//@ run-pass #![allow(dead_code)] #![allow(unused_mut)] #![allow(unused_variables)] use std::io::{self, Write}; trait Trait { fn f(&self); } #[derive(Copy, Clone)] struct Struct { x: isize, y: isize, } impl Trait for Struct { fn f(&self) { println!("Hi!"); } } fn foo(mut a: Box) {} pub fn main() { let a = Struct { x: 1, y: 2 }; let b: Box = Box::new(a); b.f(); let c: &dyn Trait = &a; c.f(); let out = io::stdout(); foo(Box::new(out)); }