// Copyright 2015 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. use std::collections::{HashMap, HashSet}; use std::default::Default; use std::hash::{Hasher, Hash, BuildHasherDefault}; use std::ops::BitXor; pub type FxHashMap = HashMap>; pub type FxHashSet = HashSet>; #[allow(non_snake_case)] pub fn FxHashMap() -> FxHashMap { HashMap::default() } #[allow(non_snake_case)] pub fn FxHashSet() -> FxHashSet { HashSet::default() } /// A speedy hash algorithm for use within rustc. The hashmap in liballoc /// by default uses SipHash which isn't quite as speedy as we want. In the /// compiler we're not really worried about DOS attempts, so we use a fast /// non-cryptographic hash. /// /// This is the same as the algorithm used by Firefox -- which is a homespun /// one not based on any widely-known algorithm -- though modified to produce /// 64-bit hash values instead of 32-bit hash values. It consistently /// out-performs an FNV-based hash within rustc itself -- the collision rate is /// similar or slightly worse than FNV, but the speed of the hash function /// itself is much higher because it works on up to 8 bytes at a time. pub struct FxHasher { hash: usize } #[cfg(target_pointer_width = "32")] const K: usize = 0x9e3779b9; #[cfg(target_pointer_width = "64")] const K: usize = 0x517cc1b727220a95; impl Default for FxHasher { #[inline] fn default() -> FxHasher { FxHasher { hash: 0 } } } impl FxHasher { #[inline] fn add_to_hash(&mut self, i: usize) { self.hash = self.hash.rotate_left(5).bitxor(i).wrapping_mul(K); } } impl Hasher for FxHasher { #[inline] fn write(&mut self, bytes: &[u8]) { for byte in bytes { let i = *byte; self.add_to_hash(i as usize); } } #[inline] fn write_u8(&mut self, i: u8) { self.add_to_hash(i as usize); } #[inline] fn write_u16(&mut self, i: u16) { self.add_to_hash(i as usize); } #[inline] fn write_u32(&mut self, i: u32) { self.add_to_hash(i as usize); } #[cfg(target_pointer_width = "32")] #[inline] fn write_u64(&mut self, i: u64) { self.add_to_hash(i as usize); self.add_to_hash((i >> 32) as usize); } #[cfg(target_pointer_width = "64")] #[inline] fn write_u64(&mut self, i: u64) { self.add_to_hash(i as usize); } #[inline] fn write_usize(&mut self, i: usize) { self.add_to_hash(i); } #[inline] fn finish(&self) -> u64 { self.hash as u64 } }