// Copyright 2015 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. //! Sanity checking performed by rustbuild before actually executing anything. //! //! This module contains the implementation of ensuring that the build //! environment looks reasonable before progressing. This will verify that //! various programs like git and python exist, along with ensuring that all C //! compilers for cross-compiling are found. //! //! In theory if we get past this phase it's a bug if a build fails, but in //! practice that's likely not true! use std::collections::HashSet; use std::env; use std::ffi::{OsStr, OsString}; use std::fs; use std::process::Command; use build_helper::output; use Build; pub fn check(build: &mut Build) { let mut checked = HashSet::new(); let path = env::var_os("PATH").unwrap_or(OsString::new()); // On Windows, quotes are invalid characters for filename paths, and if // one is present as part of the PATH then that can lead to the system // being unable to identify the files properly. See // https://github.com/rust-lang/rust/issues/34959 for more details. if cfg!(windows) { if path.to_string_lossy().contains("\"") { panic!("PATH contains invalid character '\"'"); } } let mut need_cmd = |cmd: &OsStr| { if !checked.insert(cmd.to_owned()) { return } for path in env::split_paths(&path).map(|p| p.join(cmd)) { if fs::metadata(&path).is_ok() || fs::metadata(path.with_extension("exe")).is_ok() { return } } panic!("\n\ncouldn't find required command: {:?}\n\n", cmd); }; // If we've got a git directory we're gona need git to update // submodules and learn about various other aspects. if fs::metadata(build.src.join(".git")).is_ok() { need_cmd("git".as_ref()); } // We need cmake, but only if we're actually building LLVM for host in build.config.host.iter() { if let Some(config) = build.config.target_config.get(host) { if config.llvm_config.is_some() { continue } } need_cmd("cmake".as_ref()); if build.config.ninja { need_cmd("ninja".as_ref()) } break } need_cmd("python".as_ref()); // We're gonna build some custom C code here and there, host triples // also build some C++ shims for LLVM so we need a C++ compiler. for target in build.config.target.iter() { need_cmd(build.cc(target).as_ref()); if let Some(ar) = build.ar(target) { need_cmd(ar.as_ref()); } } for host in build.config.host.iter() { need_cmd(build.cxx(host).as_ref()); } // Externally configured LLVM requires FileCheck to exist let filecheck = build.llvm_filecheck(&build.config.build); if !filecheck.starts_with(&build.out) && !filecheck.exists() && build.config.codegen_tests { panic!("filecheck executable {:?} does not exist", filecheck); } for target in build.config.target.iter() { // Either can't build or don't want to run jemalloc on these targets if target.contains("rumprun") || target.contains("bitrig") || target.contains("openbsd") || target.contains("msvc") || target.contains("emscripten") { build.config.use_jemalloc = false; } // Can't compile for iOS unless we're on OSX if target.contains("apple-ios") && !build.config.build.contains("apple-darwin") { panic!("the iOS target is only supported on OSX"); } // Make sure musl-root is valid if specified if target.contains("musl") && !target.contains("mips") { match build.musl_root(target) { Some(root) => { if fs::metadata(root.join("lib/libc.a")).is_err() { panic!("couldn't find libc.a in musl dir: {}", root.join("lib").display()); } if fs::metadata(root.join("lib/libunwind.a")).is_err() { panic!("couldn't find libunwind.a in musl dir: {}", root.join("lib").display()); } } None => { panic!("when targeting MUSL either the build.musl-root \ option or the target.$TARGET.musl-root one must \ be specified in config.toml") } } } if target.contains("msvc") { // There are three builds of cmake on windows: MSVC, MinGW, and // Cygwin. The Cygwin build does not have generators for Visual // Studio, so detect that here and error. let out = output(Command::new("cmake").arg("--help")); if !out.contains("Visual Studio") { panic!(" cmake does not support Visual Studio generators. This is likely due to it being an msys/cygwin build of cmake, rather than the required windows version, built using MinGW or Visual Studio. If you are building under msys2 try installing the mingw-w64-x86_64-cmake package instead of cmake: $ pacman -R cmake && pacman -S mingw-w64-x86_64-cmake "); } } if target.contains("arm-linux-android") { need_cmd("adb".as_ref()); } } for host in build.flags.host.iter() { if !build.config.host.contains(host) { panic!("specified host `{}` is not in the ./configure list", host); } } for target in build.flags.target.iter() { if !build.config.target.contains(target) { panic!("specified target `{}` is not in the ./configure list", target); } } let run = |cmd: &mut Command| { cmd.output().map(|output| { String::from_utf8_lossy(&output.stdout) .lines().next().unwrap() .to_string() }) }; build.gdb_version = run(Command::new("gdb").arg("--version")).ok(); build.lldb_version = run(Command::new("lldb").arg("--version")).ok(); if build.lldb_version.is_some() { build.lldb_python_dir = run(Command::new("lldb").arg("-P")).ok(); } }