Add support for test suites emulated in QEMU
This commit adds support to the build system to execute test suites that cannot
run natively but can instead run inside of a QEMU emulator. A proof-of-concept
builder was added for the `arm-unknown-linux-gnueabihf` target to show off how
this might work.
In general the architecture is to have a server running inside of the emulator
which a local client connects to. The protocol between the server/client
supports compiling tests on the host and running them on the target inside the
emulator.
Closes#33114
This commit adds support to the build system to execute test suites that cannot
run natively but can instead run inside of a QEMU emulator. A proof-of-concept
builder was added for the `arm-unknown-linux-gnueabihf` target to show off how
this might work.
In general the architecture is to have a server running inside of the emulator
which a local client connects to. The protocol between the server/client
supports compiling tests on the host and running them on the target inside the
emulator.
Closes#33114
Fix rustbuild to work with --libdir.
Similar to the makefiles, pass CFG_LIBDIR_RELATIVE to cargo when building
rustc in stages > 0. This tells rustc to check the different directory.
I'm not sure how you want this handled in the toml system (my distribution, Gentoo, uses configure still). I have a feeling the system needs a rework anyways for rustbuild. If there is some discussion that needs to happen, could you merge this in the mean time? I'd be happy to help transition this to a better method.
Make rustbuild force_alloc_system rather than relying on stage0
This 'fixes' jemalloc-less local rebuilds, where we tell cargo that we're actually stage1 (this only fixes the rustbuild path, since I wasn't enthusiastic to dive into the makefiles).
There should be one effect from this PR: `--enable-local-rebuild --disable-jemalloc` will successfully build a stage0 std (rather than erroring). Ideally I think it'd be nice to specify an allocator preference in Cargo.toml/cargo command line (used when an allocator must be picked i.e. dylibs, not rlibs), but since that's not possible we can make do with a force_alloc_system feature. Sadly this locks you into a single allocator in the build libstd, making any eventual implementation of #38575 not quite right in this edge case, but clearly not many people exercise the combination of these two flags.
This PR is also a substitute for #37975 I think. The crucial difference is that the feature name here is distinct from the jemalloc feature (reused in the previous PR) - we don't want someone to be forced into alloc_system just for disabling jemalloc!
Fixes#39054
r? @alexcrichton
This commit starts adding the infrastructure for uploading release artifacts
from AppVeyor/Travis on each commit. The idea is that eventually we'll upload a
full release to AppVeyor/Travis in accordance with plans [outlined earlier].
Right now this configures Travis/Appveyor to upload all tarballs in the `dist`
directory, and various images are updated to actually produce tarballs in these
directories. These are nowhere near ready to be actual release artifacts, but
this should allow us to play around with it and test it out. Once this commit
lands we should start seeing artifacts uploaded on each commit.
[outlined earlier]: https://internals.rust-lang.org/t/rust-ci-release-infrastructure-changes/4489
rustbuild: Implement DESTDIR support
This commit primarily starts supporting the `DESTDIR` environment variable like
the old build system. Along the way this brings `config.toml` up to date with
support in `config.mk` with install options supported.
Closes#38441
In #37280 we enabled line number debugging information in release artifacts,
primarily to close out #36452 where debugging information was critical for MSVC
builds of Rust to be useful in production. This commit, however, apparently had
some unfortunate side effects.
Namely it was noticed in #37477 that if `RUST_BACKTRACE=1` was set then any
compiler error would take a very long time for the compiler to exit. The cause
of the problem here was somewhat deep:
* For all compiler errors, the compiler will `panic!` with a known value. This
tears down the main compiler thread and allows cleaning up all the various
resources. By default, however, this panic output is suppressed for "normal"
compiler errors.
* When `RUST_BACKTRACE=1` was set this caused every compiler error to generate a
backtrace.
* The libbacktrace library hits a pathological case where it spends a very long
time in its custom allocation function, `backtrace_alloc`, because the
compiler has so much debugging information. More information about this can be
found in #29293 with a summary at the end of #37477.
To solve this problem this commit simply removes debuginfo from the compiler but
not from the standard library. This should allow us to keep #36452 closed while
also closing #37477. I've measured the difference to be orders of magnitude
faster than it was before, so we should see a much quicker time-to-exit after a
compile error when `RUST_BACKTRACE=1` is set.
Closes#37477Closes#37571
Recent versions of Cargo lift less output up into the "main" directory, so let's
look more inside the `deps` folder for changes to propagate differences.
Closes#38744Closes#38746
Despite what the comment says, we actually need to do this. We're not cleaning
out the stage0 compiler's sysroot, but rather just our own sysroot that we
assembled previously.
This commit changes all tools and such to get compiled in stage0, not in
later stages. The purpose of this commit is to cut down dependencies on later
stages for future modifications to the build system. Notably we're going to be
adding builders that produce a full suite of cross-compiled artifacts for a
particular host, and that shouldn't compile the `x86_64-unknown-linux-gnu`
compiler more than once. Currently dependencies on, for example, the error index
end up compiling the `x86_64-unknown-linux-gnu` compiler more than necessary.
As a result here we move many dependencies on these tools to being produced by a
stage0 compiler, not a stage1+ compiler. None of these tools actually need to be
staged at all, so they'll exhibit consistent behavior across the stages.
This commit switches the rustbuild build system to compiling the
compiler twice for a normal bootstrap rather than the historical three
times.
Rust is a bootstrapped language which means that a previous version of
the compiler is used to build the next version of the compiler. Over
time, however, we change many parts of compiler artifacts such as the
metadata format, symbol names, etc. These changes make artifacts from
one compiler incompatible from another compiler. Consequently if a
compiler wants to be able to use some artifacts then it itself must have
compiled the artifacts.
Historically the rustc build system has achieved this by compiling the
compiler three times:
* An older compiler (stage0) is downloaded to kick off the chain.
* This compiler now compiles a new compiler (stage1)
* The stage1 compiler then compiles another compiler (stage2)
* Finally, the stage2 compiler needs libraries to link against, so it
compiles all the libraries again.
This entire process amounts in compiling the compiler three times.
Additionally, this process always guarantees that the Rust source tree
can compile itself because the stage2 compiler (created by a freshly
created compiler) would successfully compile itself again. This
property, ensuring Rust can compile itself, is quite important!
In general, though, this third compilation is not required for general
purpose development on the compiler. The third compiler (stage2) can
reuse the libraries that were created during the second compile. In
other words, the second compilation can produce both a compiler and the
libraries that compiler will use. These artifacts *must* be compatible
due to the way plugins work today anyway, and they were created by the
same source code so they *should* be compatible as well.
So given all that, this commit switches the default build process to
only compile the compiler three times, avoiding this third compilation
by copying artifacts from the previous one. Along the way a new entry in
the Travis matrix was also added to ensure that our full bootstrap can
succeed. This entry does not run tests, though, as it should not be
necessary.
To restore the old behavior of a full bootstrap (three compiles) you can
either pass:
./configure --enable-full-bootstrap
or if you're using config.toml:
[build]
full-bootstrap = true
Overall this will hopefully be an easy 33% win in build times of the
compiler. If we do 33% less work we should be 33% faster! This in turn
should affect cycle times and such on Travis and AppVeyor positively as
well as making it easier to work on the compiler itself.
This commit primarily starts supporting the `DESTDIR` environment variable like
the old build system. Along the way this brings `config.toml` up to date with
support in `config.mk` with install options supported.
Closes#38441
The makefiles and `mklldeps.py` called `llvm-config --shared-mode` to
find out if LLVM defaulted to shared or static libraries, and just went
with that. But under rustbuild, `librustc_llvm/build.rs` was assuming
that LLVM should be static, and even forcing `--link-static` for 3.9+.
Now that build script also uses `--shared-mode` to learn the default,
which should work better for pre-3.9 configured for dynamic linking, as
it wasn't possible back then to choose differently via `llvm-config`.
Further, the configure script now has a new `--enable-llvm-link-shared`
option, which allows one to manually override `--link-shared` on 3.9+
instead of forcing static.
This commit is a rewrite of the user-facing interface to the rustbuild build
system. The intention here is to make it much easier to compile/test the project
without having to remember weird rule names and such. An overall view of the new
interface is:
# build everything
./x.py build
# document everyting
./x.py doc
# test everything
./x.py test
# test libstd
./x.py test src/libstd
# build libcore stage0
./x.py build src/libcore --stage 0
# run stage1 run-pass tests
./x.py test src/test/run-pass --stage 1
The `src/bootstrap/bootstrap.py` script is now aliased as a top-level `x.py`
script. This `x` was chosen to be both short and easily tab-completable (no
collisions in that namespace!). The build system now accepts a "subcommand" of
what to do next, the main ones being build/doc/test.
Each subcommand then receives an optional list of arguments. These arguments are
paths in the source repo of what to work with. That is, if you want to test a
directory, you just pass that directory as an argument.
The purpose of this rewrite is to do away with all of the arcane renames like
"rpass" is the "run-pass" suite, "cfail" is the "compile-fail" suite, etc. By
simply working with directories and files it's much more intuitive of how to run
a test (just pass it as an argument).
The rustbuild step/dependency management was also rewritten along the way to
make this easy to work with and define, but that's largely just a refactoring of
what was there before.
The *intention* is that this support is extended for arbitrary files (e.g.
`src/test/run-pass/my-test-case.rs`), but that isn't quite implemented just yet.
Instead directories work for now but we can follow up with stricter path
filtering logic to plumb through all the arguments.
This will make it easier for packagers to bootstrap rustc when they happen
to have a bootstrap compiler with a slightly different version number.
It's not ok for anything other than the build system to set this environment variable.
In #36292, support was added to target musl libc for ARM targets using
rustbuild. Specifically, that change allowed the addition of per-target
"musl-root" options in the rustbuild config.toml so that multiple
targets depending on musl could be built. However, that implementation
contained a couple of omissions: the musl-root option was added to the
config, but was never added to the TOML parsing, and therefore was not
actually being loaded from config.toml. This commit rectifies that and
allows successful building of musl-based ARM targets.
rustbuild: Fix dependency tracking with new Cargo
The recent Cargo update changed filenames, which broke a lot of incremental
rustbuild builds. What it thought were the output files were indeed no longer
the output files! (wreaking havoc).
This commit updates this to stop guessing filenames of Cargo and just manage
stamp files instead.
The recent Cargo update changed filenames, which broke a lot of incremental
rustbuild builds. What it thought were the output files were indeed no longer
the output files! (wreaking havoc).
This commit updates this to stop guessing filenames of Cargo and just manage
stamp files instead.
libcompiler-rt.a is dead, long live libcompiler-builtins.rlib
This commit moves the logic that used to build libcompiler-rt.a into a
compiler-builtins crate on top of the core crate and below the std crate.
This new crate still compiles the compiler-rt instrinsics using gcc-rs
but produces an .rlib instead of a static library.
Also, with this commit rustc no longer passes -lcompiler-rt to the
linker. This effectively makes the "no-compiler-rt" field of target
specifications a no-op. Users of `no_std` will have to explicitly add
the compiler-builtins crate to their crate dependency graph *if* they
need the compiler-rt intrinsics. Users of the `std` have to do nothing
extra as the std crate depends on compiler-builtins.
Finally, this a step towards lazy compilation of std with Cargo as the
compiler-rt intrinsics can now be built by Cargo instead of having to
be supplied by the user by some other method.
closes#34400
rustbuild: per target musl-root
config.toml now accepts a target.$TARGET.musl-root key that lets you
override the "build" musl-root value, which is set via the --musl-root
flag or via the build.musl-root key.
With this change, it's now possible to compile std for several musl
targets at once. Here's are the sample commands to do such thing:
```
$ configure \
--enable-rustbuild \
--target=x86_64-unknown-linux-musl,arm-unknown-linux-musleabi \
--musl-root=/musl/x86_64-unknown-linux-musl/
$ edit config.toml && tail config.toml
[target.arm-unknown-linux-musleabi]
musl-root = "/x-tools/arm-unknown-linux-musleabi/arm-unknown-linux-musleabi/sysroot/usr"
$ make
```
r? @alexcrichton
With this we should be able to start producing releases of std for arm musl targets
config.toml now accepts a target.$TARGET.musl-root key that lets you
override the "build" musl-root value, which is set via the --musl-root
flag or via the build.musl-root key.
With this change, it's now possible to compile std for several musl
targets at once. Here's are the sample commands to do such thing:
```
$ configure \
--enable-rustbuild \
--target=x86_64-unknown-linux-musl,arm-unknown-linux-musleabi \
--musl-root=/musl/x86_64-unknown-linux-musl/
$ edit config.toml && tail config.toml
[target.arm-unknown-linux-musleabi]
musl-root = "/x-tools/arm-unknown-linux-musleabi/arm-unknown-linux-musleabi/sysroot/usr"
$ make
```
Point llvm @bitshifter branch until PR accepted
Use today's date for LLVM auto clean trigger
Update LLVM submodule to point at rust-lang fork.
Handle case when target is set
The targets are:
- `arm-unknown-linux-musleabi`
- `arm-unknown-linux-musleabihf`
- `armv7-unknown-linux-musleabihf`
These mirror the existing `gnueabi` targets.
All of these targets produce fully static binaries, similar to the
x86 MUSL targets.
For now these targets can only be used with `--rustbuild` builds, as
https://github.com/rust-lang/compiler-rt/pull/22 only made the
necessary compiler-rt changes in the CMake configs, not the plain
GNU Make configs.
I've tested these targets GCC 5.3.0 compiled again musl-1.1.12
(downloaded from http://musl.codu.org/). An example `./configure`
invocation is:
```
./configure \
--enable-rustbuild
--target=arm-unknown-linux-musleabi \
--musl-root="$MUSL_ROOT"
```
where `MUSL_ROOT` points to the `arm-linux-musleabi` prefix.
Usually that path will be of the form
`/foobar/arm-linux-musleabi/arm-linux-musleabi`.
Usually the cross-compile toolchain will live under
`/foobar/arm-linux-musleabi/bin`. That path should either by added
to your `PATH` variable, or you should add a section to your
`config.toml` as follows:
```
[target.arm-unknown-linux-musleabi]
cc = "/foobar/arm-linux-musleabi/bin/arm-linux-musleabi-gcc"
cxx = "/foobar/arm-linux-musleabi/bin/arm-linux-musleabi-g++"
```
As a prerequisite you'll also have to put a cross-compiled static
`libunwind.a` library in `$MUSL_ROOT/lib`. This is similar to [how
the x86_64 MUSL targets are built]
(https://doc.rust-lang.org/book/advanced-linking.html).
The organization in rustbuild was a little odd at the moment where the `lib.rs`
was quite small but the binary `main.rs` was much larger. Unfortunately as well
there was a `build/` directory with the implementation of the build system, but
this directory was ignored by GitHub on the file-search prompt which was a
little annoying.
This commit reorganizes rustbuild slightly where all the library files (the
build system) is located directly inside of `src/bootstrap` and all the binaries
now live in `src/bootstrap/bin` (they're small). Hopefully this should allow
GitHub to index and allow navigating all the files while maintaining a
relatively similar layout to the other libraries in `src/`.