# TARGET_STAGE_N template: This defines how target artifacts are built # for all stage/target architecture combinations. Argument 1 is the # stage and arg 2 is the target triple # FIXME: We don't actually know how to build many of these when host # and target architectures are not the same define TARGET_STAGE_N $$(TARGET_LIB$(1)$(2))/intrinsics.bc: $$(INTRINSICS_BC) @$$(call E, cp: $$@) $$(Q)cp $$< $$@ $$(TARGET_LIB$(1)$(2))/$$(CFG_STDLIB): \ $$(STDLIB_CRATE) $$(STDLIB_INPUTS) \ $$(TARGET_SREQ$(1)$(2)) @$$(call E, compile_and_link: $$@) $$(STAGE$(1)) --lib -o $$@ $$< ifeq ($(1), 0) # FIXME: temporary $$(TARGET_LIB$(1)$(2))/$$(CFG_OLDSTDLIB): $$(TARGET_LIB$(1)$(2))/$$(CFG_STDLIB) @$$(call E, cp: $$@) $$(Q)cp $$< $$@ endif $$(TARGET_LIB$(1)$(2))/libstd.rlib: \ $$(STDLIB_CRATE) $$(STDLIB_INPUTS) \ $$(TARGET_SREQ$(1)$(2)) @$$(call E, compile_and_link: $$@) $$(STAGE$(1)) --lib --static -o $$@ $$< $$(TARGET_LIB$(1)$(2))/$$(CFG_RUNTIME): rt/$$(CFG_RUNTIME) @$$(call E, cp: $$@) $$(Q)cp $$< $$@ $$(TARGET_LIB$(1)$(2))/$$(CFG_RUSTLLVM): rustllvm/$$(CFG_RUSTLLVM) @$$(call E, cp: $$@) $$(Q)cp $$< $$@ $$(TARGET_BIN$(1)$(2))/rustc$$(X): \ $$(COMPILER_CRATE) $$(COMPILER_INPUTS) \ $$(TARGET_SREQ$(1)$(2)) \ $$(TARGET_LIB$(1)$(2))/$$(CFG_RUSTLLVM) \ $$(TARGET_STDLIB_DEFAULT$(1)$(2)) @$$(call E, compile_and_link: $$@) $$(STAGE$(1)) -o $$@ $$< $$(TARGET_LIB$(1)$(2))/$$(CFG_LIBRUSTC): \ $$(COMPILER_CRATE) $$(COMPILER_INPUTS) \ $$(TARGET_SREQ$(1)$(2)) \ $$(TARGET_LIB$(1)$(2))/$$(CFG_RUSTLLVM) \ $$(TARGET_STDLIB_DEFAULT$(1)$(2)) @$$(call E, compile_and_link: $$@) $$(STAGE$(1)) --lib -o $$@ $$< endef # Instantiate template for all stages $(foreach target,$(CFG_TARGET_TRIPLES), \ $(eval $(call TARGET_STAGE_N,0,$(target))) \ $(eval $(call TARGET_STAGE_N,1,$(target))) \ $(eval $(call TARGET_STAGE_N,2,$(target))) \ $(eval $(call TARGET_STAGE_N,3,$(target))))