fn f1(x: int) { //!^ WARNING unused variable: `x` } fn f1b(&x: int) { //!^ WARNING unused variable: `x` } fn f2() { let x = 3; //!^ WARNING unused variable: `x` } fn f3() { let mut x = 3; //!^ WARNING variable `x` is assigned to, but never used x += 4; //!^ WARNING value assigned to `x` is never read } fn f3b() { let mut z = 3; //!^ WARNING variable `z` is assigned to, but never used loop { z += 4; } } fn f4() { alt some(3) { some(i) { } none {} } } // leave this in here just to trigger compile-fail: pure fn is_even(i: int) -> bool { (i%2) == 0 } fn even(i: int) : is_even(i) -> int { i } fn main() { let i: int = 4; log(debug, false && { check is_even(i); true }); even(i); //! ERROR unsatisfied precondition }