// Ping-pong is a bounded protocol. This is place where I can // experiment with what code the compiler should generate for bounded // protocols. // This was generated initially by the pipe compiler, but it's been // modified in hopefully straightforward ways. mod pingpong { #[legacy_exports]; use pipes::*; type packets = { // This is probably a resolve bug, I forgot to export packet, // but since I didn't import pipes::*, it worked anyway. ping: Packet, pong: Packet, }; fn init() -> (client::ping, server::ping) { let buffer = ~{ header: BufferHeader(), data: { ping: mk_packet::(), pong: mk_packet::() } }; do pipes::entangle_buffer(move buffer) |buffer, data| { data.ping.set_buffer_(buffer); data.pong.set_buffer_(buffer); ptr::addr_of(&(data.ping)) } } enum ping = server::pong; enum pong = client::ping; mod client { #[legacy_exports]; fn ping(+pipe: ping) -> pong { { let b = pipe.reuse_buffer(); let s = SendPacketBuffered(ptr::addr_of(&(b.buffer.data.pong))); let c = RecvPacketBuffered(ptr::addr_of(&(b.buffer.data.pong))); let message = pingpong::ping(move s); pipes::send(move pipe, move message); move c } } type ping = pipes::SendPacketBuffered; type pong = pipes::RecvPacketBuffered; } mod server { #[legacy_exports]; type ping = pipes::RecvPacketBuffered; fn pong(+pipe: pong) -> ping { { let b = pipe.reuse_buffer(); let s = SendPacketBuffered(ptr::addr_of(&(b.buffer.data.ping))); let c = RecvPacketBuffered(ptr::addr_of(&(b.buffer.data.ping))); let message = pingpong::pong(move s); pipes::send(move pipe, move message); move c } } type pong = pipes::SendPacketBuffered; } } mod test { #[legacy_exports]; use pipes::recv; use pingpong::{ping, pong}; fn client(-chan: pingpong::client::ping) { use pingpong::client; let chan = client::ping(move chan); return; log(error, "Sent ping"); let pong(_chan) = recv(move chan); log(error, "Received pong"); } fn server(-chan: pingpong::server::ping) { use pingpong::server; let ping(chan) = recv(move chan); return; log(error, "Received ping"); let _chan = server::pong(move chan); log(error, "Sent pong"); } } fn main() { let (client_, server_) = pingpong::init(); let client_ = ~mut Some(move client_); let server_ = ~mut Some(move server_); do task::spawn |move client_| { let mut client__ = None; *client_ <-> client__; test::client(option::unwrap(move client__)); }; do task::spawn |move server_| { let mut server_ˊ = None; *server_ <-> server_ˊ; test::server(option::unwrap(move server_ˊ)); }; }