true & false == false); assert (true & true == true); assert (false | false == false); assert (true | false == true); assert (true | true == true); assert (false ^ false == false); assert (true ^ false == true); assert (true ^ true == false); } fn test_char() { let ch10 = 10 as char; let ch4 = 4 as char; let ch2 = 2 as char; assert (ch10 + ch4 == 14 as char); assert (ch10 - ch4 == 6 as char); assert (ch10 * ch4 == 40 as char); assert (ch10 / ch4 == ch2); assert (ch10 % ch4 == ch2); assert (ch10 >> ch2 == ch2); assert (ch10 >>> ch2 == ch2); assert (ch10 << ch4 == 160 as char); assert (ch10 | ch4 == 14 as char); assert (ch10 & ch2 == ch2); assert (ch10 ^ ch2 == 8 as char); } fn test_box() { assert (@10 == 10); assert (0xFF & @0xF0 == 0xF0); assert ({a: 1, b: 3} < @{a: 1, b: 4}); assert (@{a: 'x'} != @{a: 'y'}); } fn test_port() { let p1: port[int] = port(); let p2: port[int] = port(); // FIXME (#577) comparison of ports // assert (p1 != p2); // assert !(p1 < p2); // etc } fn test_chan() { let p: port[int] = port(); let ch1 = chan(p); let ch2 = chan(p); // FIXME (#577) comparison of channels // assert (ch1 != ch2); // etc } fn test_ptr() { // FIXME: Don't know what binops apply to pointers. Don't know how // to make or use pointers } fn test_task() { fn f() { } let t1 = spawn f(); let t2 = spawn f(); // FIXME (#577) comparison of tasks //assert t1 != t2; } fn test_fn() { fn f() { } fn g() { } fn h(i: int) { } let f1 = f; let f2 = f; let g1 = g; let h1 = h; let h2 = h; assert (f1 == f2); assert (f1 == f); assert (f1 != g1); assert (h1 == h2); assert (!(f1 != f2)); assert (!(h1 < h2)); assert (h1 <= h2); assert (!(h1 > h2)); assert (h1 >= h2); } native "rust" mod native_mod = "" { fn str_byte_len(s: str) -> vec[u8]; fn str_alloc(n_bytes: uint) -> str; } // FIXME: comparison of native fns fn test_native_fn() { /*assert (native_mod::str_byte_len == native_mod::str_byte_len); assert (native_mod::str_byte_len != native_mod::str_alloc);*/ } fn test_obj() { let o1 = obj () { }; let o2 = obj () { }; assert (o1 != o2); assert (!(o1 == o2)); obj constr1(i: int) { } obj constr2(i: int) { } let o5 = constr1(10); let o6 = constr1(10); let o7 = constr1(11); let o8 = constr2(11); assert (o5 != o6); assert (o6 != o7); assert (o7 != o8); } fn main() { test_nil(); test_bool(); test_char(); test_box(); test_port(); test_chan(); test_ptr(); test_task(); test_fn(); test_native_fn(); test_obj(); }