// // compile-flags: -C no-prepopulate-passes #![crate_type = "lib"] #![allow(non_camel_case_types)] #![feature(repr_simd, platform_intrinsics)] #![feature(inline_const)] #[repr(simd)] #[derive(Copy, Clone)] pub struct S([f32; N]); #[repr(simd)] #[derive(Copy, Clone)] pub struct T([f32; 4]); #[repr(simd)] #[derive(Copy, Clone)] pub struct U(f32, f32, f32, f32); // CHECK-LABEL: @array_align( #[no_mangle] pub fn array_align() -> usize { // CHECK: ret [[USIZE:i[0-9]+]] [[ARRAY_ALIGN:[0-9]+]] const { std::mem::align_of::() } } // CHECK-LABEL: @vector_align( #[no_mangle] pub fn vector_align() -> usize { // CHECK: ret [[USIZE]] [[VECTOR_ALIGN:[0-9]+]] const { std::mem::align_of::() } } // CHECK-LABEL: @build_array_s #[no_mangle] pub fn build_array_s(x: [f32; 4]) -> S<4> { // CHECK: call void @llvm.memcpy.{{.+}}({{.*}} align [[VECTOR_ALIGN]] {{.*}} align [[ARRAY_ALIGN]] {{.*}}, [[USIZE]] 16, i1 false) S::<4>(x) } // CHECK-LABEL: @build_array_transmute_s #[no_mangle] pub fn build_array_transmute_s(x: [f32; 4]) -> S<4> { // CHECK: %[[VAL:.+]] = load <4 x float>, {{ptr %x|.+>\* %.+}}, align [[ARRAY_ALIGN]] // CHECK: store <4 x float> %[[VAL:.+]], {{ptr %_0|.+>\* %.+}}, align [[VECTOR_ALIGN]] unsafe { std::mem::transmute(x) } } // CHECK-LABEL: @build_array_t #[no_mangle] pub fn build_array_t(x: [f32; 4]) -> T { // CHECK: call void @llvm.memcpy.{{.+}}({{.*}} align [[VECTOR_ALIGN]] {{.*}} align [[ARRAY_ALIGN]] {{.*}}, [[USIZE]] 16, i1 false) T(x) } // CHECK-LABEL: @build_array_transmute_t #[no_mangle] pub fn build_array_transmute_t(x: [f32; 4]) -> T { // CHECK: %[[VAL:.+]] = load <4 x float>, {{ptr %x|.+>\* %.+}}, align [[ARRAY_ALIGN]] // CHECK: store <4 x float> %[[VAL:.+]], {{ptr %_0|.+>\* %.+}}, align [[VECTOR_ALIGN]] unsafe { std::mem::transmute(x) } } // CHECK-LABEL: @build_array_u #[no_mangle] pub fn build_array_u(x: [f32; 4]) -> U { // CHECK: store float %a, {{.+}}, align [[VECTOR_ALIGN]] // CHECK: store float %b, {{.+}}, align [[ARRAY_ALIGN]] // CHECK: store float %c, {{.+}}, align // CHECK: store float %d, {{.+}}, align [[ARRAY_ALIGN]] let [a, b, c, d] = x; U(a, b, c, d) } // CHECK-LABEL: @build_array_transmute_u #[no_mangle] pub fn build_array_transmute_u(x: [f32; 4]) -> U { // CHECK: %[[VAL:.+]] = load <4 x float>, {{ptr %x|.+>\* %.+}}, align [[ARRAY_ALIGN]] // CHECK: store <4 x float> %[[VAL:.+]], {{ptr %_0|.+>\* %.+}}, align [[VECTOR_ALIGN]] unsafe { std::mem::transmute(x) } }